Tao Gunka is a level 70 Demon monster of the Neutral element (level 3), large size, and an MVP. It lives on Karu, the West Cave.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 85 | 78 | 35 | 140 | 60 |
To hit it every time you need 175 HIT (its Flee is Lv + AGI = 155). To dodge 95% of its attacks you need 285 FLEE (its Hit is Lv + DEX = 210). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 48.5% | |
| Misc | 100% | 48.5% | |
| Healing | 100% | 30% | |
| Misc | 100% | 10% | |
| Misc | 100% | 10% | |
| Armor | 40% | 4% | |
| Armor | 0.5% | 0.05% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
MVP reward
Given to the player who did the most damage, straight into the inventory.
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Healing | 100% | 60% | |
| Misc | 100% | 60% | |
| Usable | 100% | 30% |
Element table
Damage Tao Gunka takes from attacks of each element (it is Neutral 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 0% | 100% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Karu, the West Cave beach_dun | 1 | 5 h |
Skills
What Tao Gunka casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 1 | Chasing | 100% | instant | 0 s | After a skill is used on it | Itself | |
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| Spirit Destruction | 5 | Attacking | 20% | instant | 5 s | Always | Its target |
| Spirit Destruction | 5 | Chasing | 20% | instant | 5 s | Always | Its target |
| Defense disregard attack | 1 | Attacking | 20% | instant | 5 s | Always | Its target |
| Multi-stage Attack | 10 | Attacking | 20% | instant | 5 s | Always | Its target |
| Multi-stage Attack | 10 | Chasing | 20% | instant | 5 s | Always | Its target |
| Guided Attack | 10 | Attacking | 20% | instant | 5 s | Always | Its target |
| Guided Attack | 10 | Chasing | 20% | instant | 5 s | Always | Its target |
| Stun Attack | 5 | Attacking | 20% | instant | 5 s | Always | Its target |
| Stun Attack | 5 | Chasing | 20% | instant | 5 s | Always | Its target |
| Follower Summons | 5 | Attacking | 100% | 0.7 s | 10 s | 4 or fewer slaves left | Itself |
| Follower Summons | 5 | Idle | 100% | 0.7 s | 10 s | 4 or fewer slaves left | Itself |
| Break armor | 10 | Attacking | 20% | instant | 5 s | Always | Its target |
| Agility Up | 5 | Attacking | 100% | instant | 2 min | Own HP below 30% | Itself |
| Recall Slaves | 1 | Attacking | 100% | instant | 30 s | Always | Itself |
| Recall Slaves | 1 | Idle | 100% | instant | 30 s | Always | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.