Cookie is a level 25 Demi-Human monster of the Neutral element (level 3), small size. It lives on Toy Factory Warehouse, Toy Monitoring Room.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 35 | 20 | 53 | 37 | 90 |
To hit it every time you need 80 HIT (its Flee is Lv + AGI = 60). To dodge 95% of its attacks you need 137 FLEE (its Hit is Lv + DEX = 62). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Healing | 100% | 10% | |
| Healing | 32% | 3.2% | |
| Healing | 15% | 1.5% | |
| Usable (delay) | 10% | 1% | |
| Misc | 5% | 0.5% | |
| Armor | 3% | 0.3% | |
| Misc | 0.1% | 0.01% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Cookie takes from attacks of each element (it is Neutral 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 0% | 100% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Toy Factory Warehouse xmas_dun01 | 40 | 1 s |
| Toy Monitoring Room xmas_dun02 | 20 | 1 s |
Skills
What Cookie casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 5 | Attacking | 100% | 0.5 s | 5 s | An ally below 60% HP | An ally | |
| 5 | Attacking | 100% | 0.5 s | 5 s | Own HP below 30% | Itself | |
| 5 | Chasing | 100% | 0.5 s | 5 s | An ally below 60% HP | An ally | |
| 5 | Chasing | 100% | 0.5 s | 5 s | Own HP below 30% | Itself | |
| 5 | Idle | 100% | 0.5 s | 5 s | An ally below 60% HP | An ally | |
| 5 | Idle | 100% | 0.5 s | 5 s | Own HP below 30% | Itself | |
| Ghost Attribute Attack | 5 | Attacking | 5% | instant | 5 s | Always | Its target |
| Ghost Attribute Attack | 5 | Chasing | 5% | instant | 5 s | Always | Its target |
| Emotion | 1 | Walking | 20% | instant | 5 s | Always | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.