Boiled Rice is a level 15 Plant monster of the Water element (level 1), medium size. It has no permanent spawn: it is summoned (by other monsters, Dead Branches or quests).
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 14 | 14 | 0 | 19 | 15 |
To hit it every time you need 49 HIT (its Flee is Lv + AGI = 29). To dodge 95% of its attacks you need 109 FLEE (its Hit is Lv + DEX = 34). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Healing | 100% | 55% | |
| Misc | 100% | 30% | |
| Misc | 100% | 10% | |
| Misc | 100% | 10% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Boiled Rice takes from attacks of each element (it is Water 1).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 25% | 100% | 50% | 175% | 100% | 100% | 100% | 100% | 100% |
Skills
What Boiled Rice casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| Suicide | 1 | Attacking | 100% | 4 s | 0 s | Own HP below 50% | Itself |
| 10 | Idle | 100% | instant | 5 min | Always | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.