All 538 cards. A card goes into a slot of the equipment it is made for and stays there. Drop chances are at this server's 10x rate; card drops are 10x too, including boss and MVP cards.
Weapon cards Armor cards Shield cards Garment cards Shoe cards Headgear cards Accessory cards Other cards
Weapon cards
| Card | Effect | Best source |
|---|---|---|
| Increases physical damage inflicted on Boss monsters by 25%. | Abysmal Knight 0.1% | |
| Increases physical damage inflicted on Poison elemental monsters by 20%. | Anacondaq 0.1% | |
| Atk +20 | Andre 0.1% | |
| Int +1 MaxSP +10 | no monster drops it here | |
| Increases long range physical attacks by 10%. | Archer Skeleton 0.1% | |
| Increases critical attack damage by 10%. Critical +7 on Demihuman monsters. [Swordman Card set] | Assaulter 0.1% | |
| Atk +5 Inflict 30% more damage on Shell Fish. [Beach Card set] | Aster 0.1% | |
| Atk +25 When in physical attack, Reduces after attack delay by 100% for 10 seconds. | Atroce MVP 0.1% | |
| Hit -10 Endow a weapon with damage that will splash 9 cells around the character with each attack. | Baphomet MVP 0.1% | |
| Gain 5 SP each time a Fish monster is killed by Physical Melee Attack. Drain 5 SP as the weapon is unequipped. | Beetle King 0.1% | |
| Add the chance of casting Level 1 Meteor Storm on an enemy when doing Physical Attack. | Bloody Knight 0.1% | |
| Increases critical attack damage by 10%. Critical +7 on Insect monsters. | Bloody Murderer 0.1% | |
| When compounded to a Bow, Critical +5, HIT +5, increases the power of the Arrow Shower skill by 50%. | Bow Master Mini-boss 0.1% | |
| Atk +5 Adds a 5% chance of inflicting the Bleeding status each time the wearer physically attacks. | Breeze 0.1% | |
| Increases physical damage inflicted on Insect monsters by 20%. | Caramel 0.1% | |
| Gain 5 SP each time a Plant monster is killed by Physical Melee Attack. Drain 5 SP as the weapon is unequipped. | Caterpillar 0.1% | |
| Reduces after attack delay by 5% HIT -30 | Cecil Damon 0.1% | |
| Int +1 Matk +3 | Centipede Larva 0.1% | |
| Add a chance of auto casting Level 5 Heal on target when doing Physical Attack. | Chepet 0.1% | |
| Atk +5 Inflict 30% more physical damage on Aster. [Beach Card set] | Crab 0.1% | |
| Increases critical attack damage by 10%. Critical +7 on Brute monsters. Hunter Card Set | Cruiser 0.1% | |
| Add the 5% chance of decreasing enemy's SP amount by 10% when attacking. [Sage class] Gains 1 SP every time when doing physical attack on monsters. | Dark Priest Mini-boss 0.1% | |
| Increases damage of the Napalm Beat, Soul Strike and Napalm Vulcan by 5%. Drains 50 SP when the compounded weapon is unequipped. | Death Word 0.1% | |
| Atk +5 Increases physical damage inflicted on Small size monsters by 15%. | Desert Wolf 0.1% | |
| Increases physical damage inflicted on Demihuman, Brute, Plant and Insect monsters by 7%. | Deviace 0.1% | |
| Gain 5 SP each time a Demon monster is killed by Physical Melee Attack. Drain 5 SP as the weapon is unequipped. | Diabolic 0.1% | |
| Increases Magic Damage against Angel type monsters by 10%. | Dolor of Thanatos Mini-boss 0.1% | |
| Enable faster Attack Speed so long as the weapon to which this card is compounded is equipped. | Doppelganger MVP 0.1% | |
| Adds 10% chance of gaining 5% of the damage inflicted on target as SP with each attack. | Dracula MVP 0.1% | |
| Increases physical damage inflicted on Water elemental monsters by 20%. | Drainliar 0.1% | |
| Nullify reduction in damage inflicted on monsters resulting from monster's size. | Drake MVP 0.1% | |
| Gain 5 SP each time a Dragon monster is killed by Physical Melee Attack. Drain 5 SP as the weapon is unequipped. | Driller 0.1% | |
| Dex +1 Hit +3 | Drops 0.1% | |
| Critical +15 bonus when performing long ranged physical attacks. | Drosera 0.1% | |
| Increases critical attack damage by 10%. Critical +7 on Dragon monsters. | Dullahan 0.1% | |
| Increases physical damage inflicted on Dragon monsters by 20%. | Petite 0.1% | |
| Inflict 40% more damage on Guardians during War of Emperium hours. | Elder 0.1% | |
| Critical +10 against Demihuman enemies. | Eremes Guile 0.1% | |
| Vit +1 MaxHP +100 | Fabre 0.1% | |
| Gain 5 SP each time an Angel monster is killed by Physical Melee Attack. Drain 5 SP as the weapon is unequipped. | False Angel 0.1% | |
| Atk +5 Adds 5% chance of inflicting Blind status on target when dealing physical attack. | Familiar 0.1% | |
| Agi +1 Flee +1 | Thief Bug Female 0.1% | |
| Increases physical damage inflicted on Fish monsters by 20%. | Flora 0.1% | |
| Gain 5 SP each time an Insect monster is killed by Physical Melee Attack. Drain 5 SP as the weapon is unequipped. | Gig 0.1% | |
| Increases critical attack damage by 10%. Critical +7 on Undead monsters. | Goblin Archer 0.1% | |
| Increases physical damage inflicted on Brute monsters by 20%. | Goblin 0.1% | |
| Inflict 30% more physical damage on Goblins. | Goblin Leader 0.1% | |
| Increases critical attack damage by 10%. Critical +7 on Formless monsters. | Goblin Steamrider 0.1% | |
| Atk +5 Make a weapon indestructible in battle. Weapon can still be destroyed during upgrade attempts. | Golem 0.1% | |
| Flee +2 Critical +7 [Swordman class] | Gryphon Mini-boss 0.1% | |
| Add the chance of auto casting Level 3 Frost Diver on an enemy when doing Physical Attack. If the user is equipped with an item compounded to the Hatii Card, the chance is greatly increased. | Baby Hatii 0.1% | |
| Increases damage of Thunderstorm, Jupitel Thunder and Lord of Vermilion skills by 5%. Drains 50 SP when the compounded weapon is unequipped. | Hill Wind 0.1% | |
| Atk +25 | Hillslion 0.1% | |
| Str +1 Atk +3 | Hornet 0.1% | |
| Reduces after attack delay by 5% Hit +30 | Howard Alt-Eisen 0.1% | |
| Adds 3% chance of gaining 15% of the damage inflicted on target as HP with each attack. | Hunter Fly 0.1% | |
| Increases physical damage inflicted on Demihuman monsters by 20%. | Hydra 0.1% | |
| Add the chance of auto casting Level 1 Sonic Blow on an enemy when doing Physical Attack. If the user is equipped with an item compounded to the Zealotus Card, it adds ATK +20 and LUK +3. | Injustice 0.1% | |
| Increases physical damage inflicted on Earth elemental monsters by 20%. | Kaho 0.1% | |
| Increases critical attack damage by 10%. Critical +7 on Plant monsters. | Kobold Archer 0.1% | |
| Inflict 30% more physical damage on Kobolds. | Kobold Leader 0.1% | |
