Requiem is a level 35 Demi-Human monster of the Dark element (level 1), medium size. It lives on Morroc Sphinx B2, Morroc Sphinx B1.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 53 | 35 | 5 | 57 | 2 |
To hit it every time you need 108 HIT (its Flee is Lv + AGI = 88). To dodge 95% of its attacks you need 167 FLEE (its Hit is Lv + DEX = 92). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 35% | |
| Misc | 100% | 25% | |
| Misc | 100% | 15% | |
| Usable | 3.5% | 0.35% | |
| Armor | 1% | 0.1% | |
| Misc | 0.1% | 0.01% | |
| Card | 0.1% | 0.01% | |
| Misc | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Requiem takes from attacks of each element (it is Dark 1).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 100% | 100% | 100% | 100% | 50% | 125% | 0% | 75% | 0% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Morroc Sphinx B2 in_sphinx2 | 50 | 1 s |
| Morroc Sphinx B1 in_sphinx1 | 20 | 1 s |
Skills
What Requiem casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| Stun Attack | 3 | Attacking | 5% | 1.5 s | 5 s | Always | Its target |
| Shadow Attribute Attack | 1 | Attacking | 20% | instant | 5 s | Always | Its target |
| Emotion | 1 | Walking | 2% | instant | 5 s | Always | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.