Tengu is a level 65 Demon monster of the Earth element (level 2), large size. It lives on Amatsu Underground Shrine.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 90 | 42 | 69 | 45 | 78 | 80 |
To hit it every time you need 127 HIT (its Flee is Lv + AGI = 107). To dodge 95% of its attacks you need 218 FLEE (its Hit is Lv + DEX = 143). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 55% | |
| Misc | 100% | 35% | |
| Healing | 15% | 1.5% | |
| Usable (delay) | 10% | 1% | |
| Usable | 2% | 0.2% | |
| Weapon | 0.5% | 0.05% | |
| Weapon | 0.5% | 0.05% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Tengu takes from attacks of each element (it is Earth 2).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 100% | 50% | 175% | 25% | 125% | 100% | 100% | 75% | 75% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Amatsu Underground Shrine ama_dun03 | 55 | 10 min – 1 h 30 min |
Skills
What Tengu casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 10 | Angry (provoked) | 20% | 0.6 s | 30 s | Always | Its target | |
| 10 | Attacking | 20% | 0.6 s | 30 s | Always | Its target | |
| 10 | Chasing | 20% | 0.6 s | 30 s | Always | Its target | |
| 10 | Following | 20% | 0.6 s | 30 s | Always | Its target | |
| 1 | Angry (provoked) | 5% | instant | 5 s | Always | Its target | |
| 2 | Angry (provoked) | 5% | instant | 5 s | Always | Its target | |
| 3 | Angry (provoked) | 5% | instant | 5 s | Always | Its target | |
| 1 | Attacking | 5% | instant | 5 s | Always | Its target | |
| 2 | Attacking | 5% | instant | 5 s | Always | Its target | |
| 3 | Attacking | 5% | instant | 5 s | Always | Its target | |
| Stun Attack | 3 | Chasing | 5% | 1.5 s | 5 s | Always | Its target |
| Stun Attack | 3 | Following | 5% | 1.5 s | 5 s | Always | Its target |
| Fire Attribute Attack | 5 | Angry (provoked) | 5% | 0.5 s | 5 s | Always | Its target |
| Fire Attribute Attack | 5 | Attacking | 5% | 0.5 s | 5 s | Always | Its target |
| Emotion | 1 | Walking | 20% | instant | 5 s | Always | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.