| [Priest classes] Adds a chance of autocasting Level 5 Grand Cross when attacking. | Lady Solace Mini-boss 0.1% | |
| Increases damage of Frost Nova and Storm Gust skills by 3%. Drains 50 SP when compounded weapon is unequipped. | Laurell Weinder 0.1% | |
| Inflict 30% more physical damage on Golems. | Lava Golem 0.1% | |
| Add the chance of auto casting Coma on an enemy. Add the chance of auto casting Stun, Curse, Silence, Poison or Bleeding in random when attacking the enemy. | Lord of the Dead MVP 0.1% | |
| Luk +1 Critical +1 Perfect Dodge +1 | Lunatic 0.1% | |
| Atk +5 Adds a chance of autocasting Level 3 Decrease AGI with each physical attack. | Maero of Thanatos Mini-boss 0.1% | |
| Atk +5 Adds 5% chance of inflicting Curse status on target when dealing physical attack. | Magnolia 0.1% | |
| Increases physical damage inflicted on Wind elemental monsters by 20%. | Mandragora 0.1% | |
| Inflict 20% more physical damage on Ghost elemental. | Mao Guai 0.1% | |
| Atk +5 Adds 5% chance of inflicting Frozen status target when dealing physical attack. | Marina 0.1% | |
| Adds a 10% chance of destroying an enemy's weapon and a 7% chance of destroying its armor each time the wearer physically attacks. | Whitesmith Howard MVP 0.1% | |
| DEF -30 Flee -30 Enchants compounded weapon with the Infiltration skill effect. | Memory of Thanatos MVP 0.1% | |
| Adds a chance of autocasting Level 1 Strip Weapon each time the wearer physically attacks. | Metaling 0.1% | |
| Atk +5 Adds 5% chance of inflicting Silence status on target when dealing physical attack. | Metaller 0.1% | |
| Atk +5 Increases physical damage inflicted on Large size monsters by 15%. | Minorous 0.1% | |
| Inflict 15% more damage with Critical Attack. [Thief classes] Critical +4 | Mobster 0.1% | |
| Hit +20 | Mummy 0.1% | |
| Atk +15 Add the chance of auto casting Level 3 Fire Ball on an enemy while doing Physical Attack. If the user has mastered the skill at levl 10, it will cast Level 10 Fire Ball. | Mutant Dragonoid Mini-boss 0.1% | |
| When compounded to a Rod, Int +1 Ignores 2% MDEF of enemies. | Necromancer Mini-boss 0.1% | |
| Gain 5 SP each time a Brute monster is killed by Physical Melee Attack. Drain 5 SP as the weapon is unequipped. | Nereid 0.1% | |
| Inflict 30% more damage on every Orc except Orc Lord and Orc Hero. | Orc Lady 0.1% | |
| Increases physical damage inflicted on Holy elemental monsters by 20%. | Orc Skeleton 0.1% | |
| Increases critical attack damage by 10%. Increases Critical by 7 when attacking Demon monsters. | Panzer Goblin 0.1% | |
| Increases physical damage inflicted on Formless monsters by 20%. | Peco Peco Egg 0.1% | |
| Gain 5 SP each time a Demihuman monsters is killed by Physical Melee Attack. Drain 5 SP as the weapon is unequipped. | Phendark 0.1% | |
| Hit +100 | Phreeoni MVP 0.1% | |
| Increases damage of Earth Spike and Heaven's Drive000000 by 5%. Drains 50 SP when compounded weapon is unequipped. | Pitman 0.1% | |
| Atk +5 Adds 5% chance of inflicting Sleep status on target when dealing physical attack. | Plankton 0.1% | |
| Atk +10%. Adds a chance of autocast Level 1 Dispell with each physical attack. Make Compounded weapon is indestructible, but it can still be destroyed by failed upgrade attempts. | Valkyrie Randgris MVP 0.1% | |
| Increases damage of the Fire Pillar and Meteor Storm by 5%. Drains 50 SP when the compounded weapon is unequipped. | Ferus 0.1% | |
| Enable a 5% chance of inflicting the Chaos status on an enemy with each attack. | Requiem 0.1% | |
| Increases critical attack damage by 10%. Critical +7 on Fish monsters. | Rotar Zairo 0.1% | |
| Ignores Normal monster's defense when attacking. Disables HP regen. Drains 666 HP every 10 seconds. | Samurai Specter MVP 0.1% | |
| Increases physical damage inflicted on Shadow elemental monsters by 20%. | Bring it on! MVP 10% | |
| Adds 5% chance of inflicting Stun status on target when dealing physical attack. | Savage Babe 0.1% | |
| Increases physical damage inflicted on Plant monsters by 20%. | Scorpion 0.1% | |
| Increases physical damage inflicted on Undead monsters by 20%. | no monster drops it here | |
| Hit +10 Flee +3 When equipped by Acolyte classes: | Seal 0.1% | |
| Atk +5 Inflict 30% more damage on Crab. [Beach Card set] | Shellfish 0.1% | |
| Enables Level 1 Double Attack on compounded weapon. If character has learned Double Attack, that skill's level affects this card's effect. | Side Winder 0.1% | |
| Increases magic damage against Demon monsters by 2%. | Skeggiold Mini-boss 0.1% | |
| Atk +10 Adds 2% chance of inflicting Stun status on target when dealing physical attack. | Skeleton 0.1% | |
| Atk +5 Increases physical damage inflicted on Medium size monsters by 15%. | Skeleton Worker 0.1% | |
| Atk +5 Adds 5% chance of inflicting Poison status on target when dealing physical attack. | Boa 0.1% | |
| Adds a 5% chance of absorbing 20% of the physical damage | Sniper Cecil MVP 0.1% | |
| Critical +9 | Soldier Skeleton 0.1% | |
| Hit +10 Atk +10 | Stone Shooter 0.1% | |
| Add the chance of auto casting Level 1 Storm Gust on enemy when doing Physical Attack. Has 20% chance of Freezing an enemy when attacking. | Stormy Knight MVP 0.1% | |
| Increases physical damage inflicted on Demon monsters by 20%. | Strouf 0.1% | |
| When compounded into a One-Handed or Two-Handed Sword, Critical +5, HIT +5, increases power of Bowling Bash skill by 25% | Sword Master Mini-boss 0.1% | |
| Inflict 20% more damage with Critical Attack. Drain 1 SP on each attack. [Thief Card Set] | The Paper 0.1% | |
| Gain 5 SP each time a Formless monster is killed by Physical Melee Attack. Drain 5 SP as the weapon is unequipped. | Tri Joint 0.1% | |
| Atk +20% Add the chance of auto casting Level 10 Magnum Break on enemy when doing Physical Attack. | Turtle General MVP 0.1% | |
| Increases physical damage inflicted on Fire elemental monsters by 20%. | Vadon 0.1% | |
| Atk +15 Critical +1 | Wolf 0.1% | |
| Atk +10 Adds 4% chance of inflicting Poison status on target when dealing physical attack. | Zenorc 0.1% | |
| Atk +30 Drain 1 SP each time the user is attacking. [Merchant class] | Zipper Bear 0.1% | |
| Gain 5 SP each time an Undead monster is killed by Physical Melee Attack. Drain 5 SP as the weapon is unequipped. | Zombie Master 0.1% |
Armor cards
| Card | Effect | Best source |
|---|---|---|
| Matk +5% DEF -10 [Mage Class] | Agav 0.1% | |
