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Mimic

Mimic is a level 51 Formless monster of the Neutral element (level 3), medium size. It lives on Thanatos Tower Lower Level - Museum, Inside Pyramid B2, Thanatos Tower Lower Level - Museum entrance and 20 more maps.

Animations

Stats

STRAGIVITINTDEXLUK
4412106075110

To hit it every time you need 192 HIT (its Flee is Lv + AGI = 172). To dodge 95% of its attacks you need 201 FLEE (its Hit is Lv + DEX = 126). These are the game's pre-renewal formulas.

Drops

ItemTypeChance hereBase chance
MagnifierUsable (delay)100%30%
TrapMisc100%12%
Rough EluniumMisc27%2.7%
Old Blue BoxUsable4.5%0.45%
Old Purple BoxUsable0.5%0.05%
EmperiumMisc0.3%0.03%
Rosary [1]Armor0.1%0.01%
Mimic CardCard0.1%0.01%

"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).

Element table

Damage Mimic takes from attacks of each element (it is Neutral 3).

NeutralWaterEarthFireWindPoisonHolyDarkGhostUndead
100%100%100%100%100%100%100%100%0%100%

Where it spawns

MapAmountRespawn
Thanatos Tower Lower Level - Museum tha_t02301 s
Inside Pyramid B2 moc_pryd06201 s
Thanatos Tower Lower Level - Museum entrance tha_t01201 s
Thanatos Tower Lower Level - Abandoned Place tha_t04201 s
Inside Pyramid F4 moc_pryd041510 min
Clock Tower F4 c_tower41215 min – 30 min
Abyss Lakes Underground Cave F1 abyss_011010 min
Abyss Lakes Underground Cave F2 abyss_021015 min
Abyss Lakes Underground Cave F3 abyss_03105 min
Thanatos Tower Lower Level - Abandoned Place tha_t03101 s
Glastheim Monastery gl_church91 s – 1 min
Sunken Ship B2 treasure0281 s – 8 min 20 s
Clock Tower F3 c_tower371 s
Morroc Sphinx B5 in_sphinx5710 min
Amatsu Underground Shrine ama_dun0351 s
Glastheim Staircase Dungeon gl_step51 min
Morroc Sphinx B3 in_sphinx3510 min
Inside the Royal Tomb lou_dun0251 s
Inside Pyramid F3 moc_pryd0351 s
Morroc Sphinx B4 in_sphinx4410 min
Clock Tower F2 c_tower231 s
Glastheim Underground Churchyard gl_chyard31 s
Glastheim F2 gl_cas0226 min

Skills

What Mimic casts, and when.

SkillLvWhenChanceCastDelayConditionTarget
Emotion1Idle20%instant5 sAlwaysItself
Sucking Blood1Attacking5%instant5 sAlwaysIts target
Guard2Attacking5%instant5 minAlwaysItself
Guard2Chasing20%instant5 minAttacked from rangeItself

Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.