Moonlight Flower is a level 80 Brute monster of the Fire element (level 3), medium size, and a mini-boss. It has no permanent spawn: it is summoned (by other monsters, Dead Branches or quests).
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 35 | 45 | 112 | 69 | 93 |
To hit it every time you need 135 HIT (its Flee is Lv + AGI = 115). To dodge 95% of its attacks you need 224 FLEE (its Hit is Lv + DEX = 149). These are the game's pre-renewal formulas.
Drops
This monster drops nothing.
Element table
Damage Moonlight Flower takes from attacks of each element (it is Fire 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 200% | 0% | -25% | 100% | 100% | 100% | 100% | 50% | 50% |
Skills
What Moonlight Flower casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 10 | Attacking | 10% | 0.5 s | 5 s | Always | Its target | |
| 10 | Chasing | 10% | 0.5 s | 5 s | Always | Its target | |
| 10 | Attacking | 20% | instant | 5 s | Always | Its target | |
| 10 | Chasing | 30% | instant | 5 s | Always | Its target | |
| 10 | Chasing | 40% | instant | 5 s | After a skill is used on it | Its target | |
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| 1 | Idle | 50% | instant | 5 s | Hit while it cannot reach the attacker | Itself | |
| 1 | Walking | 50% | instant | 5 s | Hit while it cannot reach the attacker | Itself | |
| 9 | Attacking | 100% | instant | 5 s | Own HP below 50% | Itself | |
| 9 | Chasing | 100% | instant | 5 s | Own HP below 50% | Itself | |
| 22 | Attacking | 20% | instant | 5 s | Always | Its target | |
| 5 | Attacking | 20% | 1.5 s | 5 s | Always | Its target | |
| 5 | Chasing | 20% | 1.5 s | 5 s | Always | Its target | |
| 5 | Attacking | 20% | 1 s | 5 s | Always | Its target | |
| 5 | Chasing | 20% | 1 s | 5 s | Always | Its target | |
| Guided Attack | 5 | Attacking | 5% | instant | 20 s | Always | Its target |
| Petrify Attack | 5 | Attacking | 5% | 0.5 s | 5 s | Always | Its target |
| 5 | Attacking | 5% | 0.5 s | 5 s | Always | Its target | |
| 5 | Chasing | 5% | 0.5 s | 5 s | Always | Its target |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.