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Bloody Knight

Bloody Knight is a level 82 Angel monster of the Ghost element (level 1), large size, and a mini-boss. It has no permanent spawn: it is summoned (by other monsters, Dead Branches or quests).

Animations

Stats

STRAGIVITINTDEXLUK
8812110010012555

To hit it every time you need 223 HIT (its Flee is Lv + AGI = 203). To dodge 95% of its attacks you need 282 FLEE (its Hit is Lv + DEX = 207). These are the game's pre-renewal formulas.

Drops

ItemTypeChance hereBase chance
Countermagic CrystalMisc100%100%
Old Purple BoxUsable100%70%
Legion Plate Armor [1]Armor30%3%
Survivor's Rod [1]Weapon20%2%
Heavenly Maiden Robe [1]Armor20%2%
Pauldron [1]Armor20%2%
Pole Axe [1]Weapon10%1%
Greaves [1]Armor10%1%

"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).

Element table

Damage Bloody Knight takes from attacks of each element (it is Ghost 1).

NeutralWaterEarthFireWindPoisonHolyDarkGhostUndead
25%100%100%100%100%100%100%100%125%100%

Skills

What Bloody Knight casts, and when.

SkillLvWhenChanceCastDelayConditionTarget
Teleport1Idle100%instant0 sAlwaysItself
Teleport1Walking50%instant5 sAlwaysItself
Brandish Spear10Attacking20%instant5 sAlwaysIts target
Twohand Quicken30Attacking100%instant1 min 30 sAlwaysItself
Bowling Bash10Attacking10%instant10 sAlwaysIts target
Bowling Bash10Attacking20%instant0 sAlwaysIts target
Meteor Storm11Attacking100%1 s20 sAlwaysIts target
Meteor Storm11Chasing100%1 s10 sAlwaysIts target
Meteor Storm11Chasing100%1 s10 sAlwaysIts target
Meteor Storm11Idle100%1 s10 sAlwaysIts target
Lord of Vermilion21Attacking100%1 s20 sAlwaysIts target
Lord of Vermilion21Chasing100%1 s10 sAlwaysIts target
Lord of Vermilion21Chasing100%1 s20 sAlwaysIts target
Lord of Vermilion21Idle100%1 s10 sAlwaysIts target
Storm Gust10Attacking100%1 s20 sAlwaysIts target
Storm Gust10Chasing100%1 s10 sAlwaysIts target
Storm Gust10Chasing100%1 s20 sAlwaysIts target
Storm Gust10Idle100%1 s10 sAlwaysIts target
Hammer Fall10Attacking20%instant5 sAlwaysIts target
Hammer Fall10Chasing20%instant5 sAlwaysIts target
Defense disregard attack1Attacking10%instant5 sAlwaysIts target
Grand Cross10Attacking20%1.5 s5 sAlwaysItself

Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.