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Egnigem Cenia

Egnigem Cenia is a level 79 Demi-Human monster of the Fire element (level 2), medium size, and an MVP. It lives on Somatology Laboratory F2.

Animations

Stats

STRAGIVITINTDEXLUK
8260453111040

To hit it every time you need 159 HIT (its Flee is Lv + AGI = 139). To dodge 95% of its attacks you need 264 FLEE (its Hit is Lv + DEX = 189). These are the game's pre-renewal formulas.

Drops

ItemTypeChance hereBase chance
Old Blue BoxUsable100%50%
Gift BoxUsable100%50%
NaganWeapon100%10%
Broad Sword [2]Weapon100%10%
SchweizersabelWeapon100%10%
Formal Suit [1]Armor100%10%
Boots [1]Armor100%10%
General Egnigem Cenia CardCard0.1%0.01%

"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).

MVP reward

Given to the player who did the most damage, straight into the inventory.

ItemTypeChance hereBase chance
Old Purple BoxUsable100%55%
Old Blue BoxUsable100%50%
3carat DiamondMisc100%20%

Element table

Damage Egnigem Cenia takes from attacks of each element (it is Fire 2).

NeutralWaterEarthFireWindPoisonHolyDarkGhostUndead
100%175%25%0%100%125%100%100%75%75%

Where it spawns

MapAmountRespawn
Somatology Laboratory F2 lhz_dun0212 h

Skills

What Egnigem Cenia casts, and when.

SkillLvWhenChanceCastDelayConditionTarget
Bash10Attacking10%0.8 s5 sAlwaysIts target
Bash10Attacking100%0.8 s1 sAfter a skill is used on itIts target
Provoke10Attacking5%0.6 s5 sAlwaysIts target
Provoke10Chasing5%0.6 s5 sAlwaysIts target
Magnum Break25Attacking50%0.5 s5 s2+ players attacking itItself
Teleport1Idle100%instant0 sHit while it cannot reach the attackerItself
Twohand Quicken30Attacking100%instant2 minOwn HP below 30%Itself
Water Attribute Change1Attacking100%0.5 s10 sAfter a skill is used on itItself
Wind Attribute Change1Attacking100%0.5 s10 sAfter a skill is used on itItself
Defense disregard attack1Attacking20%instant5 sAlwaysIts target
Follower Summons5Attacking100%0.7 s10 s3 or fewer slaves leftItself
Follower Summons5Idle100%0.7 s10 s3 or fewer slaves leftItself
Emotion1Attacking100%instant5 sAfter a skill is used on itItself
Emotion1Chasing100%instant5 sAfter a skill is used on itItself
Emotion1Idle100%instant5 sAfter a skill is used on itItself
Break shield10Attacking20%instant5 sAlwaysIts target
Recall Slaves1Attacking100%instant30 sAlwaysItself
Recall Slaves1Idle100%instant30 sAlwaysItself
Spiral Pierce2Attacking25%instant5 sAlwaysIts target

Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.