Turtle General is a level 97 Brute monster of the Earth element (level 2), large size, and an MVP. It lives on Turtle Palace.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 100 | 45 | 55 | 65 | 105 | 164 |
To hit it every time you need 162 HIT (its Flee is Lv + AGI = 142). To dodge 95% of its attacks you need 277 FLEE (its Hit is Lv + DEX = 202). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 53.35% | |
| Misc | 20% | 2% | |
| Weapon | 8% | 0.8% | |
| Weapon | 0.9% | 0.09% | |
| Weapon | 0.8% | 0.08% | |
| Weapon | 0.5% | 0.05% | |
| Usable | 0.1% | 0.01% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
MVP reward
Given to the player who did the most damage, straight into the inventory.
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 55% | |
| Usable | 100% | 20% | |
| Healing | 100% | 15% |
Element table
Damage Turtle General takes from attacks of each element (it is Earth 2).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 100% | 50% | 175% | 25% | 125% | 100% | 100% | 75% | 75% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Turtle Palace tur_dun04 | 1 | 1 h |
Skills
What Turtle General casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 1 | Chasing | 50% | instant | 10 s | Attacked from range | Itself | |
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| 1 | Walking | 50% | instant | 5 s | Hit while it cannot reach the attacker | Itself | |
| 5 | Attacking | 20% | 0.5 s | 20 s | Always | Its target | |
| 10 | Chasing | 100% | 0.5 s | 5 s | After a skill is used on it | Its target | |
| 5 | Attacking | 5% | instant | 30 s | Always | Itself | |
| 5 | Chasing | 5% | instant | 30 s | Always | Itself | |
| 10 | Attacking | 20% | instant | 5 s | Always | Its target | |
| Stun Attack | 5 | Attacking | 20% | instant | 5 s | Always | Its target |
| Earth Attribute Attack | 5 | Attacking | 20% | instant | 5 s | Always | Its target |
| Follower Summons | 6 | Attacking | 100% | 0.7 s | 10 s | 3 or fewer slaves left | Itself |
| Follower Summons | 6 | Idle | 100% | 0.7 s | 10 s | 3 or fewer slaves left | Itself |
| Break weapon | 10 | Attacking | 5% | instant | 20 s | Always | Its target |
| Agility Up | 5 | Attacking | 100% | instant | 2 min | Own HP below 30% | Itself |
| Recall Slaves | 1 | Attacking | 100% | instant | 30 s | Always | Itself |
| Recall Slaves | 1 | Idle | 100% | instant | 30 s | Always | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.