Seeker is a level 65 Formless monster of the Wind element (level 3), small size. It lives on Freya's Sacred Precinct F3, Freya's Sacred Precinct F5, Freya's Sacred Precinct F4 and 1 more map.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 60 | 52 | 34 | 143 | 107 | 27 |
To hit it every time you need 137 HIT (its Flee is Lv + AGI = 117). To dodge 95% of its attacks you need 247 FLEE (its Hit is Lv + DEX = 172). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 40% | |
| Healing | 100% | 10% | |
| Misc | 100% | 10% | |
| Misc | 100% | 10% | |
| Misc | 2% | 0.2% | |
| Weapon | 2% | 0.2% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Seeker takes from attacks of each element (it is Wind 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 0% | 200% | 100% | -25% | 100% | 100% | 100% | 50% | 50% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Freya's Sacred Precinct F3 ra_san03 | 40 | 1 s |
| Freya's Sacred Precinct F5 ra_san05 | 20 | 1 s |
| Freya's Sacred Precinct F4 ra_san04 | 10 | 1 s |
| Freya's Sacred Precinct F2 ra_san02 | 2 | 1 s |
Skills
What Seeker casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 4 | Chasing | 20% | instant | 5 s | Always | Its target | |
| Spirit Destruction | 3 | Attacking | 2% | 0.8 s | 10 s | Always | Its target |
| Spirit Destruction | 3 | Chasing | 2% | 0.8 s | 10 s | Always | Its target |
| Petrify Attack | 3 | Attacking | 2% | 0.5 s | 10 s | Always | Its target |
| Petrify Attack | 3 | Chasing | 2% | 0.5 s | 10 s | Always | Its target |
| 1 | Chasing | 20% | 0.5 s | 5 s | Always | Its target | |
| 1 | Attacking | 2% | instant | 1 min 40 s | Always | Its target |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.