Whisper is a level 34 Demon monster of the Ghost element (level 3), small size. It lives on Glastheim Underground Waterway B1, Inside Ancient Shrine, Geffen Dungeon B3 and 7 more maps.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 51 | 14 | 0 | 60 | 0 |
To hit it every time you need 105 HIT (its Flee is Lv + AGI = 85). To dodge 95% of its attacks you need 169 FLEE (its Hit is Lv + DEX = 94). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 53.35% | |
| Misc | 15% | 1.5% | |
| Armor | 1% | 0.1% | |
| Armor | 0.1% | 0.01% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Whisper takes from attacks of each element (it is Ghost 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 0% | 100% | 100% | 100% | 100% | 50% | 100% | 100% | 175% | 100% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Glastheim Underground Waterway B1 gl_sew01 | 40 | 1 s |
| Inside Ancient Shrine ayo_dun02 | 20 | 1 s |
| Geffen Dungeon B3 gef_dun02 | 20 | 1 s |
| Sunken Ship B1 treasure01 | 15 | 1 s – 5 min |
| Sunken Ship B2 treasure02 | 14 | 1 s – 5 min |
| Clock Tower B4 alde_dun04 | 10 | 1 s |
| Ancient Shrine Maze ayo_dun01 | 10 | 1 s |
| Glastheim F1 gl_cas01 | 10 | 1 s |
| Clock Tower F4 c_tower4 | 5 | 1 s |
| PvP : Four Room pvp_n_8-3 | 3 | 6 min |
Skills
What Whisper casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 1 | Attacking | 20% | 0.2 s | 5 s | Always | Itself | |
| 1 | Chasing | 20% | 0.2 s | 5 s | Always | Itself | |
| 1 | Idle | 20% | 0.2 s | 5 s | Always | Itself | |
| Emotion | 1 | Chasing | 2% | instant | 5 s | Always | Itself |
| Emotion | 1 | Idle | 20% | instant | 5 s | Always | Itself |
| Emotion | 1 | Idle | 20% | instant | 5 s | Always | Itself |
| 1 | Chasing | 20% | 0.5 s | 5 s | Always | Its target |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.