| Flee +10 DEF -5 | Alicel 0.1% | |
| Add a chance of autocasting Charming Wink each time the wearer is physically attacked. When worn by Dancer, this chance increases to 10%. | Aliza 0.1% | |
| Adds 1 AGI for every 18 points of base LUK. | Ancient Mimic 0.1% | |
| Blesses an Armor with the Holy elemental. | Angeling Mini-boss 0.1% | |
| Add the chance of auto casting Level 1 Improve Concentration on the user when receiving Physical Damage. If the user has mastered the skill at level 10, it will cast Level 10 Improve Concentration. Hunter Card Set | Anolian 0.1% | |
| Has a high chance of casting Level 1 Teleport on the user when taken Physical Damage. | Antonio 0.1% | |
| Vit +2 MaxHP +800 if the armor is upgraded up to +9 or higher. | Apocalypse 0.1% | |
| Atk +10 Increases cast time by 20%. Crusader Card Set | Archdam 0.1% | |
| Def +1 Enchants armor with Poison elemental. | Argiope 0.1% | |
| Int +1 | Baby Desert Wolf 0.1% | |
| Luk +3 [Merchant class] Make armor indestructible. | Baby Leopard 0.1% | |
| Int +1 Matk +10 | Banshee Master 0.1% | |
| Enchants armor with Shadow elemental. | Bathory 0.1% | |
| Add the chance of auto casting Silence on an enemy when the user receives Physical Damage. | Brilight 0.1% | |
| [Rogue class] Atk +10% Matk +10% | Byorgue Mini-boss 0.1% | |
| Add the chance of poisoning an enemy when the user receives Physical Damage. The chance is increased if worn by Assassin class. | Chimera Mini-boss 0.1% | |
| Chance to cast Level 3 Auto Guard on the user when receiving melee attack. If the user has mastered the skill at level 10, it will cast Level 10 Auto Guard Clock Tower Card Set | Clock 0.1% | |
| Def +1 Make an Armor indestructible in battle. Armor can still be destroyed during upgrade attempts. | Cornutus 0.1% | |
| Add the chance of casting Chaos on an enemy when the user receives Physical Damage. | Creamy Fear 0.1% | |
| Adds 1 DEX for every 18 points of base VIT. | Dame of Sentinel Mini-boss 0.1% | |
| Add the chance of auto casting Stone Curse on an enemy when the user receives Physical Damage. | Dark Frame 0.1% | |
| Add the chance of casting Sleep on an enemy when the user receives Physical Damage. | Demon Pungus 0.1% | |
| MDEF -20 Gains immunity against Frozen status. Adds a chance of autocasting Level 1 Land Protector each time the wearer is magically attacked. | Detardeurus MVP 0.1% | |
| VIT -5 The compounded armor's upgrade level affects | Dimik 0.1% | |
| Add the chance of auto casting Silence on an enemy when the user receives Physical Damage. The chance of casting Silence is increased if the user has 77 or more VIT points. | Disguise 0.1% | |
| Def +1 Enchants armor with Wind elemental. | Dokebi 0.1% | |
| Diable natural SP regeneration. Gain 10 SP each time a monster is killed by Physical Melee Attack. Drains 100 SP as the armor is unequipped. | Deleter 0.1% | |
| Atk +15 [Swordman class] MaxHP +500 | Echio 0.1% | |
| Adds 1 STR for every 18 points of base INT. | Egnigem Cenia 0.1% | |
| Matk +100 | Entweihen Crothen Mini-boss 0.1% | |
| Int +1 Def +1 Enchants armor with Undead elemental. | Evil Druid 0.1% | |
| Every refine add chance by 2% of reflecting magic damage. [Mage class] Mdef +3 | Frus 0.1% | |
| Add the chance of auto casting Level 2 Blessing on the user when receiving Physical Damage. Auto cast Level 10 Blessing instead, if Blessing is mastered. [Acolyte Card set] | Geographer 0.1% | |
| Enchants armor with Ghost elemental. Reduce natural HP regeneration by 25%. | Ghostring Mini-boss 0.1% | |
| Add the chance of Poisoning an enemy when the user receives Physical Damage. | Giant Spider 0.1% | |
| Increases Physical damage to Holy, Shadow, Angel and Demon monsters by 40%. | Gloom Under Night MVP 0.1% | |
| Add DEF +2 and Mdef +5 if the armor is upgraded no higher than +5. | Goat 0.1% | |
| Add the chance of auto casting Blind on an enemy when the user receives Physical Damage. If the user is equipped with an item compounded to the Big Foot Card, the blinding chance will be increased. | Grizzly 0.1% | |
| Has 50% chance of Freezing an enemy when the user receives Physical Damage. | Hatii MVP 0.1% | |
| Adds a chance of autocasting Level 1 Assumptio on the wearer each time the wearer is physically or magically attacked. | High Priest Margaretha MVP 0.1% | |
| Add the chance of auto casting Chaos on an enemy when the user receives Physical Damage. The chance is increased if the user has 77 or more STR points. | Karakasa 0.1% | |
| Add the chance of auto casting Bleeding on an enemy when the user receives Physical Damage. | Killer Mantis 0.1% | |
| Add the chance of casting Blind on an enemy when the user receives Physical Damage. | Kraben 0.1% | |
| Increases damage to Fire monsters by 50%, adds a chance of auto casting Level 10 Frost Nova when the wearer receives physical or magic damage. | Ktullanux MVP 0.1% | |
| Add the chance of auto casting Level 3 Heal on the user when receiving Physical Damage. [Wizard Card Set] Parasite Card | Loli Ruri 0.1% | |
| Add the chance of auto casting Stun on an enemy when the user receives Physical Attack. | Majoruros 0.1% | |
| Gain immunity from the Frozen status and increases resistance to Water element by 5%. | Marc 0.1% | |
| ATK -25 Def +3 | Mineral 0.1% | |
| Adds 1 INT for every 18 points of base STR. | Mistress of Shelter Mini-boss 0.1% | |
| Add the chance of auto casting Curse on an enemy when the user receives Physical Damage. If the user is equipped with an item compounded to the Nightmare Card, the cursing chance will be increased. | Nightmare Terror 0.1% | |
| Adds 1 VIT for every 18 points of base DEX. | Obsidian 0.1% | |
| Reflect 30% of all melee physical damage back to attacker. | Orc Lord MVP 0.1% | |
| Def +1 Enchants armor with Fire elemental. | Pasana 0.1% | |
| MaxHP +10% | Peco Peco 0.1% | |
| Add the chance of auto casting Stone Curse on an enemy when the user receives Physical Damage. The chance is increased if the user has 77 or more INT points. | Pest 0.1% | |
| Str +1 Atk +10 | Picky 0.1% | |
| Vit +1 MaxHP +100 | Picky 0.1% | |
| Atk +25 DEF -5 | Porcellio 0.1% | |
| Luk +2 Perfect Dodge +1 | Poring 0.1% | |
| MaxHP +700 | Pupa 0.1% | |
| Adds a high chance of confusing the attacking enemy each | Novus 0.1% | |
| Increases HP Recovery by 10%. Adds MaxHP +800, but this bonus decreases as the compounded armor's upgrade level increases. | Remover 0.1% | |
| Dex +1 Atk +5 | Rocker 0.1% | |
