Odium of Thanatos is a level 92 Undead monster of the Ghost element (level 4), large size, and a mini-boss. It lives on Thanatos Tower Upper Level - Room of Angel.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 100 | 52 | 165 | 62 | 185 | 90 |
To hit it every time you need 164 HIT (its Flee is Lv + AGI = 144). To dodge 95% of its attacks you need 352 FLEE (its Hit is Lv + DEX = 277). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 100% | |
| Armor | 100% | 10% | |
| Misc | 100% | 10% | |
| Misc | 50% | 5% | |
| Misc | 10% | 1% | |
| Usable | 1% | 0.1% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Odium of Thanatos takes from attacks of each element (it is Ghost 4).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 0% | 100% | 100% | 100% | 100% | 25% | 100% | 100% | 200% | 100% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Thanatos Tower Upper Level - Room of Angel tha_t08 | 2 | 30 min |
Skills
What Odium of Thanatos casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| Piercing Attack | 3 | Attacking | 5% | instant | 5 s | Always | Its target |
| Shadow Attribute Change | 1 | Attacking | 10% | instant | 5 s | Always | Itself |
| Shadow Attribute Attack | 5 | Attacking | 5% | 0.5 s | 5 s | Always | Its target |
| Ghost Attribute Attack | 3 | Attacking | 10% | instant | 5 s | Always | Its target |
| Stop | 1 | Attacking | 5% | 0.5 s | 5 s | Always | Its target |
| Power Up | 5 | Attacking | 20% | instant | 50 s | Always | Itself |
| Power Up | 5 | Attacking | 20% | instant | 10 s | Own HP below 40% | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.