Drainliar is a level 24 Brute monster of the Dark element (level 2), small size. It lives on Clock Tower B3, Clock Tower B1, Morroc Sphinx B1 and 10 more maps.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 36 | 24 | 0 | 78 | 0 |
To hit it every time you need 80 HIT (its Flee is Lv + AGI = 60). To dodge 95% of its attacks you need 177 FLEE (its Hit is Lv + DEX = 102). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 55% | |
| Misc | 100% | 30% | |
| Misc | 100% | 15% | |
| Healing | 100% | 10% | |
| Misc | 6% | 0.6% | |
| Misc | 4% | 0.4% | |
| Misc | 2% | 0.2% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Drainliar takes from attacks of each element (it is Dark 2).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 75% | 75% | 75% | 75% | 25% | 150% | -25% | 50% | 0% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Clock Tower B3 alde_dun03 | 55 | 1 s – 5 min |
| Clock Tower B1 alde_dun01 | 40 | 1 s |
| Morroc Sphinx B1 in_sphinx1 | 40 | 1 s |
| Geffen Dungeon B2 gef_dun01 | 20 | 1 s |
| Mjolnir Dead Pit F2 mjo_dun02 | 20 | 1 s |
| Inside Pyramid F2 moc_pryd02 | 20 | 1 s |
| Orc Dungeon F2 orcsdun02 | 20 | 1 s |
| Prontera Culvert F4 prt_sewb4 | 20 | 1 s |
| Morroc Sphinx B2 in_sphinx2 | 15 | 1 s |
| Glastheim Underground Waterway B4 gl_sew04 | 10 | 1 s |
| Inside Pyramid F3 moc_pryd03 | 5 | 1 s |
| Orc Dungeon F1 orcsdun01 | 5 | 1 s |
| Payon Cave F2 pay_dun01 | 5 | 1 s |
Skills
What Drainliar casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| Blind Attack | 3 | Attacking | 5% | instant | 5 s | Always | Its target |
| Shadow Attribute Attack | 1 | Attacking | 20% | instant | 5 s | Always | Its target |
| Sucking Blood | 1 | Attacking | 5% | instant | 5 s | Always | Its target |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.