| MaxHP +400 MaxSP +50 | Roda Frog 0.1% | |
| Vit +3 Adds immunity to the Knockback effect. Compounded armor is indestructible, but it can still be destroyed by failed upgrade attempts. | RSX-0806 MVP 0.1% | |
| Add the chance of auto casting Stun on an enemy when the user receives Physical Damage. The chance of casting Stun is increased if the user has 77 or more DEX points. | Rybio 0.1% | |
| Def +1 Enchants armor with Earth elemental. | Sandman 0.1% | |
| Add the chance of Freezing an enemy when the user receives Physical Damage. | Sasquatch 0.1% | |
| Vit +3 | Savage 0.1% | |
| Add the chance of auto casting Sleep on an enemy when the user receives Physical Damage. The chance of casting Sleep is increased if the user is equipped with an item compounded to the Skeleton Card. | Skeleton Prisoner 0.1% | |
| Adds a high chance of inflicting the Bleeding status to | Skogul 0.1% | |
| Disable natural HP regeneration. Gain 100 HP each time a monster is killed by Physical Melee Attack. | Deleter 0.1% | |
| Def +2 Mdef +2 [Swordman Card set] | Solider 0.1% | |
| Def +2 Reduces damage taken from Wind elemental attacks by 10%. | Steel Chonchon 0.1% | |
| VIT -3 MaxHP +1000 Reduce natural HP regeneration by 20%. | Succubus 0.1% | |
| Def +1 Enchants armor with Water elemental. | Swordfish 0.1% | |
| MaxHP +100% Reduce physical and magical defense by 50%. | Tao Gunka MVP 0.1% | |
| Agi +1 | Thief Bug 0.1% | |
| Adds 1 LUK for every 18 points of base AGI. | Venatu 0.1% | |
| Adds a high chance of inflicting the Poison status to the attacking enemy and this card's wearer each time the wearer is physically attacked. | Venomous 0.1% | |
| Int +1 Atk +5 [Monk Card set] | Old Stove 0.1% | |
| Def +1 Increases HP regen by 30%. | Wooden Golem 0.1% | |
| Add the chance of auto casting Curse on an enemy when the user receives Physical Damage. | Wraith Dead 0.1% | |
| MaxHP +500 Increases HP Recovery by 10%. Sage Card Set | Novus 0.1% |
Shield cards
| Card | Effect | Best source |
|---|---|---|
| Receive 40% less damage from Boss monsters. Receive 40% more damage from Normal monsters. | Alice 0.1% | |
| Def +2 | Ambernite 0.1% | |
| Add the chance of auto casting Level 5 Signum Crucis on an enemy when the user receives Physical Damage. If the user is equipped with an item compounded to the Mummy Card, it adds Perfect Hit (which never miss its target) +20. | Ancient Mummy 0.1% | |
| MaxHP +5% | Ant Egg 0.1% | |
| Reduces damage taken from Angel monsters by 30%. | Anubis 0.1% | |
| Decreases damage taken from Water elemental monsters by 20%. Increases damage dealt to Water elemental monsters by 5%. | Aqua Elemental 0.1% | |
| Def +2 and Mdef +3 if the shield is upgraded no higher than +5. | Arclouze 0.1% | |
| Def +1 Increases resistance against Stone Curse status by 20%. | Argos 0.1% | |
| Reduces damage taken from Insect monsters by 30%. | Bigfoot 0.1% | |
| Decreases damage taken from Poison elemental monsters by 20%. Increases damage dealt to Poison elemental monsters by 5%. | Centipede 0.1% | |
| Decreases damage taken from Holy elemental monsters by 20%. Increases damage dealt to Holy elemental monsters by 5%. | Cornus 0.1% | |
| Decreases damage taken from Shadow elemental monsters by 20%. Increases damage dealt to Shadow elemental monsters by 5%. | Dark Shadow 0.1% | |
| INT -6 Adds an amount of INT equal to the compounded Shield's upgrade level. | Despero of Thanatos Mini-boss 0.1% | |
| Decreases damage taken from Earth elemental monsters by 20%. Increases damage dealt to Earth elemental monsters by 5%. | Draco 0.1% | |
| Add the chance of auto casting Level 1 Heal on the user when doing Physical Attack. If the user has mastered the skill at level 10, it will cast Level 10 Heal. [Acolyte Card set] | Enchanted Peach Tree 0.1% | |
| Def +1 Receive 25% less damage from large size monsters. | Executioner Mini-boss 0.1% | |
| Increases tolerance to Stun, Curse, Blind and Stone Curse statuses by 30%. Inflicts the Stun, Curse, Blind or Stone Curse statuses on enemies inflicting melee physical attacks on the wearer. | Flame Skull 0.1% | |
| Nullify all magic attack, including supportive skills, that target character at the cost of doubling SP Consumption cost when using skills. | Golden Thief Bug MVP 0.1% | |
| Def +1 Reflect 5% of every Physical Attack Damage. | High Orc 0.1% | |
| Reduces physical damage taken from Small, Medium and Large size monsters by 15%. Has a chance of adding a Perfect Dodge +30 bonus for 10 seconds each time the wearer receives physical or magic damage. | Hodremlin 0.1% | |
| Reduces damage taken from long range physical attacks by 35%. | Horn 0.1% | |
| Reduces damage taken from Demon monsters by 30%. | Khalitzburg 0.1% | |
| Decreases damage taken from Wind elemental monsters by 20%. Increases damage dealt to Wind elemental monsters by 5%. | Luciola Vespa 0.1% | |
| Enable a 50% chance of reflecting Magic spells, aside from skills which target the ground, cast on the character. | Maya MVP 0.1% | |
| Prevents Stone Curse status. Reduces damage taken from Demon monsters by 15%. | Medusa 0.1% | |
| Def +1 Increases resistance against Frozen status by 20%. | Megalodon 0.1% | |
| Receive 50% less damage from Guardians during War of Emperium hours. | Mi Gao 0.1% | |
| Def +1 Increases resistance against Stone Curse status by 15%. Reduces damage taken from Earth elemental attacks by 5%. | Munak 0.1% | |
| Has a chance of auto casting Level 1 Heal and Level 1 Increase AGI to | Muscipular 0.1% | |
| Def +1 Receive 25% less damage from small size monsters. | Mysteltainn Mini-boss 0.1% | |
| Def +1 Receive 25% less damage from medium size monsters. | Ogretooth Mini-boss 0.1% | |
| Reduces damage taken from Brute monsters by 30%. | Orc Warrior 0.1% | |
| Def +1 Reduces damage taken from Formless monsters by 5%. [Wizard Card set] | Parasite 0.1% | |
| Receive 30% less damage from Formless monsters. | Penomena 0.1% | |
| Reduces damage taken from Fish monsters by 30%. | Rafflesia 0.1% | |
| Mdef +10 Enables use of Level 1 Stone Curse. Adds 30% tolerance to Stone Curse status. | Seeker 0.1% | |
| Reduces damage taken from Dragon monsters by 30%. | Petite 0.1% | |
| Reduces damage taken from Plant monsters by 30%. | no monster drops it here | |
| Def +2 and Mdef +5 if the shield is upgraded up to +9 or higher. | Sting 0.1% | |
| Def +2 Inflict 10% more damage with Shield Charge and Shield Boomerang. | Tamruan 0.1% | |
