Evil Snake Lord is a level 73 Brute monster of the Ghost element (level 3), large size, and an MVP. It lives on The Peach Blossom Land.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 70 | 83 | 30 | 80 | 164 | 88 |
To hit it every time you need 176 HIT (its Flee is Lv + AGI = 156). To dodge 95% of its attacks you need 312 FLEE (its Hit is Lv + DEX = 237). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 58.2% | |
| Pet Armor | 100% | 51% | |
| Usable | 100% | 20% | |
| Misc | 90% | 9% | |
| Weapon | 50% | 5% | |
| Weapon | 8% | 0.8% | |
| Armor | 8% | 0.8% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
MVP reward
Given to the player who did the most damage, straight into the inventory.
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Healing | 100% | 55% | |
| Misc | 100% | 55% | |
| Usable | 100% | 50% |
Element table
Damage Evil Snake Lord takes from attacks of each element (it is Ghost 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 0% | 100% | 100% | 100% | 100% | 50% | 100% | 100% | 175% | 100% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| The Peach Blossom Land gon_dun03 | 1 | 1 h 34 min |
Skills
What Evil Snake Lord casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 25 | Attacking | 20% | instant | 5 s | 2+ players attacking it | Itself | |
| 40 | Attacking | 20% | instant | 5 s | Always | Its target | |
| 40 | Chasing | 20% | instant | 0 s | Always | Its target | |
| 40 | Chasing | 100% | instant | 0 s | After a skill is used on it | Its target | |
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| Follower Summons | 5 | Attacking | 100% | 0.7 s | 10 s | 2 or fewer slaves left | Itself |
| Follower Summons | 5 | Idle | 100% | 0.7 s | 10 s | 2 or fewer slaves left | Itself |
| Dark Breath | 5 | Attacking | 20% | 0.8 s | 5 s | Always | Its target |
| Stop | 1 | Attacking | 100% | instant | 15 s | Always | Its target |
| Break shield | 10 | Attacking | 20% | instant | 0 s | Always | Its target |
| Power Up | 5 | Attacking | 100% | instant | 30 s | Own HP below 30% | Itself |
| Recall Slaves | 1 | Attacking | 100% | instant | 30 s | Always | Itself |
| Recall Slaves | 1 | Idle | 100% | instant | 30 s | Always | Itself |
| Dragon Fear | 5 | Attacking | 20% | 1 s | 20 s | Own HP below 80% | Itself |
| Dragon Fear | 5 | Chasing | 100% | instant | 30 s | Always | Itself |
| Wide Silence | 5 | Attacking | 100% | 1 s | 20 s | Own HP below 80% | Itself |
| Wide Silence | 5 | Chasing | 100% | 1 s | 20 s | Own HP below 80% | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.