Kathryne Keyron is a level 92 Demi-Human monster of the Ghost element (level 3), medium size. It lives on Somatology Laboratory F3.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 5 | 77 | 180 | 110 | 39 |
To hit it every time you need 117 HIT (its Flee is Lv + AGI = 97). To dodge 95% of its attacks you need 277 FLEE (its Hit is Lv + DEX = 202). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 30% | |
| Usable | 5% | 0.5% | |
| Armor | 3% | 0.3% | |
| Armor | 2% | 0.2% | |
| Weapon | 0.5% | 0.05% | |
| Weapon | 0.1% | 0.01% | |
| Card | 0.1% | 0.01% | |
| Armor | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Kathryne Keyron takes from attacks of each element (it is Ghost 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 0% | 100% | 100% | 100% | 100% | 50% | 100% | 100% | 175% | 100% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Somatology Laboratory F3 lhz_dun03 | 57 | 1 s – 9 min |
Skills
What Kathryne Keyron casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 1 | Idle | 20% | instant | 5 s | Always | Itself | |
| 1 | Idle | 100% | instant | 5 s | After a skill is used on it | Itself | |
| 10 | Attacking | 30% | instant | 10 s | Always | Itself | |
| 10 | Attacking | 30% | 1 s | 10 s | Always | Its target | |
| 10 | Chasing | 30% | 1 s | 10 s | Always | Its target | |
| 40 | Attacking | 30% | 1 s | 10 s | Always | Its target | |
| 40 | Chasing | 100% | 1 s | 10 s | After a skill is used on it | Its target | |
| 40 | Chasing | 30% | 1 s | 10 s | Always | Its target | |
| 40 | Idle | 100% | 1 s | 10 s | Always | A random target | |
| 93 | Attacking | 30% | 0.5 s | 10 s | Always | Its target | |
| 93 | Chasing | 100% | 0.5 s | 10 s | After a skill is used on it | Its target | |
| 93 | Chasing | 30% | 0.5 s | 10 s | Always | Its target | |
| 93 | Idle | 100% | 0.5 s | 10 s | Always | A random target | |
| 10 | Attacking | 30% | 1 s | 10 s | Always | Its target | |
| 10 | Chasing | 30% | 1 s | 10 s | Always | Its target | |
| 10 | Attacking | 30% | 1 s | 10 s | Always | Its target | |
| 10 | Chasing | 30% | 1 s | 10 s | Always | Its target | |
| 10 | Attacking | 30% | 1 s | 10 s | Always | Its target | |
| 10 | Chasing | 30% | 1 s | 10 s | Always | Its target | |
| 20 | Attacking | 30% | 1 s | 10 s | Always | Its target | |
| 20 | Chasing | 30% | 1 s | 10 s | Always | Its target | |
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| 1 | Walking | 50% | instant | 5 s | Hit while it cannot reach the attacker | Itself | |
| 10 | Attacking | 30% | instant | 10 s | Always | Itself | |
| 28 | Attacking | 30% | 1 s | 10 s | Always | Its target | |
| 28 | Chasing | 100% | 1 s | 10 s | After a skill is used on it | Its target | |
| 28 | Chasing | 30% | 1 s | 10 s | Always | Its target | |
| 28 | Idle | 100% | 1 s | 10 s | Always | A random target | |
| 10 | Attacking | 30% | 1 s | 10 s | Always | Itself | |
| 10 | Chasing | 30% | 1 s | 10 s | Always | Itself | |
| 5 | Attacking | 30% | instant | 10 s | Always | Its target | |
| 5 | Chasing | 30% | instant | 10 s | Always | Its target | |
| 5 | Attacking | 30% | instant | 10 s | Always | Its target | |
| 5 | Chasing | 30% | instant | 10 s | Always | Its target | |
| 5 | Chasing | 30% | instant | 10 s | Always | Its target | |
| 5 | Chasing | 20% | 1 s | 2 s | Always | Its target | |
| 1 | Attacking | 100% | 0.5 s | 7 s | Always | Its target |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.