| Increases resistance against Neutral elemental attack by 20%. Increases physical damage inflicted on Neutral elemental monsters by 5%. | Tatacho 0.1% | |
| Reduces damage from Undead monsters by 30%. | Teddy Bear 0.1% | |
| Reduces damage taken from Demihuman monsters by 30%. | Thara Frog 0.1% | |
| MaxHP +400 | Thief Bug Egg 0.1% | |
| Luk +2 Inflict 10% more damage with Throw Arrow and Musical Strike. | Zealotus 0.1% |
Garment cards
| Card | Effect | Best source |
|---|---|---|
| [Swordman,Merchant,Thief] Str +2 MaxHP +5% | Aliot 0.1% | |
| Enables use of Level 3 Cloaking. | Assassin Cross Eremes MVP 0.1% | |
| Agi +3 Critical +1 | Baphomet Jr. 0.1% | |
| Flee +10 Perfect Dodge +5 | Choco 0.1% | |
| Flee +10 | Condor 0.1% | |
| Increases resistance against Neutral elemental attack by 50%. Reduces resistance against other element attack by 50%. | Deviling Mini-boss 0.1% | |
| Agi +1 Add Flee +18 if the user is equipped with an item compounded to the Chon Chon Card. | Dragon Fly Mini-boss 0.1% | |
| Agi +1 Flee +10 Inflict 5% more damage with Double Strafe and Arrow Shower. | Dragon Tail 0.1% | |
| Flee +5 Reduces damage taken from Wind elemental attacks by 30%. | Dustiness 0.1% | |
| Vit +1 Add Flee +18 if the user is equipped with an item compounded to the Lunatic Card. | Eclipse Mini-boss 0.1% | |
| Enables use of Level 1 Cloaking. | Frilldora 0.1% | |
| Flee +10 Atk +20 if the user has 80 or more STR points. MaxHP +3% if the user has 80 or more VIT points. | Giant Whisper 0.1% | |
| Luk -5 Adds an amount of LUK and Critical equal to the coumpounded garment's upgrade level. | Green Maiden 0.1% | |
| Add 15% more tolerance against Formless monster. Inflict 5% more damage with Napalm Beat. [Sage Card set] | Harpy 0.1% | |
| Flee +5 Reduces damage taken from Earth elemental attacks by 30%. | Hode 0.1% | |
| Flee +5 Reduces damage taken from Shadow elemental attacks by 30%. | Isis 0.1% | |
| Flee +5 Reduces damage taken from Fire elemental attacks by 30%. | Jakk 0.1% | |
| Mdef +8 if the garment is upgraded no higher than +5. | Kapha 0.1% | |
| Has a chance of auto casting Level 5 Fire Ball or Level 5 Fire Bolt with each physical attack. | Kasa Mini-boss 0.1% | |
| Flee +10 When the compounded garmet's upgrade level | Kavach Icarus 0.1% | |
| Atk +5 Increases physical damage inflicted on Earth monsters by 5%, Critical +15 bonus against Plant and Brute monsters. | Magmaring 0.1% | |
| Flee +5 Reduces damage taken from Ghost elemental attacks by 30%. | Marionette 0.1% | |
| Flee +5 Reduces damage taken from Water elemental attacks by 30%. | Marse 0.1% | |
| Luk +1 Add Flee +18 if the user is equipped with an item compounded to the Poring card. | Mastering Mini-boss 0.1% | |
| Flee +5 Reduces damage taken from Poison elemental attacks by 30%. | Myst 0.1% | |
| Agi +2 Add Flee +20 if the garment is upgraded up to +9 or higher. | Nine Tail 0.1% | |
| Increases resistance against long ranged physical attacks by 10%. Increases resistance against Neutral elemental attack by 10%. | Noxious 0.1% | |
| Flee +10 Increases resistance against Neutral elemental attack by 10%. When the compounded garmet's upgrade level is 9 or greater, increase Flee +5 and Neutral element resistance +5% | Orc Baby 0.1% | |
| Flee +5 Reduces damage taken from Undead elemental attacks by 30%. | Orc Zombie 0.1% | |
| Automatically cast Level 1 Quagmire around the user when receiving Physical Damage. If the user has mastered the skill, it will cast level 5 Quagmire. Clock Tower Card Set | Punk 0.1% | |
| Increases resistance against Neutral elemental attack by 20%. | Raydric 0.1% | |
| Flee +5 Perfect Dodge +3 Increases damage to Water elemental monsters by 10%. | Roween 0.1% | |
| Increases damage of the Fire Pillar and Meteor Storm skills by 40%. | Salamander Mini-boss 0.1% | |
| Perfect Dodge +1 If the user is equipped with an item compounded to the Roda Frog Card, it adds Flee +18. | Toad Mini-boss 0.1% | |
| Str +1 Add Flee +18 if the user is equipped with an item compounded to the Wolf Card. | Vagabond Wolf Mini-boss 0.1% | |
| Mdef +3 If the user is equipped with an item compounded to the Rocker Card, it adds Flee +18. | Vocal 0.1% | |
| Add the chance of auto casting Level 1 Intimidate on an enemy when doing Physical Attack. [Thief Classes] Flee +20 | Wanderer 0.1% | |
| Flee +20 Increase damage taken from Ghost elemental attacks by 50%. | Whisper 0.1% | |
| Flee +15 Critical +1 Tragic Trio Card Set | Yao Jun 0.1% |
Shoe cards
| Card | Effect | Best source |
|---|---|---|
| Vit +1 MaxHP +300 Add the chance of auto casting Level 1 Sight around the user when receiving Physical Damage. | Alarm 0.1% | |
| Receive 10% more Experience Points from Demihuman monsters. Receive 20% more damage from Demihuman monsters. | Am Mut 0.1% | |
| All stats +1 Add the chance of casting Level 10 Kyrie Eleison around the user when reciving Physical Damage. The chance of casting the skill is increased if the user has 99 INT points. | Amon Ra MVP 0.1% | |
| Receive 10% more Experience Points from Demon monsters. Receive 20% more damage from Demon monsters. | Ancient Worm 0.1% | |
| Mdef +3 Add 5% chance of reflecting magic damage. | Cat o' Nine Tails Mini-boss 0.1% | |
| Agi +1 Flee +2 | Chonchon 0.1% | |
| Receive 10% more Experience Points from Angel monsters. Receive 20% more damage from Angel monsters. | Christmas Cookie 0.1% | |
| Add the chance of auto casting Level 5 Meteor Storm skill on an enemy when the user receives Physical Damage. If the user is equipped with an item compounded to the Dark Illusion Card, it adds MaxHP and MaxSP +20%. | Dark Lord MVP 0.1% | |
| MaxHP -25% Enable effect of the Endure skill so long as the Footgear to which this card is compounded is equipped. | Eddga MVP 0.1% | |
| Increases natural SP regeneration by 15%. | Eggyra 0.1% | |
| Recieve 10% more Experience Points from Dragon monsters. Receive 20% more damage from Dragon monsters. | Explosion 0.1% | |
| Matk +10% MaxSP -50% Increases magic damage to Demihuman and Angel monsters by 50%. | Fallen Bishop Hibram MVP 0.1% | |
| Str +2 MaxHP and MaxSP +10% if the Footgear is upgraded up to +9 or higher. | Firelock Soldier 0.1% | |
| MaxHP +300. Inflict 10% more damage with Bash skill if the shoes is upgraded up to +9 or higher. [Swordman Card set] | Freezer 0.1% | |
| Receive 10% more Experience Points from Plant monsters. Receive 20% more damage from Plant monsters. | Gajomart 0.1% | |
