Elder is a level 64 Demi-Human monster of the Neutral element (level 4), large size. It lives on Thanatos Tower Lower Level - Abandoned Place, Thanatos Tower Upper Level, Thanatos Tower Upper Level and 4 more maps.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 76 | 68 | 108 | 72 | 86 |
To hit it every time you need 160 HIT (its Flee is Lv + AGI = 140). To dodge 95% of its attacks you need 211 FLEE (its Hit is Lv + DEX = 136). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 40% | |
| Misc | 100% | 30% | |
| Misc | 100% | 15% | |
| Misc | 100% | 15% | |
| Weapon | 1% | 0.1% | |
| Usable | 0.1% | 0.01% | |
| Weapon | 0.1% | 0.01% | |
| Card | 0.1% | 0.01% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Elder takes from attacks of each element (it is Neutral 4).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 0% | 100% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Thanatos Tower Lower Level - Abandoned Place tha_t04 | 20 | 1 s |
| Thanatos Tower Upper Level tha_t05 | 20 | 1 s |
| Thanatos Tower Upper Level tha_t06 | 20 | 1 s |
| Thanatos Tower Lower Level - Museum tha_t02 | 10 | 1 s |
| Thanatos Tower Lower Level - Abandoned Place tha_t03 | 10 | 1 s |
| Clock Tower F2 c_tower2 | 2 | 1 h |
| Clock Tower F4 c_tower4 | 2 | 30 min – 1 h |
Skills
What Elder casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 9 | Chasing | 100% | 0.5 s | 5 s | Always | Its target | |
| 9 | Idle | 100% | 0.5 s | 5 s | Always | A random target | |
| 10 | Attacking | 100% | instant | 5 s | Always | Its target | |
| 10 | Idle | 100% | instant | 5 s | Always | A random target | |
| 7 | Attacking | 100% | 1.5 s | 5 s | Always | Its target | |
| 7 | Idle | 100% | 1.5 s | 5 s | Always | A random target | |
| 7 | Chasing | 100% | 1.5 s | 5 s | Always | Its target | |
| 7 | Idle | 100% | 1.5 s | 5 s | Always | A random target | |
| Silence Attack | 5 | Attacking | 5% | 0.7 s | 5 s | Always | Its target |
| 1 | Attacking | 0% | instant | 30 s | Always | Its target |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.