Evil Druid is a level 58 Undead monster of the Undead element (level 4), large size. It lives on Glastheim Monastery, Glastheim Underground Churchyard, Glastheim F2.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 29 | 58 | 80 | 68 | 30 |
To hit it every time you need 107 HIT (its Flee is Lv + AGI = 87). To dodge 95% of its attacks you need 201 FLEE (its Hit is Lv + DEX = 126). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Healing | 100% | 20% | |
| Usable (delay) | 20% | 2% | |
| Weapon | 1% | 0.1% | |
| Armor | 1% | 0.1% | |
| Misc | 0.4% | 0.04% | |
| Armor | 0.2% | 0.02% | |
| Weapon | 0.1% | 0.01% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Evil Druid takes from attacks of each element (it is Undead 4).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 150% | 50% | 200% | 100% | -100% | 200% | -100% | 175% | 0% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Glastheim Monastery gl_church | 60 | 1 s |
| Glastheim Underground Churchyard gl_chyard | 10 | 1 s |
| Glastheim F2 gl_cas02 | 9 | 2 min – 6 min |
Skills
What Evil Druid casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 5 | Attacking | 5% | 1.2 s | 5 s | Always | Its target | |
| 5 | Chasing | 5% | 1.2 s | 5 s | Always | Its target | |
| Blind Attack | 3 | Attacking | 20% | instant | 5 s | Always | Its target |
| Blind Attack | 3 | Chasing | 20% | instant | 5 s | Always | Its target |
| Curse Attack | 3 | Attacking | 5% | 0.8 s | 5 s | Always | Its target |
| Curse Attack | 3 | Chasing | 5% | 0.8 s | 5 s | Always | Its target |
| Energy Drain | 1 | Attacking | 5% | instant | 5 s | Always | Its target |
| Energy Drain | 1 | Chasing | 5% | instant | 5 s | Always | Its target |
| Undead Element Attack | 3 | Attacking | 5% | 0.5 s | 5 s | Always | Its target |
| Undead Element Attack | 3 | Chasing | 5% | 0.5 s | 5 s | Always | Its target |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.