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Alarm

Alarm is a level 58 Formless monster of the Neutral element (level 3), medium size. It lives on Clock Tower F3, Clock Tower F4.

Animations

Stats

STRAGIVITINTDEXLUK
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To hit it every time you need 140 HIT (its Flee is Lv + AGI = 120). To dodge 95% of its attacks you need 218 FLEE (its Hit is Lv + DEX = 143). These are the game's pre-renewal formulas.

Drops

ItemTypeChance hereBase chance
Needle of AlarmMisc100%53.35%
ZargonMisc100%15%
SkullMisc100%15%
MagnifierUsable (delay)100%13%
OrideconMisc10.5%1.05%
Key of Clock TowerMisc2%0.2%
Clip [1]Armor0.1%0.01%
Alarm CardCard0.1%0.01%

"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).

Element table

Damage Alarm takes from attacks of each element (it is Neutral 3).

NeutralWaterEarthFireWindPoisonHolyDarkGhostUndead
100%100%100%100%100%100%100%100%0%100%

Where it spawns

MapAmountRespawn
Clock Tower F3 c_tower3801 s
Clock Tower F4 c_tower4301 s

Skills

What Alarm casts, and when.

SkillLvWhenChanceCastDelayConditionTarget
Splash attack1Attacking20%instant5 s2+ players attacking itIts target
Blind Attack3Attacking5%instant5 sAlwaysIts target
Emotion1Chasing2%instant5 sAlwaysItself
Emotion1Idle20%instant5 sAlwaysItself
Dark Breath2Attacking5%0.8 s5 sAlwaysIts target

Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.