Teddy Bear is a level 71 Formless monster of the Neutral element (level 3), small size. It lives on Einbech Mine F2.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 5 | 155 | 32 | 41 | 121 | 26 |
To hit it every time you need 246 HIT (its Flee is Lv + AGI = 226). To dodge 95% of its attacks you need 267 FLEE (its Hit is Lv + DEX = 192). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 38% | |
| Healing | 100% | 10% | |
| Usable | 30% | 3% | |
| Misc | 10% | 1% | |
| Armor | 5% | 0.5% | |
| Armor | 1% | 0.1% | |
| Weapon | 0.5% | 0.05% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Teddy Bear takes from attacks of each element (it is Neutral 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 0% | 100% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Einbech Mine F2 ein_dun02 | 30 | 1 s – 8 min |
Skills
What Teddy Bear casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| Defense disregard attack | 1 | Attacking | 5% | 0.5 s | 5 s | Always | Its target |
| Suicide bombing | 1 | Attacking | 10% | 2 s | 10 s | 3+ players attacking it | Itself |
| Suicide bombing | 1 | Chasing | 10% | 2 s | 10 s | 3+ players attacking it | Itself |
| Curse Attack | 4 | Attacking | 5% | 0.8 s | 10 s | Always | Its target |
| Curse Attack | 4 | Chasing | 5% | 0.8 s | 10 s | Always | Its target |
| Emotion | 1 | Idle | 100% | instant | 30 s | Always | Itself |
| 1 | Attacking | 0.5% | 0.5 s | 10 s | Always | Its target | |
| Emotion ON | 1 | Attacking | 100% | instant | 30 s | Always | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.