Gemini-S58 is a level 72 Formless monster of the Water element (level 1), medium size, and a mini-boss. It lives on Somatology Laboratory F2, Somatology Laboratory F1.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 88 | 75 | 70 | 77 | 105 | 55 |
To hit it every time you need 167 HIT (its Flee is Lv + AGI = 147). To dodge 95% of its attacks you need 252 FLEE (its Hit is Lv + DEX = 177). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 30% | |
| Usable | 100% | 10% | |
| Healing | 50% | 5% | |
| Healing | 40% | 4% | |
| Usable | 30% | 3% | |
| Misc | 0.6% | 0.06% | |
| Weapon | 0.5% | 0.05% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Gemini-S58 takes from attacks of each element (it is Water 1).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 25% | 100% | 50% | 175% | 100% | 100% | 100% | 100% | 100% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Somatology Laboratory F2 lhz_dun02 | 10 | 1 h 30 min |
| Somatology Laboratory F1 lhz_dun01 | 1 | 2 h |
Skills
What Gemini-S58 casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| 5 | Attacking | 10% | 0.7 s | 5 s | Always | Its target | |
| 5 | Chasing | 20% | instant | 5 s | Always | Its target | |
| Piercing Attack | 10 | Attacking | 10% | instant | 5 s | Always | Its target |
| Multi-stage Attack | 1 | Attacking | 5% | 0.7 s | 5 s | Always | Its target |
| Multi-stage Attack | 1 | Chasing | 5% | 0.7 s | 5 s | Always | Its target |
| Emotion | 1 | Idle | 20% | instant | 5 s | Always | Itself |
| Emotion | 1 | Idle | 20% | instant | 5 s | Always | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.