Chepet is a level 42 Demi-Human monster of the Fire element (level 1), medium size. It lives on Toy Factory Warehouse.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 72 | 35 | 71 | 65 | 85 |
To hit it every time you need 134 HIT (its Flee is Lv + AGI = 114). To dodge 95% of its attacks you need 182 FLEE (its Hit is Lv + DEX = 107). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Healing | 100% | 55% | |
| Misc | 100% | 25% | |
| Healing | 100% | 13% | |
| Misc | 75% | 7.5% | |
| Usable | 4% | 0.4% | |
| Armor | 0.5% | 0.05% | |
| Pet Armor | 0.5% | 0.05% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Chepet takes from attacks of each element (it is Fire 1).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 150% | 50% | 25% | 100% | 125% | 100% | 100% | 100% | 100% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Toy Factory Warehouse xmas_dun01 | 1 | 20 min |
Skills
What Chepet casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| 9 | Attacking | 100% | 0.5 s | 5 s | An ally below 60% HP | An ally | |
| 9 | Attacking | 100% | 0.5 s | 5 s | Own HP below 30% | Itself | |
| 9 | Chasing | 100% | 0.5 s | 5 s | An ally below 60% HP | An ally | |
| 9 | Chasing | 100% | 0.5 s | 5 s | Own HP below 30% | Itself | |
| 1 | Attacking | 20% | 0.7 s | 5 s | An ally has status anybad | An ally | |
| 1 | Chasing | 20% | 0.7 s | 5 s | An ally has status anybad | An ally | |
| 5 | Idle | 5% | instant | 5 s | Always | Around it (2) | |
| Follower Summons | 3 | Attacking | 100% | 2 s | 1 min | 0 or fewer slaves left | Itself |
| Follower Summons | 3 | Idle | 100% | 2 s | 1 min | 0 or fewer slaves left | Itself |
| Emotion | 1 | Attacking | 20% | instant | 5 s | Always | Itself |
| 5 | Attacking | 5% | 0.5 s | 5 s | Always | Its target | |
| 5 | Chasing | 5% | 0.5 s | 5 s | Always | Its target |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.