Doomed Swords Quest: Nain starts with Nain in Inside Izlude (173, 88). The steps below are read from the quest's script on this server, in the order the script's quest stage moves through them.
Walkthrough

1 Talk to Nain in Inside Izlude (173, 88)
When Needs earlier progress: dmdswrd_Q2 != 4 city of Prontera, but rumor has
it that if you can find him, he
can forge that accursed
Executioner anew...
Script:
npc/quests/doomed_swords.txt:253· dmdswrd_Q2 = dmdswrd_Q2 | 4
2 Talk to Mysterious Man in Payon Forest F8 (218, 283)
When Room in your inventory for what you get; Needs earlier progress: event_magum != 0; Needs earlier progress: event_magum != 1; Needs earlier progress: event_magum != 5; Needs earlier progress: event_magum == 6; Script check: not dmdswrd_Q2 & 32; Script check: dmdswrd_Q2 & 4 Choose “Er, what were the items again?” then “Executioner” to create a sword imbued with
evil power. As for the Emperium, consider it my test to see if you
are truly capable of wielding
the accursed Executioner...
Script:
npc/quests/doomed_swords.txt:1156· dmdswrd_Q2 = dmdswrd_Q2 | 4
3 Talk to Mysterious Man in Payon Forest F8 (218, 283)
When Room in your inventory for what you get; Needs earlier progress: event_magum != 0; Needs earlier progress: event_magum != 1; Needs earlier progress: event_magum != 5; Needs earlier progress: event_magum == 6; Script check: not dmdswrd_Q2 & 32; Script check: dmdswrd_Q2 & 4 Choose “Yes, I brought all the required items.” then “Executioner” to create a sword imbued with
evil power. As for the Emperium, consider it my test to see if you
are truly capable of wielding
the accursed Executioner...
Script:
npc/quests/doomed_swords.txt:1156· dmdswrd_Q2 = dmdswrd_Q2 | 4
Linked quests
Steps here check progress in: Moved all non-related NPCs to their repsective files.
How this page is made: every step comes from the NPC scripts the server loads for Episode 13.2 (the file and line are under each step). "When" lists the checks the script makes before that branch runs; "Have with you" are the items it counts; experience from getexp is multiplied by the server's 50x quest rate. NPC lines are the script's own text.