Lady Tanee is a level 89 Plant monster of the Wind element (level 3), large size, and an MVP. It lives on Inside Ancient Shrine.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 125 | 48 | 78 | 210 | 38 |
To hit it every time you need 234 HIT (its Flee is Lv + AGI = 214). To dodge 95% of its attacks you need 374 FLEE (its Hit is Lv + DEX = 299). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Weapon | 100% | 60% | |
| Misc | 100% | 50% | |
| Healing | 100% | 50% | |
| Usable | 100% | 40% | |
| Usable | 100% | 20% | |
| Armor | 100% | 10% | |
| Usable | 100% | 10% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
MVP reward
Given to the player who did the most damage, straight into the inventory.
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Usable | 100% | 55% | |
| Healing | 100% | 50% | |
| Misc | 100% | 20% |
Element table
Damage Lady Tanee takes from attacks of each element (it is Wind 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 0% | 200% | 100% | -25% | 100% | 100% | 100% | 50% | 50% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Inside Ancient Shrine ayo_dun02 | 1 | 7 h |
Skills
What Lady Tanee casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 1 | Attacking | 10% | instant | 30 s | Always | Itself | |
| 1 | Idle | 10% | instant | 30 s | Always | Itself | |
| 11 | Attacking | 100% | instant | 5 s | Own HP below 30% | Itself | |
| 11 | Idle | 100% | instant | 5 s | Own HP below 30% | Itself | |
| 1 | Attacking | 20% | instant | 5 s | Always | Its target | |
| Defense disregard attack | 1 | Attacking | 5% | 0.5 s | 5 s | Always | Its target |
| Multi-stage Attack | 1 | Attacking | 10% | instant | 5 s | Always | Its target |
| Guided Attack | 5 | Attacking | 5% | instant | 20 s | Always | Its target |
| Stun Attack | 5 | Attacking | 5% | instant | 5 s | Always | Its target |
| Follower Summons | 5 | Attacking | 100% | 2 s | 5 s | 2 or fewer slaves left | Itself |
| Follower Summons | 5 | Idle | 100% | 2 s | 5 s | 2 or fewer slaves left | Itself |
| Emotion | 1 | Idle | 20% | instant | 5 s | Always | Itself |
| Defender | 1 | Attacking | 5% | instant | 30 s | Attacked from range | Itself |
| 4 | Attacking | 20% | instant | 0 s | An ally below 90% HP | An ally | |
| 4 | Idle | 20% | instant | 0 s | An ally below 90% HP | An ally | |
| Power Up | 5 | Attacking | 100% | instant | 30 s | Own HP below 30% | Itself |
| Recall Slaves | 1 | Attacking | 100% | instant | 1 min | Always | Itself |
| Recall Slaves | 1 | Idle | 100% | instant | 1 min | Always | Itself |
| Expulsion | 1 | Attacking | 10% | 1 s | 10 s | Own HP below 60% | Its target |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.