Merman is a level 53 Demi-Human monster of the Water element (level 3), medium size. It lives on Undersea Tunnel B5, Karu, the West Cave, Undersea Tunnel B4 and 1 more map.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 72 | 45 | 46 | 35 | 60 | 55 |
To hit it every time you need 118 HIT (its Flee is Lv + AGI = 98). To dodge 95% of its attacks you need 188 FLEE (its Hit is Lv + DEX = 113). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 13% | |
| Healing | 40% | 4% | |
| Healing | 30% | 3% | |
| Misc | 20.3% | 2.03% | |
| Misc | 4% | 0.4% | |
| Misc | 3.5% | 0.35% | |
| Weapon | 0.3% | 0.03% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Merman takes from attacks of each element (it is Water 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | -25% | 100% | 0% | 200% | 50% | 100% | 100% | 50% | 50% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Undersea Tunnel B5 iz_dun04 | 52 | 1 s – 2 min 50 s |
| Karu, the West Cave beach_dun | 3 | 10 s |
| Undersea Tunnel B4 iz_dun03 | 3 | 30 min |
| Undersea Tunnel B3 iz_dun02 | 1 | 30 min |
Skills
What Merman casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 5 | Attacking | 5% | 0.7 s | 5 s | Always | Its target | |
| Stand off attack | 1 | Chasing | 5% | instant | 5 s | Always | Its target |
| Water Attribute Attack | 3 | Attacking | 5% | 0.5 s | 5 s | Always | Its target |
| Emotion | 1 | Chasing | 2% | instant | 5 s | Always | Itself |
| Emotion | 1 | Idle | 20% | instant | 5 s | Always | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.