| MaxHP +10% MaxSP +10% Restores 50 HP and 10 SP every 10 seconds | Egnigem Cenia MVP 0.1% | |
| MaxHP +4% MaxSP +4% When the compounded | Acidus 0.1% | |
| Vit +1 MaxHP +10% Bard/Dancer Card Set | Ferus 0.1% | |
| Receive 10% more experience points each time a Fish monster is killed. Receive 20% more damage from Fish monsters. | Gullinbursti 0.1% | |
| Vit +2 Has a chance to add a DEF +10 bonus for 10 seconds when the wearer receives physical or magic damage. | Ice Titan 0.1% | |
| Receive 10% more Experience Points from Formless monsters. Receive 20% more damge from Formless monsters. | Iron Fist 0.1% | |
| MaxSP +50% MaxHP -40% Adds a low chance of dropping Banana when defeating monsters. | Lady Tanee MVP 0.1% | |
| Agi +2 | Thief Bug Male 0.1% | |
| Agi +1 MaxHP +10% | Matyr 0.1% | |
| Mdef +7 if the shoes is upgraded no higher than +5. | Megalith 0.1% | |
| Increase natural HP and SP regeneration by 10%. [Hunter Card Set] Cruiser Card | Merman 0.1% | |
| Receive 10% more Experience Points from Brute monsters. Receive 20% more damage from Brute monsters. | Mini Demon 0.1% | |
| MaxSP +10% Inflict 5% more damage with Frost Diver. [Sage Card Set] | Miyabi Doll 0.1% | |
| Enable faster Movement Speed so long as the Footgear to which this card is compounded is equipped. | Moonlight Flower MVP 0.1% | |
| AGI -5 Adds an amount of AGI equal to the compounded Shoes's upgrade level. | Odium of Thanatos Mini-boss 0.1% | |
| Str +1 Vit +1 [Merchant Card Set] | Raggler 0.1% | |
| Receive 10% more Experience Points from Insect monsters. Receive 20% more damage from Insect monsters. | Skeleton General 0.1% | |
| MaxSP +15% Increases natural SP regeneration by 3%. | Sohee 0.1% | |
| MaxHP +8% MaxSP +8% | Verit 0.1% | |
| Agi +1 [Thief class] Perfect Dodge +5 | Wild Rose 0.1% | |
| Increases natural HP regeneration by 20%. | Zombie 0.1% | |
| Receive 10% more Experience Points from Undead monsters. Receive 20% more damage from Undead monsters. | Zombie Prisoner 0.1% | |
| Increases physical and magical damage to Demihuman enemies by 1%. Recovers 50 HP time a monster is defeated by melee attack. Combined with the Ragged Zombie Card will recover 2 SP each time a Demihuman monsters is defeated by melee attack. | Zombie Slaughter 0.1% |
Headgear cards
| Card | Effect | Best source |
|---|---|---|
| MaxHP +300 When base LUK is 77 or higher: Increases natural HP and SP regeneration by 100%. | Arc Angeling Mini-boss 0.1% | |
| [Mage class] MaxSP +100 MaxHP -100 | Banshee 0.1% | |
| MaxSP +40 When the compounded Headgear's upgrade level is not greater than 4, MaxSP +40, and adds SP Recovery +5%. | Acidus 0.1% | |
| Int +2 Adds MaxSP +150 if the headgear to which the Carat Card is compounded upgraded +9 or higher. | Carat 0.1% | |
| Def +1 Increases resistance against Sleep status by 20%. | Coco 0.1% | |
| Add the chance of gaining a certain amount of Zeny each time a monster is killed. If the user is equipped with an item compounded to the Tarou card, it adds STR +3. | Cramp 0.1% | |
| MaxHP and MaxSP -10%. Reduce cast time by 10%. If the user is equipped with an item compounded to the Dark Lord Card, it reduces cast time by 20%. | Dark Illusion Mini-boss 0.1% | |
| Str +1 Prevents Blind status. | Deviruchi 0.1% | |
| Add the chance of gaining Green Live item each time a Plant monster is killed. Add 10% more tolerance against Earth elemental attack. | Dryad 0.1% | |
| Int +2 | Elder Willow 0.1% | |
| Int +1 MaxSP +50 [Sage Card set] | Evil Nymph 0.1% | |
| Int +3 Immune to Blind and Curse state. | Evil Snake Lord MVP 0.1% | |
| Adds 30% resistance to the Stun and Silence if base AGI is 90 or higher. adds 50% resistance to the Stone Curse and Sleep if base VIT is 80 or higher. | Gemini-S58 Mini-boss 0.1% | |
| Increases resistance to Poison status by 20%. | Ghoul 0.1% | |
| Add the chance of gaining Wind of Verdure each time an Insect monster is killed. Add 10% more tolerance against Wind elemental attack. | Giant Hornet 0.1% | |
| Add Mdef +5 if the headgear which compounded has an Upgrade Level no greater than +5. | Gibbet 0.1% | |
| Prevents Chaos status. Reduces damage taken from Earth elemental attacks by 15%. | Giearth 0.1% | |
| Add the chance of auto casting Level 1 Gloria on the user when receiving Physical Damage. Def +3 and VIT +3 if the user is equipped with an item compounded to the Peco Peco card. | Grand Peco 0.1% | |
| Increases cast time by 100%, and reduces SP Recovery by 100%, but the wearer's attacks will ignore the MDEF of Normal monsters. Drains 2,000 SP when the compounded headgear is unequipped. | High Wizard Kathryne MVP 0.1% | |
| Luk +2 Alchemist Card Set Zipper Bear Card | Holden 0.1% | |
| INT -3 MaxSP +150 Reduce natural SP regeneration by 20%. | Incubus 0.1% | |
| Int +2 Each magic cast has a consistent chance of reducing cast time by 50% and add +30 Flee for 5 seconds. | Isilla 0.1% | |
| Reduces cast time by a percentage equal to the compounded helmet's upgrade level. If the upgrade level is 9 or greater, Increase Matk +2%. | Kathryne Keyron 0.1% | |
| Reduces after cast delay of all skills by 30%. | Kiel D-01 MVP 0.1% | |
| Increases damage to formless monsters by 5%. Has a low chance that defeated formless monsters will drop Rough Oridecons or Rough Eluniums. | Knocker 0.1% | |
| Add the chance of gaining Crystal Blue item each time a Fish or ShellFish monster is killed. Add 10% more tolerance against Water elemental attack. | Leaf Cat 0.1% | |
| Add the chance of gaining Red Blood item each time a Brute monster is killed. Add 10% more tolerance against Fire elemental attack. | Leib Olmai 0.1% | |
| MaxHP -50% Enables use of Level 1 Berserk. | Lord Knight Seyren MVP 0.1% | |
| Prevents Silence status. | Marduk 0.1% | |
| Int +1 Adds a chance of autocasting Level 5 Lex Divina on the attacking enemy each time the wearer is magically attacked. | Margaretha Sorin 0.1% | |
| Increases resistance to Blind status by 20%. | Martin 0.1% | |
| Enable its user to detect hidden enemies. | Maya Purple Mini-boss 0.1% | |
| Nullify the Gemstone requirement of certain skills at the cost of increasing SP Consumption by 25% when using skills. | Mistress MVP 0.1% | |
| Add the chance of gaining Gift Box each time a monster is killed. [Merchant Card Set] Zipper Bear Card | Myst Case 0.1% | |
| Agi +1 Prevents Sleep status. | Nightmare 0.1% | |
| Vit +3 Prevents Stun status. | Orc Hero MVP 0.1% | |
