Gargoyle is a level 48 Demon monster of the Wind element (level 3), medium size. It lives on Glastheim Underground Waterway B2, Glastheim Underground Waterway B3, Glastheim Underground Waterway B1 and 4 more maps.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 15 | 61 | 20 | 20 | 126 | 40 |
To hit it every time you need 129 HIT (its Flee is Lv + AGI = 109). To dodge 95% of its attacks you need 249 FLEE (its Hit is Lv + DEX = 174). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 38.8% | |
| Ammunition | 100% | 20% | |
| Misc | 50% | 5% | |
| Misc | 23.8% | 2.38% | |
| Armor | 0.1% | 0.01% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Gargoyle takes from attacks of each element (it is Wind 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 0% | 200% | 100% | -25% | 100% | 100% | 100% | 50% | 50% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Glastheim Underground Waterway B2 gl_sew02 | 55 | 1 s |
| Glastheim Underground Waterway B3 gl_sew03 | 40 | 1 s – 1 h |
| Glastheim Underground Waterway B1 gl_sew01 | 30 | 1 s |
| Glastheim Underground Waterway B4 gl_sew04 | 20 | 1 s |
| The Lowest Cave in Glastheim B2 gl_dun02 | 15 | 1 s |
| Glastheim glast_01 | 10 | 1 s |
| Fortress Saint Darmain (South) cmd_fild09 | 2 | 2 min 30 s |
Skills
What Gargoyle casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| 1 | Attacking | 5% | instant | 5 s | Always | Its target | |
| Blind Attack | 5 | Attacking | 5% | instant | 5 s | Always | Its target |
| Wind Attribute Attack | 1 | Attacking | 20% | instant | 5 s | Always | Its target |
| Keeping | 1 | Attacking | 20% | instant | 5 s | Own HP below 30% | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.