Mantis is a level 26 Insect monster of the Earth element (level 1), medium size. It lives on Mt.Mjolnir South Area, Mt.Mjolnir North Area, Louyang Field and 8 more maps.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 26 | 24 | 5 | 45 | 15 |
To hit it every time you need 72 HIT (its Flee is Lv + AGI = 52). To dodge 95% of its attacks you need 146 FLEE (its Hit is Lv + DEX = 71). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 90% | |
| Misc | 100% | 14% | |
| Healing | 65% | 6.5% | |
| Misc | 25% | 2.5% | |
| Misc | 11% | 1.1% | |
| Misc | 7% | 0.7% | |
| Misc | 1% | 0.1% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Mantis takes from attacks of each element (it is Earth 1).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 100% | 100% | 150% | 50% | 125% | 100% | 100% | 100% | 100% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Mt.Mjolnir South Area mjolnir_08 | 60 | 1 s |
| Mt.Mjolnir North Area mjolnir_05 | 40 | 1 s |
| Louyang Field lou_fild01 | 30 | 1 s |
| Mt.Mjolnir North Area mjolnir_03 | 30 | 1 s |
| Okrestnosti Of Moscovia mosk_fild02 | 30 | 1 s |
| Labyrinth Forest F3 prt_maze03 | 30 | 1 min |
| Geffen Field 6 gef_fild06 | 20 | 1 s |
| Mt.Mjolnir North Area mjolnir_04 | 20 | 1 s |
| Mt.Mjolnir South Area mjolnir_10 | 20 | 1 s |
| Les Forest mosk_dun01 | 10 | 20 s |
| Labyrinth Forest F1 prt_maze01 | 3 | 2 min |
Skills
What Mantis casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| Multi-stage Attack | 1 | Attacking | 5% | 0.7 s | 5 s | Always | Its target |
| Earth Attribute Attack | 2 | Attacking | 5% | 0.5 s | 5 s | Always | Its target |
| Emotion | 1 | Chasing | 2% | instant | 5 s | Always | Itself |
| Emotion | 1 | Idle | 20% | instant | 5 s | Always | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.