Antonio is a level 10 Plant monster of the Holy element (level 3), medium size. It has no permanent spawn: it is summoned (by other monsters, Dead Branches or quests).
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 0 | 0 | 50 | 100 | 100 |
To hit it every time you need 30 HIT (its Flee is Lv + AGI = 10). To dodge 95% of its attacks you need 185 FLEE (its Hit is Lv + DEX = 110). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 100% | |
| Healing | 100% | 55% | |
| Healing | 100% | 55% | |
| Healing | 100% | 15% | |
| Healing | 100% | 10% | |
| Armor | 25% | 2.5% | |
| Usable | 20% | 2% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Antonio takes from attacks of each element (it is Holy 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 25% | 25% | 25% | 25% | 25% | -50% | 175% | 25% | 150% |
Skills
What Antonio casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 1 | Attacking | 10% | instant | 5 s | Always | Itself | |
| 1 | Chasing | 10% | instant | 5 s | Always | Itself | |
| 1 | Idle | 10% | instant | 5 s | Always | Itself | |
| Run | 1 | Attacking | 100% | instant | 0 s | Always | Itself |
| Run | 1 | Chasing | 100% | instant | 0 s | Always | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.