Skeggiold is a level 81 Angel monster of the Holy element (level 2), small size, and a mini-boss. It lives on Odin Shrine F3, Odin Shrine F2.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 80 | 100 | 50 | 72 | 90 | 50 |
To hit it every time you need 201 HIT (its Flee is Lv + AGI = 181). To dodge 95% of its attacks you need 246 FLEE (its Hit is Lv + DEX = 171). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 60% | |
| Misc | 100% | 10% | |
| Misc | 100% | 10% | |
| Armor | 10% | 1% | |
| Armor | 10% | 1% | |
| Weapon | 2.5% | 0.25% | |
| Armor | 0.1% | 0.01% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Skeggiold takes from attacks of each element (it is Holy 2).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 50% | 50% | 50% | 50% | 50% | -25% | 150% | 50% | 125% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Odin Shrine F3 odin_tem03 | 16 | 1 s |
| Odin Shrine F2 odin_tem02 | 1 | 30 min |
Skills
What Skeggiold casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 10 | Attacking | 10% | 1 s | 10 s | Always | Itself | |
| 7 | Attacking | 10% | 1.5 s | 10 s | Always | Its target | |
| 7 | Chasing | 10% | 1.5 s | 10 s | Always | Its target | |
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| 1 | Walking | 50% | instant | 5 s | Hit while it cannot reach the attacker | Itself | |
| 9 | Attacking | 50% | 0.5 s | 5 s | An ally below 30% HP | An ally | |
| 9 | Attacking | 50% | 0.5 s | 5 s | Own HP below 30% | Itself | |
| 9 | Idle | 50% | 0.5 s | 5 s | An ally below 30% HP | An ally | |
| 9 | Idle | 50% | 0.5 s | 5 s | Own HP below 30% | Itself | |
| 48 | Attacking | 5% | instant | 30 s | Always | Its target | |
| 48 | Chasing | 5% | instant | 30 s | Always | Its target | |
| Petrify Attack | 2 | Attacking | 5% | 0.5 s | 5 s | Always | Its target |
| Petrify Attack | 2 | Chasing | 5% | 0.5 s | 5 s | Always | Its target |
| Holy Attribute Attack | 3 | Attacking | 5% | 0.5 s | 5 s | Always | Its target |
| Holy Attribute Attack | 3 | Chasing | 5% | 0.5 s | 5 s | Always | Its target |
| Follower Summons | 2 | Any time | 100% | 0.7 s | 1 min | When it appears | Itself |
| 3 | Attacking | 5% | instant | 5 s | Always | Its target | |
| 3 | Chasing | 5% | instant | 5 s | Always | Its target | |
| Grampus Morph | 1 | Attacking | 5% | instant | 30 s | Always | Its target |
| Grampus Morph | 1 | Chasing | 5% | instant | 30 s | Always | Its target |
| Recall Slaves | 1 | Attacking | 100% | instant | 1 min | Always | Itself |
| Recall Slaves | 1 | Idle | 100% | instant | 1 min | Always | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.