Affiliated NPCs starts with Pub Master in Inside Yuno (35, 179). The steps below are read from the quest's script on this server, in the order the script's quest stage moves through them.
Not confirmed yet: parts of this quest could not be read with certainty from the script; they are marked at their step.
Walkthrough

1 Walk up to Pub Master in Inside Yuno (35, 179)
Arrrggghhh...
This can't be good...
This isn't good at all!
What am I suposed to do?
Script:
npc/quests/kiel_hyre_quest.txt:449· KielHyreQuest = 1
2 Talk to Pub Master in Inside Yuno (35, 179)
When After step 1; Room in your inventory for what you get Arrrggghhh...
This can't be good...
This isn't good at all!
What am I suposed to do?
Script:
npc/quests/kiel_hyre_quest.txt:449· KielHyreQuest = 1
3 Talk to Pub Master in Inside Yuno (35, 179)
When After step 1; Room in your inventory for what you get Choose “You look worried, what's up?” then “Do you want me to help you?” then “Sure I'll do it” You get 1 ×
Culinary Winebottle of Culinary Wine to
Mrs. Lecollane in the Kiel
Hyre Academy. I'll pay you
once you finish the job, okay?
Script:
npc/quests/kiel_hyre_quest.txt:359· KielHyreQuest = 2
4 Talk to Security Guard in Kiel Hyre's Academy (158, 194) (also at Kiel Hyre's Academy (158, 183))
When After step 3; Script check: not .@KHDelivery$ != "Lecollane"; Script check: not .@KHDelivery$ != "Culinary Wine" Choose “I'm here for a delivery.” Then Sends you to Kiel Hyre's Academy (71, 155) Okay, everything looks
good. Mrs. Lecollane
has been expecting you.
I guess you can enter.
Script:
npc/quests/kiel_hyre_quest.txt:772
5 Talk to Security Guard in Kiel Hyre's Academy (158, 194) (also at Kiel Hyre's Academy (158, 183))
When After step 3 Then Sends you to Kiel Hyre's Academy (71, 155) the academy? I remember
you from before, so there
shouldn't be any problems
letting you back inside...
Script:
npc/quests/kiel_hyre_quest.txt:792
6 Talk to Lady in Kiel Hyre's Academy (176, 60)
When After step 3 Choose “Yes, that's right!” It takes 1 ×
Culinary Winethe wine over there? You
may go now, and please
don't wander needlessly
around the academy.
Script:
npc/quests/kiel_hyre_quest.txt:904· KielHyreQuest = 4
7 Talk to Cute Student in Kiel Hyre's Academy (179, 39)
When After step 6; Room in your inventory for what you get Choose “What happened?” everything, and I hope
you hurry back here with
those cookie ingredients
as quickly as you can, okay?
Script:
npc/quests/kiel_hyre_quest.txt:1070· KielHyreQuest = 6
8 Talk to Pub Master in Inside Yuno (35, 179)
When After step 7; Room in your inventory for what you get; Script check: not KielHyreQuest >= 2 && KielHyreQuest < 6; Without Culinary Wine in the inventory You get 1 ×
Culinary Wine; 1,000 zenyRummage Rummage
There you go!
Thank you so much
for helping me out~
Script:
npc/quests/kiel_hyre_quest.txt:416
9 Talk to Little Kid in Yuno, Capital of Schwartzvald Republic (217, 114)
When After step 7; Quest progress: KHToastGirlEnd < 1 Choose “I'm here for Elly” on your own, but please try
to understand that my hands
are tied. D-don't ask me
why, they just are!
Script:
npc/quests/kiel_hyre_quest.txt:506· KHToastGirlEnd = 1
10 Talk to Windmill Owner in Lighthalzen, the City-State of Prosperity (366, 299)
When Room in your inventory for what you get; Quest progress: KHToastGirlEnd >= 1; Quest progress: KHToastGirlEnd == 1 Choose “I'm here for Cezu” You get 1 ×
Delivery Packagehave to pay me, or run any
extra errands on my end. Yeah,
I know how other people treat
you adventurers. Well, see ya.
Script:
npc/quests/kiel_hyre_quest.txt:594· KHToastGirlEnd = 2
11 Talk to Little Kid in Yuno, Capital of Schwartzvald Republic (217, 114)
When After step 7; Quest progress: KHToastGirlEnd >= 1; Quest progress: KHToastGirlEnd != 1; Quest progress: KHToastGirlEnd == 2 It takes 1 ×
Delivery PackageYou get 1 ×
Delivery Packagemuch, I really needed these!
Now please give this flour
and these eggs to Elly, and
send her my regards. See you~
Script:
npc/quests/kiel_hyre_quest.txt:531· KHToastGirlEnd = 3
12 Talk to Cute Student in Kiel Hyre's Academy (179, 39)
When After step 7; Room in your inventory for what you get Have with you 7 ×
Milk, 2 ×
Cheese, 5 ×
Cacao, 1 ×
Culinary Wine, 1 ×
Delivery PackageIt takes 7 ×
Milk, 2 ×
Cheese, 5 ×
Cacao, 1 ×
Culinary Wine, 1 ×
Delivery Packagegreat! Oh, would you please
give me a moment while I bake
these cookies? It shouldn't take
long, so hold on just a bit.
