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Hydrolancer

Hydrolancer is a level 89 Dragon monster of the Dark element (level 2), large size, and a mini-boss. It lives on Abyss Lakes Underground Cave F3.

Animations

Stats

STRAGIVITINTDEXLUK
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To hit it every time you need 205 HIT (its Flee is Lv + AGI = 185). To dodge 95% of its attacks you need 258 FLEE (its Hit is Lv + DEX = 183). These are the game's pre-renewal formulas.

Drops

ItemTypeChance hereBase chance
Dragon CanineMisc100%40%
Dragon SkinMisc100%40%
Three-Headed Dragon's HeadMisc100%38.8%
Fricca's CircletArmor50%5%
Morpheus's HoodArmor50%5%
Morrigane's HelmArmor50%5%
Immortal StewHealing30%3%
Hydrolancer CardCard0.1%0.01%

"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).

Element table

Damage Hydrolancer takes from attacks of each element (it is Dark 2).

NeutralWaterEarthFireWindPoisonHolyDarkGhostUndead
100%75%75%75%75%25%150%-25%50%0%

Where it spawns

MapAmountRespawn
Abyss Lakes Underground Cave F3 abyss_03350 min

Skills

What Hydrolancer casts, and when.

SkillLvWhenChanceCastDelayConditionTarget
Teleport1Idle100%instant0 sHit while it cannot reach the attackerItself
Heal11Attacking100%instant5 sOwn HP below 30%Itself
Heal11Chasing100%instant5 sOwn HP below 30%Itself
Heal11Idle100%instant5 sOwn HP below 30%Itself
Meteor Storm11Attacking20%1 s30 sAlwaysIts target
Sonic Blow10Attacking20%0.8 s5 sAlwaysIts target
Defense disregard attack1Attacking5%0.5 s5 sAlwaysIts target
Multi-stage Attack2Attacking5%0.7 s5 sAlwaysIts target
Random Attack5Attacking5%0.5 s5 sAlwaysIts target
Follower Summons4Attacking100%2 s5 s2 or fewer slaves leftItself
Follower Summons4Chasing100%2 s5 s2 or fewer slaves leftItself
Follower Summons4Idle100%2 s5 s2 or fewer slaves leftItself
Dark Breath4Attacking5%0.8 s5 sAlwaysIts target
Power Up3Attacking100%instant30 sOwn HP below 30%Itself
Recall Slaves1Attacking100%instant30 sAlwaysItself
Recall Slaves1Chasing100%instant30 sAlwaysItself
Recall Slaves1Idle100%instant30 sAlwaysItself

Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.