Chimera is a level 70 Brute monster of the Fire element (level 3), large size, and a mini-boss. It lives on Glastheim F2.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 72 | 110 | 88 | 75 | 85 |
To hit it every time you need 162 HIT (its Flee is Lv + AGI = 142). To dodge 95% of its attacks you need 220 FLEE (its Hit is Lv + DEX = 145). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 53.35% | |
| Misc | 100% | 25% | |
| Misc | 100% | 15% | |
| Healing | 100% | 10% | |
| Misc | 16% | 1.6% | |
| Weapon | 0.1% | 0.01% | |
| Weapon | 0.1% | 0.01% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Chimera takes from attacks of each element (it is Fire 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 200% | 0% | -25% | 100% | 100% | 100% | 100% | 50% | 50% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Glastheim F2 gl_cas02 | 3 | 30 min – 1 h |
Skills
What Chimera casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| 5 | Attacking | 5% | 1.2 s | 5 s | Always | Its target | |
| 5 | Chasing | 5% | 1.2 s | 5 s | Always | Its target | |
| Splash attack | 1 | Attacking | 20% | instant | 5 s | 2+ players attacking it | Its target |
| Fire Attribute Attack | 3 | Attacking | 5% | 0.5 s | 5 s | Always | Its target |
| Follower Summons | 4 | Idle | 100% | 2 s | 1 min | 0 or fewer slaves left | Itself |
| 5 | Attacking | 5% | instant | 5 min | Always | Itself | |
| 5 | Chasing | 20% | instant | 5 min | Attacked from range | Itself | |
| Break shield | 5 | Attacking | 5% | instant | 5 s | Always | Its target |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.