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Hydrolancer

Hydrolancer is a level 99 Angel monster of the Ghost element (level 1), large size, and a mini-boss. It has no permanent spawn: it is summoned (by other monsters, Dead Branches or quests).

Animations

Stats

STRAGIVITINTDEXLUK
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To hit it every time you need 261 HIT (its Flee is Lv + AGI = 241). To dodge 95% of its attacks you need 363 FLEE (its Hit is Lv + DEX = 288). These are the game's pre-renewal formulas.

Drops

ItemTypeChance hereBase chance
Neck of Demon DragonMisc100%100%
Treasure BoxMisc100%55%
Dragon Breath CocktailHealing100%15%
Pole Axe [1]Weapon50%5%
Jewel CrownArmor50%5%
Dragon KillerWeapon50%5%

"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).

Element table

Damage Hydrolancer takes from attacks of each element (it is Ghost 1).

NeutralWaterEarthFireWindPoisonHolyDarkGhostUndead
25%100%100%100%100%100%100%100%125%100%

Skills

What Hydrolancer casts, and when.

SkillLvWhenChanceCastDelayConditionTarget
Teleport1Idle100%instant0 sHit while it cannot reach the attackerItself
Heal11Attacking20%0.5 s5 sOwn HP below 50%Itself
Heal11Idle100%instant5 sOwn HP below 30%Itself
Twohand Quicken30Attacking50%instant2 minOwn HP below 80%Itself
Lord of Vermilion21Attacking25%0.5 s2 sAlwaysIts target
Venom Dust10Attacking35%1.5 s5 sAlwaysIts target
Multi-stage Attack6Attacking25%0.7 s5 sAlwaysIts target
Lick5Attacking40%instant2 sAlwaysIts target
Cross of Darkness10Attacking20%1.5 s10 sAlwaysIts target
Grand cross of Darkness10Attacking20%0.9 s5 sAlwaysItself
Darkness Jupitel5Chasing80%0.7 s1 sAlwaysIts target
Power Up5Attacking100%instant25 sOwn HP below 60%Itself

Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.