Script:
npc/quests/kiel_hyre_quest.txt:1114· KielHyreQuest = 8, KHPubMasterEnd = 0, KHToastGirlEnd = 0
13 Talk to Cute Student in Kiel Hyre's Academy (179, 39)
When After step 12; Room in your inventory for what you get You get 5 ×
Well-baked Cookie….
It's ….
…?
...that name! It's wonderful!
Script:
npc/quests/kiel_hyre_quest.txt:1150· KielHyreQuest = 10
14 Talk to Cute Student in Kiel Hyre's Academy (179, 39)
When After step 13; Room in your inventory for what you get Choose “What do you need?” then “Sure” keeping strangers off the
property, but if you mention
my name, they'll let you in.
Alright then, see you~
Script:
npc/quests/kiel_hyre_quest.txt:1197· KielHyreQuest = 12
15 Talk to Cottage Keeper in Kiel Hyre's Cottage (93, 210)
When After step 14 Choose “I have an appointment with Kiel Hyre.” then “Yes” of mistake. Mister Hyre
wouldn't have left if he
was supposed to keep
an appointment...
Script:
npc/quests/kiel_hyre_quest.txt:1998· KielHyreQuest = 14
16 Talk to Cute Student in Kiel Hyre's Academy (179, 39)
When After step 15; Room in your inventory for what you get You get 1 ×
Cottage Keycottage one more time? Here,
you can use this Cottage Key.
That way, you can just go
inside and talk to him~
Script:
npc/quests/kiel_hyre_quest.txt:1242· KielHyreQuest = 1617 Go to the spot at Kiel Hyre's Cottage (75, 218) (Door)
When After step 16 Choose “Unlock” Then Sends you to Kiel Hyre's Cottage (188, 18) 6 Forward,
3 Left,
3 Forward,
4 Left
Script:
npc/quests/kiel_hyre_quest.txt:2047· KielHyreQuest = 1818 Go to the spot at Kiel Hyre's Cottage (75, 218) (Door)
When After step 16 Choose “Enter” Then Sends you to Kiel Hyre's Cottage (188, 18) The door is open.
Script:
npc/quests/kiel_hyre_quest.txt:206219 Go to the spot at Kiel Hyre's Cottage (179, 11) (Letter)
When After step 17; Room in your inventory for what you get You get 1 ×
Letter to Ellyon the floor. Naturally,
you pick it up, despite
the fact that it's not
addressed to you.
Script:
npc/quests/kiel_hyre_quest.txt:2184· KielHyreQuest = 20
20 Talk to Cute Student in Kiel Hyre's Academy (179, 39)
When After step 19; Room in your inventory for what you get; Script check: not KielHyreQuest >= 14 && KielHyreQuest < 20 It takes 1 ×
Letter to Ellyten days since he wrote
this letter! Ah, does this
mean that he's in danger?!
Oh no, what should I do?
Script:
npc/quests/kiel_hyre_quest.txt:1296· KielHyreQuest = 22
21 Talk to Cute Student in Kiel Hyre's Academy (179, 39)
When After step 20; Room in your inventory for what you get; Script check: not KielHyreQuest >= 14 && KielHyreQuest < 20 Choose “What's with this academy?” then “Strange incidents?” If I ever got cursed
by that ghost, just yell
''Wake up, Elly!''
That'll wake me up for sure!
Script:
npc/quests/kiel_hyre_quest.txt:1424· KielHyreQuest = 24
22 Talk to Cute Student in Kiel Hyre's Academy (179, 39)
When After step 6; Room in your inventory for what you get; Script check: not KielHyreQuest >= 14 && KielHyreQuest < 20 I'll leave my window open
for you, so just come, okay?
Hurry, hurry, the
teacher's coming!
Script:
npc/quests/kiel_hyre_quest.txt:1464· KielHyreQuest = 2623 Go to the spot at Kiel Hyre's Cottage (184, 20) (Book) (also at Kiel Hyre's Cottage (181, 20), Kiel Hyre's Cottage (178, 20), Kiel Hyre's Cottage (175, 19))
When After step 22; By chance (a random roll) the bookshelf. As you
pull it towards you, the
wall slides opens open
to reveal a secret path.
Not confirmed yet: depends on a random roll in the script.
Script:
npc/quests/kiel_hyre_quest.txt:2146· KielHyreQuest = 2824 Go to the spot at Kiel Hyre's Cottage (191, 14) (Wall)
When After step 23 Choose “Enter” Then Sends you to Kiel Hyre's Cottage (17, 177) The wall is now
open, revealing
a secret path.
