Marc is a level 36 Fish monster of the Water element (level 2), medium size. It lives on Undersea Tunnel B4.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 36 | 36 | 20 | 56 | 30 |
To hit it every time you need 92 HIT (its Flee is Lv + AGI = 72). To dodge 95% of its attacks you need 167 FLEE (its Hit is Lv + DEX = 92). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 90% | |
| Misc | 100% | 10% | |
| Healing | 70% | 7% | |
| Misc | 20% | 2% | |
| Misc | 9.5% | 0.95% | |
| Misc | 1.8% | 0.18% | |
| Misc | 1% | 0.1% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Marc takes from attacks of each element (it is Water 2).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 0% | 100% | 25% | 175% | 75% | 100% | 100% | 75% | 75% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Undersea Tunnel B4 iz_dun03 | 40 | 1 s |
Skills
What Marc casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| Stun Attack | 2 | Angry (provoked) | 5% | 1.5 s | 5 s | Always | Its target |
| Stun Attack | 2 | Attacking | 5% | 1.5 s | 5 s | Always | Its target |
| Water Attribute Attack | 2 | Angry (provoked) | 5% | 0.5 s | 5 s | Always | Its target |
| Water Attribute Attack | 2 | Attacking | 5% | 0.5 s | 5 s | Always | Its target |
| Emotion | 1 | Chasing | 2% | instant | 5 s | Always | Itself |
| Emotion | 1 | Following | 2% | instant | 5 s | Always | Itself |
| Emotion | 1 | Idle | 20% | instant | 5 s | Always | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.