Galion is a level 44 Brute monster of the Wind element (level 2), medium size, and a mini-boss. It lives on Ida Plane, Oz Gorge, Oz Gorge and 4 more maps.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 51 | 52 | 59 | 25 | 72 | 32 |
To hit it every time you need 116 HIT (its Flee is Lv + AGI = 96). To dodge 95% of its attacks you need 191 FLEE (its Hit is Lv + DEX = 116). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 30% | |
| Misc | 100% | 30% | |
| Misc | 1% | 0.1% | |
| Armor | 0.5% | 0.05% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Galion takes from attacks of each element (it is Wind 2).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 25% | 175% | 100% | 0% | 125% | 100% | 100% | 75% | 75% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Ida Plane ra_fild03 | 35 | 1 s |
| Oz Gorge ra_fild07 | 20 | 1 s |
| Oz Gorge ra_fild10 | 20 | 1 s |
| Oz Gorge ra_fild02 | 15 | 1 s |
| Audumra Grass Land ra_fild01 | 5 | 1 s |
| Veins Field 5 ve_fild05 | 5 | 1 s |
| Audumra Grass Land ra_fild04 | 3 | 1 s |
Skills
What Galion casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| 5 | Attacking | 5% | 0.8 s | 5 s | Always | Its target | |
| Multi-stage Attack | 1 | Attacking | 5% | 0.5 s | 5 s | Always | Its target |
| Wind Attribute Attack | 3 | Attacking | 5% | 0.5 s | 5 s | Always | Its target |
| Shadow Attribute Attack | 1 | Attacking | 20% | instant | 5 s | Always | Its target |
| Follower Summons | 3 | Attacking | 100% | 1 s | 30 s | 3 or fewer slaves left | Itself |
| Follower Summons | 3 | Idle | 100% | 1 s | 30 s | 3 or fewer slaves left | Itself |
| Emotion | 1 | Idle | 20% | instant | 5 s | Always | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.