Hunter Fly is a level 42 Insect monster of the Wind element (level 2), small size. It lives on Geffen Dungeon B1, Labyrinth Forest F3, Geffen Dungeon B3 and 8 more maps.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 33 | 105 | 32 | 15 | 72 | 30 |
To hit it every time you need 167 HIT (its Flee is Lv + AGI = 147). To dodge 95% of its attacks you need 189 FLEE (its Hit is Lv + DEX = 114). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 53.35% | |
| Misc | 100% | 13% | |
| Misc | 12.9% | 1.29% | |
| Misc | 10% | 1% | |
| Misc | 3% | 0.3% | |
| Weapon | 0.2% | 0.02% | |
| Armor | 0.1% | 0.01% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Hunter Fly takes from attacks of each element (it is Wind 2).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 25% | 175% | 100% | 0% | 125% | 100% | 100% | 75% | 75% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Geffen Dungeon B1 gef_dun00 | 30 | 1 min |
| Labyrinth Forest F3 prt_maze03 | 30 | 1 s |
| Geffen Dungeon B3 gef_dun02 | 10 | 1 s |
| Glastheim Underground Prison B1 gl_prison | 10 | 1 s |
| Glastheim Underground Prison B2 gl_prison1 | 10 | 1 s |
| Kiel Hyre's Cottage yuno_fild02 | 10 | 1 s |
| Schwartzvald Guards Camp yuno_fild09 | 10 | 1 s |
| Yuno Field yuno_fild10 | 10 | 1 s |
| Labyrinth Forest F1 prt_maze01 | 4 | 1 s – 2 min |
| Glastheim Underground Churchyard gl_chyard | 3 | 1 s |
| Sograt Desert F18 moc_fild18 | 1 | 2 h |
Skills
What Hunter Fly casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 1 | Idle | 5% | instant | 5 s | Always | Itself | |
| Multi-stage Attack | 1 | Angry (provoked) | 5% | 0.7 s | 5 s | Always | Its target |
| Multi-stage Attack | 1 | Attacking | 5% | 0.7 s | 5 s | Always | Its target |
| Wind Attribute Attack | 1 | Angry (provoked) | 20% | instant | 5 s | Always | Its target |
| Wind Attribute Attack | 1 | Attacking | 20% | instant | 5 s | Always | Its target |
| Emotion | 1 | Chasing | 2% | instant | 5 s | Always | Itself |
| Emotion | 1 | Following | 2% | instant | 5 s | Always | Itself |
| Emotion | 1 | Idle | 20% | instant | 5 s | Always | Itself |
| Sucking Blood | 1 | Angry (provoked) | 5% | instant | 5 s | Always | Its target |
| Sucking Blood | 1 | Attacking | 5% | instant | 5 s | Always | Its target |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.