Alice is a level 62 Demi-Human monster of the Neutral element (level 3), medium size. It lives on Robot Factory F1, Thanatos Tower Lower Level - Museum, Thanatos Tower Lower Level - Museum entrance and 5 more maps.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 64 | 64 | 42 | 85 | 100 | 130 |
To hit it every time you need 146 HIT (its Flee is Lv + AGI = 126). To dodge 95% of its attacks you need 237 FLEE (its Hit is Lv + DEX = 162). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 25% | |
| Usable (delay) | 10% | 1% | |
| Usable | 4% | 0.4% | |
| Misc | 3% | 0.3% | |
| Usable | 1% | 0.1% | |
| Armor | 0.3% | 0.03% | |
| Card | 0.1% | 0.01% | |
| Armor | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Alice takes from attacks of each element (it is Neutral 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 0% | 100% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Robot Factory F1 kh_dun01 | 25 | 30 min |
| Thanatos Tower Lower Level - Museum tha_t02 | 10 | 1 s |
| Thanatos Tower Lower Level - Museum entrance tha_t01 | 5 | 1 s |
| Glastheim F1 gl_cas01 | 1 | 1 s |
| Glastheim F2 gl_cas02 | 1 | 1 s |
| Inside Glastheim gl_in01 | 1 | 1 s |
| Inside Glastheim Chivalry F1 gl_knt01 | 1 | 1 s |
| Inside Glastheim Chivalry F2 gl_knt02 | 1 | 1 s |
Skills
What Alice casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| 9 | Idle | 100% | 0.5 s | 5 s | An ally below 60% HP | An ally | |
| Follower Summons | 1 | Idle | 5% | 2 s | 1 min | 0 or fewer slaves left | Itself |
| Emotion | 1 | Idle | 20% | instant | 5 s | Always | Itself |
| 3 | Attacking | 20% | instant | 5 s | Always | Its target | |
| 5 | Attacking | 5% | instant | 30 s | Always | Its target | |
| 5 | Chasing | 5% | instant | 30 s | Always | Its target |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.