| Reduces damage taken from Shadow and Undead elemental attack by 15%. [Swordman Card set] Assaulter Card | Permeter 0.1% | |
| Reduces SP cost by 30%. | Pharaoh MVP 0.1% | |
| Int +1 [Acolyte Class] Int +1 | Rideword 0.1% | |
| STR -6 Adds an amount of STR equal to the compounded helmet's upgrade level. | Seyren Windsor 0.1% | |
| Increases resistance against Silence status by 20%. [Rogue Card Set] Wanderer Card | Stainer 0.1% | |
| Def +1 Add 20% more tolerance against Stun. | Stalactic Golem 0.1% | |
| Int +1 Reduce cast time by 5%. [Clock Tower Card Set] | Clock Tower Manager 0.1% | |
| Prevents Bleeding status, Increases HP Recovery by 10%. | Ungoliant 0.1% | |
| Str +2 Each attack has a chance of adding a Critical +100 bonus for 5 seconds. | Vanberk 0.1% | |
| Dex +2 Ignores 30% of Boss monster's Magic Defense Rate when inflicting magic attacks against them. | Vesper MVP 0.1% | |
| Increases effectiveness of Healing skills by 30% when they are cast by the wearer. Increases SP consumption by 15%. | White Lady MVP 0.1% | |
| MaxSP +80 | Willow 0.1% | |
| Def +1 Add 20% more tolerance against Bleeding. | Wootan Fighter 0.1% | |
| Def +1 Add 20% more tolerance against Confuse. | Wootan Shooter 0.1% |
Accessory cards
| Card | Effect | Best source |
|---|---|---|
| Receive 5% less damage from Long Ranged Physical Attack. Hunter Card Set Cruiser Card | Alligator 0.1% | |
| Adds a chance of dropping Tentacle Cheese Gratin when defeating Insect monsters. | Anopheles 0.1% | |
| Adds a chance of dropping Clam Soup when defeating Fish monsters. | Armeyer Dinze 0.1% | |
| Adds a chance of dropping Fried Sweet Potatoes when defeating Angel monsters. | Baroness of Retribution Mini-boss 0.1% | |
| Enables use of Level 1 Cast Cancel. | Beholder 0.1% | |
| Reduce cast time of all skills by 30%. | Beelzebub MVP 0.1% | |
| Add the chance of gaining a Food item each time a monster is killed. | Blazer 0.1% | |
| Spell casting cannot be interrupted. Increase cast time by 30%. Inflict 5% more damage with Fire Wall. | Bloody Butterfly 0.1% | |
| Add the chance of auto casting Level 1 Bash on an enemy when doing Physical Attack. The Bash skill shoves the enemy 5 cells back. Receive 100% more damage from Munak. | Bongun 0.1% | |
| Randomly a defeated Plant monster will drop Box of Gloom. | Taoist Hermit 0.1% | |
| Luk +2 Increases Holy Light damage by 10%. [Acolyte Card set] | Cookie 0.1% | |
| Enables use of Level 1 Teleport. | Creamy 0.1% | |
| Adds a chance of dropping Honey Herbal Tea when defeating Dragon monsters. | Dragon Egg 0.1% | |
| Add the chance of gaining Candy or Candy Cane item each time a Demihuman monsters is killed. Candy and Candy Cane restore 50% more HP. | Dumpling Child 0.1% | |
| Adds a chance of autocasting Level 1 Pneuma each time the wearer is physically attacked. | Errende Ebecee 0.1% | |
| Add the chance of gaining Apple Juice, Banana Juice and Carrot Juice each time an Insect monster is killed. Juice item restores 50% more HP. | Galapago 0.1% | |
| Hit +5 Increases damage to Water monsters by 5%. | Galion Mini-boss 0.1% | |
| Randomly a defeated Insect monster will drop Box of Thunder. | Gargoyle 0.1% | |
| Adds a chance of auto casting Level 2 Cold Bolt with each physical attack. | Gazeti 0.1% | |
| Add the chance of gaining Spirit Sphere or Coin when doing Physical Attack. If worn by Acolyte Class character, the chance is increased. | Greatest General 0.1% | |
| Adds a chance of dropping Bomber Steak when defeating Brute monsters. | Gremlin 0.1% | |
| Adds a chance of dropping Fruit Mix when defeating Formless monsters. | Grove 0.1% | |
| Critical +3 [Swordman classes] Perfect Dodge +3 | Heater 0.1% | |
| Hit +1 Increases recovery rate of Meat by 100%. Each short range physical attack has a low chance of inflicting the Bleeding status to enemies. | Hell Poodle 0.1% | |
| Add the chance of gaining Red Herb, Yellow Herb or White Herb each time a Plant monster is killed. Herb items restore 50% more HP. | Hermit Plant 0.1% | |
| Enables use of Level 1 Sight. | Horong 0.1% | |
| Adds a high chance of autocasting Level 1 Spell Breaker each time the wearer physically attacks. | Hydrolancer Mini-boss 0.1% | |
| Add the chance of transmogrifying a monster while fighting. Merchant Card Set Zipper Bear Card | Heirozoist 0.1% | |
| ATK, CRI, HIT is increased depending on the wearer's job level. Has a low chance of autocast Earthquake when receives a physical attack. | Ifrit MVP 0.1% | |
| Reduces cast time and increases damage of Fire Bolt skill by 25%. | Fire Imp 0.1% | |
| Add the chance of gaining Box of Sunlight item each time Angel monster is killed. | Jing Guai 0.1% | |
| Enables use of Level 1 Steal. | Joker 0.1% | |
| Str +1 Critical +4 | Kobold 0.1% | |
| Agi +2 | Kukre 0.1% | |
| Has 20% chance of auto casting Level 1 Endure on Novice or Super Novice when receiving Physical Damage. If the user is equipped with an item compounded to the Quve Card, it adds MaxHP +300. | Lude 0.1% | |
| Str +3 | Mantis 0.1% | |
| Add the chance of gaining Jellopy or Large Jellopy item each time a monster is killed. | Marin 0.1% | |
| Enables use of Level 3 Magnum Break. | Marine Sphere 0.1% | |
| Add the chance of gaining Old Blue Box each time a monster is killed. | Mimic 0.1% | |
| Increases natural HP regeneration by 10%. [Alchemist Card Set] Zipper Bear Card | Muka 0.1% | |
| Enables use of Level 1 Cure. | Obeaune 0.1% | |
| Add the chance of gaining Box of Panting each time a Demihuman monsters is killed. | Orc Archer 0.1% | |
| Enable full HP and SP restoration when resurrected. | Osiris MVP 0.1% | |
| Add the chance of auto casting Level 1 Lex Aeterna on an enemy when doing Physical Attack. | Owl Baron Mini-boss 0.1% | |
| Add the chance of auto casting Level 3 Impositio Manus on the user when doing Physical Attack. If the user is equipped with an item compounded to the Owl Baron Card, it adds the chance of auto casting Level 5 Lightning Bolt on an enemy when doing Physical Attack. | Owl Duke Mini-boss 0.1% | |
| Enable skill casting that cannot be interrupted by damage from enemies at the cost of increasing cast time by 25%. | Phen 0.1% | |
| Enables Level 5 Discount. | Pirate Skeleton 0.1% | |
| Adds a chance of dropping Fireproof Potion, Coldproof Potion, Earthproof Potion or Thunderproof Potion when defeating a monster. | Plasma 0.1% | |
| Enables use of Level 3 Envenom. | Poison Spore 0.1% | |
