Egnigem Cenia is a level 58 Demi-Human monster of the Fire element (level 2), medium size. It lives on Somatology Laboratory F2, Somatology Laboratory F1.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 60 | 35 | 52 | 18 | 79 | 20 |
To hit it every time you need 113 HIT (its Flee is Lv + AGI = 93). To dodge 95% of its attacks you need 212 FLEE (its Hit is Lv + DEX = 137). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 10% | |
| Weapon | 8% | 0.8% | |
| Weapon | 2% | 0.2% | |
| Weapon | 2% | 0.2% | |
| Armor | 1% | 0.1% | |
| Weapon | 0.1% | 0.01% | |
| Armor | 0.1% | 0.01% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Egnigem Cenia takes from attacks of each element (it is Fire 2).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 175% | 25% | 0% | 100% | 125% | 100% | 100% | 75% | 75% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Somatology Laboratory F2 lhz_dun02 | 50 | 1 s – 5 min |
| Somatology Laboratory F1 lhz_dun01 | 8 | 1 s – 15 min |
Skills
What Egnigem Cenia casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 9 | Attacking | 10% | 0.8 s | 5 s | Always | Its target | |
| 9 | Attacking | 100% | 0.8 s | 1 s | After a skill is used on it | Its target | |
| 9 | Chasing | 5% | 0.6 s | 5 s | Always | Its target | |
| 9 | Attacking | 50% | 0.5 s | 5 s | 2+ players attacking it | Itself | |
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| Defense disregard attack | 1 | Attacking | 10% | instant | 5 s | Always | Its target |
| Fire Attribute Attack | 3 | Attacking | 5% | instant | 5 s | Always | Its target |
| Emotion | 1 | Attacking | 100% | instant | 5 s | After a skill is used on it | Itself |
| Emotion | 1 | Chasing | 100% | instant | 5 s | After a skill is used on it | Itself |
| Emotion | 1 | Idle | 100% | instant | 5 s | After a skill is used on it | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.