Thief Bug is a level 6 Insect monster of the Neutral element (level 3), small size. It lives on Prontera Culvert F2, Einbroch Field 8, Prontera Field and 13 more maps.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 6 | 6 | 0 | 11 | 0 |
To hit it every time you need 32 HIT (its Flee is Lv + AGI = 12). To dodge 95% of its attacks you need 92 FLEE (its Hit is Lv + DEX = 17). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 25% | |
| Misc | 100% | 20% | |
| Healing | 35% | 3.5% | |
| Misc | 25% | 2.5% | |
| Armor | 12% | 1.2% | |
| Armor | 8% | 0.8% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Thief Bug takes from attacks of each element (it is Neutral 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 0% | 100% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Prontera Culvert F2 prt_sewb2 | 70 | 1 s |
| Einbroch Field 8 ein_fild08 | 30 | 1 s |
| Prontera Field prt_fild01 | 30 | 1 s |
| Prontera Culvert F1 prt_sewb1 | 30 | 1 s |
| Einbroch Field 9 ein_fild09 | 20 | 1 s |
| Saint Capitolina Abbey job_monk | 20 | 1 s |
| Prontera Culvert F3 prt_sewb3 | 20 | 1 s |
| Prontera Culvert F4 prt_sewb4 | 20 | 1 s |
| Hunting Ground hu_fild03 | 10 | 1 s |
| Training Ground new_4-3 | 10 | 1 s |
| Prontera Field prt_fild05 | 10 | 1 s |
| Prontera Field 6 prt_fild06 | 10 | 1 s |
| Prontera Field 10 prt_fild10 | 10 | 1 s |
| Inside Payon payon_in02 | 7 | 20 min |
| Inside Jawaii jawaii_in | 2 | 1 h 20 min – 1 h 30 min |
| Training Ground new_5-3 | 1 | 1 s |
Skills
What Thief Bug casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| Agility Up | 1 | Idle | 0% | instant | 10 s | Always | Itself |
| Agility Up | 1 | Looting | 10% | instant | 10 s | Always | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.