| Add the chance of auto casting Level 1 Envenom on an enemy when the user inflicts Physical Damage. | Poison Toad 0.1% | |
| Enables use of Level 1 Detoxify. | Poporing 0.1% | |
| [Novice classes] Add the chance of auto casting Level 1 Increase AGI when physical damage is received. If the user is equipped with an item which is compounded to the Lude Card, it adds +60 MaxSP. | Quve 0.1% | |
| Increases physical and magic damage to Demihuman enemies | Ragged Zombie 0.1% | |
| Add the chance of gaining Box of Resentment each time a Demon monster is killed. | Raydric Archer 0.1% | |
| Add the chance of gaining a Gemstone item each time a monster is killed. | Sage Worm 0.1% | |
| Add the chance of gaining Sushi or Raw Fish each time a Fish monster is killed. Sushi and Raw Fish items restore 50% more HP. | Sea Otter 0.1% | |
| Agi +1 Add the chance of auto casting Level 5 Cloaking on the user when receiving Physical Damage. If the user has not learned level 3 or higher Cloaking skill or if the user is not an Assassin, this card allows the user to use the skill only when being near to a wall. | Shinobi 0.1% | |
| Reduces cast time of Cold Bolt skill by 25%, and increases that Cold Bolt's damage by 25%. | Siroma 0.1% | |
| Add the chance of gaining Box of Drowsiness each time a Fish monster is killed. | Sleeper 0.1% | |
| Enables use of Level 1 Hiding. | Smokie 0.1% | |
| Adds a high chance that defeated monsters will drop Ice Cream. | Snowier 0.1% | |
| Vit +2 | Spore 0.1% | |
| Add the chance of gaining Meat or Monster's Feed item each time a Brute monster is killed. Meat and Monster's Feed restore 50% more HP. | Spring Rabbit 0.1% | |
| Enables use of Find Stone and Throw Stone skills. | Stapo 0.1% | |
| Add the chance of gaining Box of Storms each time a Brute monster is killed. | Stem Worm 0.1% | |
| Str +2 | Tarou 0.1% | |
| Add the chance of gaining a restorative item each time a monster is killed. | Tengu 0.1% | |
| Add the chance of auto casting Level 1 Frost Joke on an enemy when doing Physical Attack. If the user has mastered the skill at level 5, it will cast Level 5 Frost Joke. | Violy 0.1% | |
| Enables use of Level 1 Heal. Increase SP consumption of all skills by 25%. | Vitata 0.1% | |
| Adds a chance of autocasting Level 1 Strip Armor each time the wearer physically attacks. Rogue Card Set Wanderer Card | Wickebine Tres 0.1% | |
| Add the chance of casting Level 3 Jupitel Thunder on an enemy when doing Physical Attack. If the user has mastered the skill at level 10, it will cast Level 10 Jupitel Thunder. | Wind Ghost 0.1% | |
| Dex +2 | Wormtail 0.1% | |
| Add the chance of gaining Giggling Box each time an Undead monster is killed. | Wraith 0.1% | |
| Agi +1 Perfect Dodge +5 | Yoyo 0.1% | |
| Dex +3 | Zerom 0.1% | |
| Agi +1 Critical +3 [Thief Card Set] | Zhu Po Long 0.1% |
Other cards
| Card | Effect | Best source |
|---|---|---|
| Agi +1 | no monster drops it here | |
| Agi +1 | no monster drops it here | |
| Agi +10 | no monster drops it here | |
| Agi +2 | no monster drops it here | |
| Agi +2 | no monster drops it here | |
| Agi +3 | no monster drops it here | |
| Agi +3 | no monster drops it here | |
| Agi +4 | no monster drops it here | |
| Agi +5 | no monster drops it here | |
| Agi +6 | no monster drops it here | |
| Agi +7 | no monster drops it here | |
| Agi +8 | no monster drops it here | |
| Agi +9 | no monster drops it here | |
| Atk +2%. | no monster drops it here | |
| Atk +3%. | no monster drops it here | |
| Critical +5. | no monster drops it here | |
| Critical +7. | no monster drops it here | |
| Dex +1 | no monster drops it here | |
| Dex +1 | no monster drops it here | |
| Dex +10 | no monster drops it here | |
| Dex +2 | no monster drops it here | |
| Dex +2 | no monster drops it here | |
| Dex +3 | no monster drops it here | |
| Dex +3 | no monster drops it here | |
| Dex +4 | no monster drops it here | |
| Dex +5 | no monster drops it here | |
| Dex +6 | no monster drops it here | |
| Dex +7 | no monster drops it here | |
| Dex +8 | no monster drops it here | |
| Dex +9 | no monster drops it here | |
| Flee +12. | no monster drops it here | |
| Flee +6. | no monster drops it here | |
| Int +1 | no monster drops it here | |
| Int +1 | no monster drops it here | |
| Int +10 | no monster drops it here | |
| Int +2 | no monster drops it here | |
| Int +2 | no monster drops it here | |
| Int +3 | no monster drops it here | |
| Int +3 | no monster drops it here | |
| Int +4 | no monster drops it here | |
| Int +5 | no monster drops it here | |
| Int +6 | no monster drops it here | |
| Int +7 | no monster drops it here | |
| Int +8 | no monster drops it here | |
| Int +9 | no monster drops it here | |
| Luk +1 | no monster drops it here | |
| Luk +1 | no monster drops it here | |
| Luk +10 | no monster drops it here | |
| Luk +2 | no monster drops it here | |
| Luk +2 | no monster drops it here | |
| Luk +3 | no monster drops it here | |
| Luk +3 | no monster drops it here | |
| Luk +4 | no monster drops it here | |
| Luk +5 | no monster drops it here | |
| Luk +6 | no monster drops it here | |
| Luk +7 | no monster drops it here | |
| Luk +8 | no monster drops it here | |
| Luk +9 | no monster drops it here | |
| Matk +1%, Casting time reduced by 1%. | no monster drops it here | |
| Matk +2%, Casting time reduced by 1%. | no monster drops it here | |
| Str +1 | no monster drops it here | |
| Str +1 | no monster drops it here | |
| Str +10 | no monster drops it here | |
| Str +2 | no monster drops it here | |
| Str +2 | no monster drops it here | |
| Str +3 | no monster drops it here | |
| Str +3 | no monster drops it here | |
| Str +4 | no monster drops it here | |
| Str +5 | no monster drops it here | |
| Str +6 | no monster drops it here | |
| Str +7 | no monster drops it here | |
| Str +8 | no monster drops it here | |
| Str +9 | no monster drops it here | |
| Vit +1 | no monster drops it here | |
| Vit +1 | no monster drops it here | |
| Vit +10 | no monster drops it here | |
| Vit +2 | no monster drops it here | |
| Vit +2 | no monster drops it here | |
| Vit +3 | no monster drops it here | |
| Vit +3 | no monster drops it here | |
| Vit +4 | no monster drops it here | |
| Vit +5 | no monster drops it here | |
| Vit +6 | no monster drops it here | |
| Vit +7 | no monster drops it here | |
| Vit +8 | no monster drops it here | |
| Vit +9 | no monster drops it here |