Sasquatch is a level 30 Brute monster of the Neutral element (level 3), large size. It lives on Lutie Field, Marozka's Cave, Labyrinth Forest F2.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 75 | 25 | 60 | 10 | 34 | 20 |
To hit it every time you need 75 HIT (its Flee is Lv + AGI = 55). To dodge 95% of its attacks you need 139 FLEE (its Hit is Lv + DEX = 64). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 50% | |
| Misc | 100% | 10% | |
| Healing | 80% | 8% | |
| Misc | 75% | 7.5% | |
| Misc | 9% | 0.9% | |
| Misc | 3% | 0.3% | |
| Card | 0.1% | 0.01% | |
| Armor | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Sasquatch takes from attacks of each element (it is Neutral 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 0% | 100% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Lutie Field xmas_fild01 | 20 | 1 s |
| Marozka's Cave mosk_que | 15 | 10 s |
| Labyrinth Forest F2 prt_maze02 | 1 | 15 min |
Skills
What Sasquatch casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 1 | Chasing | 50% | instant | 10 s | Attacked from range | Itself | |
| 10 | Attacking | 5% | 0.8 s | 5 s | Always | Its target | |
| Emotion | 1 | Chasing | 20% | instant | 5 s | Always | Itself |
| Emotion | 1 | Chasing | 2% | instant | 5 s | Always | Itself |
| Emotion | 1 | Idle | 20% | instant | 5 s | Always | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.