White Lady is a level 85 Demi-Human monster of the Wind element (level 3), large size, and an MVP. It lives on Suei Long Gon.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 52 | 65 | 44 | 112 | 152 | 35 |
To hit it every time you need 170 HIT (its Flee is Lv + AGI = 150). To dodge 95% of its attacks you need 312 FLEE (its Hit is Lv + DEX = 237). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 55% | |
| Usable | 100% | 50% | |
| Misc | 100% | 30% | |
| Misc | 100% | 10% | |
| Armor | 10% | 1% | |
| Usable | 5% | 0.5% | |
| Armor | 1% | 0.1% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
MVP reward
Given to the player who did the most damage, straight into the inventory.
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Healing | 100% | 55% | |
| Usable | 100% | 50% | |
| Armor | 100% | 20% |
Element table
Damage White Lady takes from attacks of each element (it is Wind 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 0% | 200% | 100% | -25% | 100% | 100% | 100% | 50% | 50% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Suei Long Gon lou_dun03 | 1 | 1 h 56 min |
Skills
What White Lady casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 1 | Idle | 10% | instant | 30 s | Always | Itself | |
| 10 | Attacking | 20% | instant | 10 s | Always | Itself | |
| 5 | Attacking | 10% | instant | 5 s | Always | Its target | |
| 3 | Chasing | 20% | 1 s | 5 s | Always | Its target | |
| Follower Summons | 3 | Attacking | 100% | instant | 5 s | 1 or fewer slaves left | Itself |
| Follower Summons | 3 | Chasing | 100% | instant | 5 s | 1 or fewer slaves left | Itself |
| Follower Summons | 3 | Idle | 100% | instant | 5 s | 1 or fewer slaves left | Itself |
| Stop | 1 | Attacking | 20% | 0.5 s | 15 s | Always | Its target |
| Invisible | 1 | Chasing | 20% | 1 s | 30 s | Always | Itself |
| 5 | Attacking | 100% | 0.5 s | 1 min 40 s | Always | Itself | |
| 5 | Chasing | 100% | 0.5 s | 1 min 40 s | Always | Itself | |
| 5 | Idle | 100% | 0.5 s | 1 min 40 s | Always | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.