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Guild Dungeon Event

Guild Dungeon Event starts with Dwarf in Arunafeltz Guild Dungeon (199, 195). The steps below are read from the quest's script on this server, in the order the script's quest stage moves through them.

Quest log

EntryWhat it says
Guild Dungeon Event #2144You accept the favor from Morestone and he introduce you the myterious place that he found.

Walkthrough

  1. Dwarf

    1 Talk to Dwarf in Arunafeltz Guild Dungeon (199, 195)

    WhenScript check: not getcharid(2) == 0; Script check: $@gdeventv_a1 == 0; Script check: $@gdevents_a$ == ""
    Choose“What happened?” then “Let's go!”
    Have with you1 × Hoe
    It takes1 × Hoe
    Quest logStarts ‘Guild Dungeon Event’
    ThenSends you to Morestone Prairie (103, 133)

    Do you want to go there now?

    Alright! Let's go.

    If your friends visit me again later, I will guide them to that area again.

    Don't forget, dwarves are grateful beings! Hahaha!

    Script: npc/events/gdevent_aru.txt:156

  2. Dwarf

    2 Talk to Dwarf in Schwartzvald Guild Dungeon (194, 148)

    WhenScript check: not getcharid(2) == 0; Script check: $@gdeventv_s1 == 0; Script check: $@gdevents_s$ == ""
    Choose“What happened?” then “Let's go!”
    Have with you1 × Hoe
    It takes1 × Hoe
    Quest logStarts ‘Guild Dungeon Event’
    ThenSends you to Morestone Prairie (103, 133)

    Do you want to go there now?

    Alright! Let's go.

    If your friends visit me again later, I will guide them to that area again.

    Don't forget, dwarves are grateful beings! Hahaha!

    Script: npc/events/gdevent_sch.txt:156

  3. Pierrot Pier

    3 Talk to Pierrot Pier in Morestone Prairie (100, 81)

    WhenRoom in your inventory for what you get; Script check: is_guild_leader() == true; Script check: not $@gdeventv_a2 == 0; Script check: not $@gdeventv_a2 == 1; Script check: not $@gdeventv_a2 == 2; Script check: not $@gdeventv_a2 == 3; Script check: not $@gdeventv_a2 == 4; Script check: $@gdeventv_a2 == 5
    Quest logRemoves ‘Guild Dungeon Event’

    Did you have fun?

    Seeing your smiles, makes Pierrot feel very happy~

    I hope to see you again very soon, I must go back to being a doll now.

    See you next time!

    Script: npc/events/gdevent_aru.txt:810

  4. Pierrot Pier

    4 Talk to Pierrot Pier in Morestone Prairie (100, 81)

    WhenRoom in your inventory for what you get; Script check: is_guild_leader() == true; Script check: not $@gdeventv_s2 == 0; Script check: not $@gdeventv_s2 == 1; Script check: not $@gdeventv_s2 == 2; Script check: not $@gdeventv_s2 == 3; Script check: not $@gdeventv_s2 == 4; Script check: $@gdeventv_s2 == 5
    Quest logRemoves ‘Guild Dungeon Event’

    Did you have fun?

    Seeing your smiles, makes Pierrot feel very happy~

    I hope to see you again very soon, I must go back to being a doll now.

    See you next time!

    Script: npc/events/gdevent_sch.txt:809

How this page is made: every step comes from the NPC scripts the server loads for Episode 13.2 (the file and line are under each step). "When" lists the checks the script makes before that branch runs; "Have with you" are the items it counts; experience from getexp is multiplied by the server's 50x quest rate. NPC lines are the script's own text.