Metaling is a level 26 Formless monster of the Neutral element (level 1), small size. It lives on Lighthalzen Field 1, Einbroch Field 7, Einbroch Field 4 and 8 more maps.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 30 | 15 | 10 | 18 | 35 | 2 |
To hit it every time you need 61 HIT (its Flee is Lv + AGI = 41). To dodge 95% of its attacks you need 136 FLEE (its Hit is Lv + DEX = 61). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 50% | |
| Misc | 100% | 40% | |
| Misc | 100% | 10% | |
| Misc | 100% | 10% | |
| Misc | 50% | 5% | |
| Misc | 20% | 2% | |
| Weapon | 0.5% | 0.05% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Metaling takes from attacks of each element (it is Neutral 1).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 25% | 100% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Lighthalzen Field 1 lhz_fild01 | 70 | 1 s |
| Einbroch Field 7 ein_fild07 | 60 | 1 s |
| Einbroch Field 4 ein_fild04 | 50 | 1 s |
| Somatology Laboratory F1 lhz_dun01 | 50 | 1 s |
| Lighthalzen Field 2 (Grim Reaper's Valley) lhz_fild02 | 50 | 1 s |
| Einbroch Field 3 ein_fild03 | 30 | 1 s |
| Einbroch Field 8 ein_fild08 | 25 | 1 s |
| Lighthalzen Field 3 lhz_fild03 | 20 | 1 s |
| Audumra Grass Land ra_fild09 | 20 | 1 s |
| Einbroch Field 9 ein_fild09 | 10 | 1 s |
| Hugel Field hu_fild06 | 10 | 1 s |
Skills
What Metaling casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 5 | Attacking | 10% | 0.8 s | 5 s | Always | Its target | |
| 3 | Attacking | 5% | instant | 10 s | Always | Its target | |
| 5 | Attacking | 5% | instant | 5 min | Always | Itself | |
| 5 | Chasing | 5% | instant | 5 min | Attacked from range | Itself | |
| 3 | Attacking | 10% | instant | 3 min 20 s | Always | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.