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Kathryne Keyron

Kathryne Keyron is a level 92 Demi-Human monster of the Ghost element (level 3), medium size. It lives on Somatology Laboratory F3.

Animations

Stats

STRAGIVITINTDEXLUK
057718011039

To hit it every time you need 117 HIT (its Flee is Lv + AGI = 97). To dodge 95% of its attacks you need 277 FLEE (its Hit is Lv + DEX = 202). These are the game's pre-renewal formulas.

Drops

ItemTypeChance hereBase chance
HandcuffsMisc100%30%
Old Blue BoxUsable5%0.5%
Guard [1]Armor3%0.3%
Shoes [1]Armor2%0.2%
Survivor's Rod [1]Weapon0.5%0.05%
La'cryma Stick [2]Weapon0.1%0.01%
Kathryne Keyron CardCard0.1%0.01%
Small RibbonsArmor0.1%0.01%

"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).

Element table

Damage Kathryne Keyron takes from attacks of each element (it is Ghost 3).

NeutralWaterEarthFireWindPoisonHolyDarkGhostUndead
0%100%100%100%100%50%100%100%175%100%

Where it spawns

MapAmountRespawn
Somatology Laboratory F3 lhz_dun03571 s – 9 min

Skills

What Kathryne Keyron casts, and when.

SkillLvWhenChanceCastDelayConditionTarget
Sight1Idle20%instant5 sAlwaysItself
Sight1Idle100%instant5 sAfter a skill is used on itItself
Safety Wall10Attacking30%instant10 sAlwaysItself
Cold Bolt10Attacking30%1 s10 sAlwaysIts target
Cold Bolt10Chasing30%1 s10 sAlwaysIts target
Frost Diver40Attacking30%1 s10 sAlwaysIts target
Frost Diver40Chasing100%1 s10 sAfter a skill is used on itIts target
Frost Diver40Chasing30%1 s10 sAlwaysIts target
Frost Diver40Idle100%1 s10 sAlwaysA random target
Fire Ball93Attacking30%0.5 s10 sAlwaysIts target
Fire Ball93Chasing100%0.5 s10 sAfter a skill is used on itIts target
Fire Ball93Chasing30%0.5 s10 sAlwaysIts target
Fire Ball93Idle100%0.5 s10 sAlwaysA random target
Fire Wall10Attacking30%1 s10 sAlwaysIts target
Fire Wall10Chasing30%1 s10 sAlwaysIts target
Fire Bolt10Attacking30%1 s10 sAlwaysIts target
Fire Bolt10Chasing30%1 s10 sAlwaysIts target
Lightning Bolt10Attacking30%1 s10 sAlwaysIts target
Lightning Bolt10Chasing30%1 s10 sAlwaysIts target
Thunderstorm20Attacking30%1 s10 sAlwaysIts target
Thunderstorm20Chasing30%1 s10 sAlwaysIts target
Teleport1Idle100%instant0 sHit while it cannot reach the attackerItself
Teleport1Walking50%instant5 sHit while it cannot reach the attackerItself
Sightrasher10Attacking30%instant10 sAlwaysItself
Jupitel Thunder28Attacking30%1 s10 sAlwaysIts target
Jupitel Thunder28Chasing100%1 s10 sAfter a skill is used on itIts target
Jupitel Thunder28Chasing30%1 s10 sAlwaysIts target
Jupitel Thunder28Idle100%1 s10 sAlwaysA random target
Frost Nova10Attacking30%1 s10 sAlwaysItself
Frost Nova10Chasing30%1 s10 sAlwaysItself
Earth Spike5Attacking30%instant10 sAlwaysIts target
Earth Spike5Chasing30%instant10 sAlwaysIts target
Heaven's Drive5Attacking30%instant10 sAlwaysIts target
Heaven's Drive5Chasing30%instant10 sAlwaysIts target
Quagmire5Chasing30%instant10 sAlwaysIts target
Napalm Vulcan5Chasing20%1 s2 sAlwaysIts target
Ganbantein1Attacking100%0.5 s7 sAlwaysIts target

Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.