High Wizard Kathryne is a level 99 Demi-Human monster of the Ghost element (level 3), medium size, and an MVP. It has no permanent spawn: it is summoned (by other monsters, Dead Branches or quests).
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 89 | 42 | 223 | 128 | 93 |
To hit it every time you need 208 HIT (its Flee is Lv + AGI = 188). To dodge 95% of its attacks you need 302 FLEE (its Hit is Lv + DEX = 227). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Armor | 100% | 90% | |
| Weapon | 100% | 35% | |
| Weapon | 100% | 35% | |
| Armor | 100% | 35% | |
| Weapon | 100% | 30% | |
| Armor | 100% | 25% | |
| Armor | 100% | 25% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
MVP reward
Given to the player who did the most damage, straight into the inventory.
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Usable | 100% | 55% | |
| Usable | 100% | 50% | |
| Misc | 100% | 20% |
Element table
Damage High Wizard Kathryne takes from attacks of each element (it is Ghost 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 0% | 100% | 100% | 100% | 100% | 50% | 100% | 100% | 175% | 100% |
Skills
What High Wizard Kathryne casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 1 | Idle | 5% | instant | 5 s | Always | Itself | |
| 1 | Idle | 100% | instant | 5 s | After a skill is used on it | Itself | |
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| 1 | Walking | 50% | instant | 5 s | Hit while it cannot reach the attacker | Itself | |
| 10 | Attacking | 20% | 0.2 s | 0 s | Always | Around it (3) | |
| 10 | Idle | 50% | 0.2 s | 2 s | Always | Around it (3) | |
| 11 | Attacking | 100% | 1 s | 20 s | Always | Its target | |
| 11 | Chasing | 100% | 1 s | 10 s | After a skill is used on it | Its target | |
| 11 | Chasing | 100% | 1 s | 20 s | Always | Its target | |
| 11 | Idle | 100% | 1 s | 10 s | Always | A random target | |
| 21 | Attacking | 100% | 1 s | 20 s | Always | Its target | |
| 21 | Chasing | 100% | 1 s | 10 s | After a skill is used on it | Its target | |
| 21 | Chasing | 100% | 1 s | 20 s | Always | Its target | |
| 21 | Idle | 100% | 1 s | 10 s | Always | A random target | |
| 5 | Attacking | 50% | instant | 3 s | Always | Its target | |
| 5 | Chasing | 50% | instant | 3 s | Always | Its target | |
| 10 | Attacking | 100% | 1 s | 20 s | Always | Its target | |
| 10 | Chasing | 100% | 1 s | 10 s | After a skill is used on it | Its target | |
| 10 | Chasing | 100% | 1 s | 20 s | Always | Its target | |
| 10 | Idle | 100% | 1 s | 10 s | Always | A random target | |
| 5 | Attacking | 20% | instant | 20 s | Always | Its target | |
| Attribute Change | 1 | Attacking | 100% | 0.5 s | 1 h 40 min | Own HP below 70% | Itself |
| Holy Attribute Change | 1 | Attacking | 100% | 0.5 s | 1 h 40 min | Own HP below 40% | Itself |
| Ghost Attribute Change | 1 | Attacking | 100% | 0.5 s | 1 h 40 min | Own HP below 10% | Itself |
| Follower Summons | 5 | Attacking | 100% | 0.7 s | 30 s | 3 or fewer slaves left | Itself |
| Follower Summons | 5 | Idle | 100% | 0.7 s | 30 s | 3 or fewer slaves left | Itself |
| Monster Summons | 5 | Attacking | 100% | 0.7 s | 16 h 40 min | Own HP below 30% | Itself |
| Recall Slaves | 1 | Attacking | 100% | instant | 10 s | Always | Itself |
| Recall Slaves | 1 | Idle | 100% | instant | 10 s | Always | Itself |
| 5 | Chasing | 20% | 1 s | 2 s | Always | Its target | |
| 1 | Attacking | 100% | 0.5 s | 7 s | Always | Its target |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.