Doppelganger is a level 72 Demon monster of the Dark element (level 3), medium size, and an MVP. It lives on Geffen Dungeon B3, Luina Guild Dungeon.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 88 | 90 | 30 | 35 | 125 | 65 |
To hit it every time you need 182 HIT (its Flee is Lv + AGI = 162). To dodge 95% of its attacks you need 272 FLEE (its Hit is Lv + DEX = 197). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 36.86% | |
| Misc | 100% | 27% | |
| Weapon | 55% | 5.5% | |
| Armor | 35% | 3.5% | |
| Armor | 25% | 2.5% | |
| Weapon | 22% | 2.2% | |
| Weapon | 15% | 1.5% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
MVP reward
Given to the player who did the most damage, straight into the inventory.
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Healing | 100% | 60% | |
| Misc | 100% | 15% |
Element table
Damage Doppelganger takes from attacks of each element (it is Dark 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 50% | 50% | 50% | 50% | 0% | 175% | -50% | 25% | 0% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Geffen Dungeon B3 gef_dun02 | 1 | 2 h |
| Luina Guild Dungeon gld_dun02 | 1 | 8 h |
Skills
What Doppelganger casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| 1 | Idle | 50% | instant | 5 s | Hit while it cannot reach the attacker | Itself | |
| 1 | Walking | 50% | instant | 5 s | Hit while it cannot reach the attacker | Itself | |
| 11 | Attacking | 100% | instant | 5 s | An ally below 60% HP | An ally | |
| 11 | Attacking | 100% | instant | 5 s | Own HP below 30% | Itself | |
| 11 | Chasing | 100% | instant | 5 s | An ally below 60% HP | An ally | |
| 11 | Chasing | 100% | instant | 5 s | Own HP below 30% | Itself | |
| 48 | Attacking | 5% | instant | 20 s | Always | Its target | |
| 48 | Chasing | 5% | instant | 20 s | Always | Its target | |
| 30 | Attacking | 100% | instant | 2 min | Own HP below 30% | Itself | |
| 10 | Attacking | 20% | instant | 5 s | Always | Its target | |
| 10 | Chasing | 20% | instant | 5 s | Always | Its target | |
| 10 | Chasing | 100% | instant | 5 s | After a skill is used on it | Its target | |
| Defense disregard attack | 1 | Attacking | 20% | instant | 5 s | Always | Its target |
| Follower Summons | 1 | Attacking | 100% | 0.7 s | 10 s | 3 or fewer slaves left | Itself |
| Follower Summons | 1 | Idle | 100% | 0.7 s | 10 s | 3 or fewer slaves left | Itself |
| 10 | Attacking | 20% | 0.5 s | 5 min | Always | Itself | |
| 10 | Chasing | 20% | 0.5 s | 5 min | Attacked from range | Itself | |
| Break armor | 10 | Attacking | 20% | instant | 5 s | Always | Its target |
| Power Up | 5 | Attacking | 100% | instant | 30 s | Own HP below 30% | Itself |
| Recall Slaves | 1 | Attacking | 100% | instant | 30 s | Always | Itself |
| Recall Slaves | 1 | Idle | 100% | instant | 30 s | Always | Itself |
| 5 | Attacking | 100% | 1 s | 10 s | Own HP below 80% | Its target |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.