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Merman

Merman is a level 53 Demi-Human monster of the Water element (level 3), medium size. It lives on Undersea Tunnel B5, Karu, the West Cave, Undersea Tunnel B4 and 1 more map.

Animations

Stats

STRAGIVITINTDEXLUK
724546356055

To hit it every time you need 118 HIT (its Flee is Lv + AGI = 98). To dodge 95% of its attacks you need 188 FLEE (its Hit is Lv + DEX = 113). These are the game's pre-renewal formulas.

Drops

ItemTypeChance hereBase chance
Ancient LipsMisc100%13%
LemonHealing40%4%
Holy WaterHealing30%3%
Rough OrideconMisc20.3%2.03%
AquamarineMisc4%0.4%
Mystic FrozenMisc3.5%0.35%
Trident [2]Weapon0.3%0.03%
Merman CardCard0.1%0.01%

"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).

Element table

Damage Merman takes from attacks of each element (it is Water 3).

NeutralWaterEarthFireWindPoisonHolyDarkGhostUndead
100%-25%100%0%200%50%100%100%50%50%

Where it spawns

MapAmountRespawn
Undersea Tunnel B5 iz_dun04521 s – 2 min 50 s
Karu, the West Cave beach_dun310 s
Undersea Tunnel B4 iz_dun03330 min
Undersea Tunnel B3 iz_dun02130 min

Skills

What Merman casts, and when.

SkillLvWhenChanceCastDelayConditionTarget
Pierce5Attacking5%0.7 s5 sAlwaysIts target
Stand off attack1Chasing5%instant5 sAlwaysIts target
Water Attribute Attack3Attacking5%0.5 s5 sAlwaysIts target
Emotion1Chasing2%instant5 sAlwaysItself
Emotion1Idle20%instant5 sAlwaysItself

Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.