Owl Duke is a level 75 Demon monster of the Neutral element (level 3), large size, and a mini-boss. It lives on Thanatos Tower Upper Level, Thanatos Tower Upper Level, Clock Tower F4 and 2 more maps.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 15 | 45 | 40 | 75 | 79 | 88 |
To hit it every time you need 140 HIT (its Flee is Lv + AGI = 120). To dodge 95% of its attacks you need 229 FLEE (its Hit is Lv + DEX = 154). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 44.13% | |
| Misc | 100% | 15% | |
| Usable (delay) | 10% | 1% | |
| Weapon | 0.3% | 0.03% | |
| Weapon | 0.2% | 0.02% | |
| Misc | 0.1% | 0.01% | |
| Card | 0.1% | 0.01% | |
| Armor | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Owl Duke takes from attacks of each element (it is Neutral 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 0% | 100% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Thanatos Tower Upper Level tha_t05 | 80 | 5 min |
| Thanatos Tower Upper Level tha_t06 | 40 | 5 min |
| Clock Tower F4 c_tower4 | 30 | 1 s |
| Glastheim F1 gl_cas01 | 20 | 1 s |
| Thanatos Tower Lower Level - Abandoned Place tha_t04 | 10 | 1 s |
Skills
What Owl Duke casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 3 | Attacking | 20% | instant | 5 s | Always | Its target | |
| 3 | Chasing | 20% | instant | 5 s | Always | Its target | |
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| Emotion | 1 | Chasing | 2% | instant | 5 s | Always | Itself |
| Emotion | 1 | Idle | 20% | instant | 5 s | Always | Itself |
| Emotion | 1 | Idle | 20% | instant | 5 s | Always | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.