Pupa is a level 2 Insect monster of the Earth element (level 1), small size. It lives on Geffen Field 4, Payon Forest F3, Prontera Field and 12 more maps.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 20 |
To hit it every time you need 22 HIT (its Flee is Lv + AGI = 2). To dodge 95% of its attacks you need 77 FLEE (its Hit is Lv + DEX = 2). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 55% | |
| Misc | 100% | 10% | |
| Misc | 60% | 6% | |
| Misc | 60% | 6% | |
| Misc | 20% | 2% | |
| Misc | 8% | 0.8% | |
| Armor | 0.2% | 0.02% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Pupa takes from attacks of each element (it is Earth 1).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 100% | 100% | 150% | 50% | 125% | 100% | 100% | 100% | 100% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Geffen Field 4 gef_fild04 | 60 | 1 s |
| Payon Forest F3 pay_fild03 | 50 | 1 s |
| Prontera Field prt_fild00 | 30 | 1 s |
| Prontera Field prt_fild05 | 30 | 1 s |
| Geffen Field 0 gef_fild00 | 20 | 1 s |
| Payon Forest F8 pay_fild08 | 20 | 1 s |
| Prontera Field 2 prt_fild02 | 20 | 1 s |
| Prontera Field 6 prt_fild06 | 20 | 1 s |
| Prontera Field 8 prt_fild08 | 20 | 1 s |
| Einbroch Field 6 ein_fild06 | 10 | 1 s |
| Geffen Field 7 gef_fild07 | 10 | 1 s |
| Prontera Field prt_fild01 | 10 | 1 s |
| Prontera Field prt_fild04 | 10 | 1 s |
| El Mes Plateau yuno_fild04 | 10 | 1 s |
| Labyrinth Forest F1 prt_maze01 | 5 | 2 min |
Skills
What Pupa casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| Metamorphosis | 1 | Idle | 0.1% | 2 s | 5 s | Always | Itself |
| Emotion | 1 | Idle | 20% | instant | 5 s | Always | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.