Script:
npc/quests/kiel_hyre_quest.txt:212025 Go to the spot at Kiel Hyre's Cottage (44, 126) (Map)
When Quest progress: KHCottagePoem1 < 2 Choose “Examine” since it's pasted to the wall.
You'll need to find some
way to loosen the glue
without damaging the map...
Script:
npc/quests/kiel_hyre_quest.txt:2299· KHCottagePoem1 = 126 Go to the spot at Kiel Hyre's Cottage (33, 184) (Pot)
When Quest progress: KHCottagePoem1 >= 1; Quest progress: KHCottagePoem1 == 1 Choose “Try it.” You picked up the
boiling pot, but
slightly burned your
hands by accident.
Script:
npc/quests/kiel_hyre_quest.txt:2406· KHCottagePoem1 = 227 Go to the spot at Kiel Hyre's Cottage (44, 126) (Map)
When Script check: not KHCottagePoem1 < 2 && KielHyreQuest < 30; Quest progress: KHCottagePoem1 == 2 ...............................
The deeper meaning
of this poem, if it even
exists, eludes you.
Script:
npc/quests/kiel_hyre_quest.txt:2339· KHCottagePoem1 = 328 Go to the spot at Kiel Hyre's Cottage (14, 55) (Calabash)
When Without Old Bronze Key in the inventory; Without Green Keycard in the inventory; Without Steel Box in the inventory; Room in your inventory for what you get Choose “Look Inside Calabash” You get 1 ×
Old Bronze Keycalabash, and gently
feel around with your
fingers until you retrieve
an Old Bronze Key.
Script:
npc/quests/kiel_hyre_quest.txt:246029 Go to the spot at Kiel Hyre's Cottage (39, 41) (Pool)
When Script check: not KHCottagePoem1 < 3 && KielHyreQuest < 30; Quest progress: KHCottagePoem1 == 3 Choose “Pull Handles” then “Left Handle” then “Investigate” then “Press button” You press the button,
which seems to trigger
a strange sound coming
from the stairs at the hallway.
Script:
npc/quests/kiel_hyre_quest.txt:2533· KHCottagePoem1 = 430 Go to the spot at Kiel Hyre's Cottage (115, 186) (Drawer)
When Room in your inventory for what you get; Without Yellow Keycard in the inventory Choose “Open Drawer” You get 1 ×
Yellow KeycardYou obtain a Yellow
Keycard from inside the
drawer. Opening that drawer
turned out to be worthwhile.
Script:
npc/quests/kiel_hyre_quest.txt:265131 Go to the spot at Kiel Hyre's Cottage (107, 126) (Box)
When Script check: not countitem(7329) < 1 && countitem(7516) < 1 && countitem(7491) < 1 && KielHyreQuest < 38; Without Green Keycard in the inventory; Without Steel Box in the inventory Choose “Use Old Bronze Key” Have with you 1 ×
Old Bronze KeyIt takes 1 ×
Old Bronze KeyYou get 1 ×
Green Keycarddid unlock that box! You
open the inner box and
obtain the Green Keycard
that was locked inside.
Script:
npc/quests/kiel_hyre_quest.txt:269532 Go to the spot at Kiel Hyre's Cottage (118, 144) (Desk)
When Quest progress: KHCottagePoem2 < 1 You've obtained
a blank piece of
paper with the Kiel
Hyre Foundation seal.
Script:
npc/quests/kiel_hyre_quest.txt:2848· KHCottagePoem2 = 133 Go to the spot at Kiel Hyre's Cottage (123, 170) (Medicine Chest)
When Script check: not KHCottagePoem2 < 1 && KielHyreQuest < 30; Quest progress: KHCottagePoem2 == 1 Choose “Of course! Let's try it!” then “Try Blue Liquid” girl in the darkness.
This is a very
strange poem. What
could it possibly mean?
Script:
npc/quests/kiel_hyre_quest.txt:2936· KHCottagePoem2 = 234 Go to the spot at Kiel Hyre's Cottage (136, 68) (Sword Hilt)
When Quest progress: KHCottagePoem1 >= 3; Script check: not KHCottagePoem2 < 2 && KielHyreQuest < 30; Script check: KHCottagePoem1 <= 4 || (KHCottagePoem2 <= 2 && KielHyreQuest < 30); Quest progress: KHCottagePoem1 == 4; Script check: .@KHSwords == 4 Choose “Of course!” then “Insert Ornamental Swords” Then Sends you to Kiel Hyre's Cottage (178, 72) filled with a low buzzing
noise, and your mind
and body feel as if they
are being swept away...
Script:
npc/quests/kiel_hyre_quest.txt:3112· KHCottagePoem1 = 5, KHCottagePoem2 = 335 Go to the spot at Kiel Hyre's Cottage (185, 68) (Test Tube)
When After step 23; Script check: .@KHInput$ == "little lost devil" Choose “Press Button” 4772961
What could
those numbers
possibly mean?
Script:
npc/quests/kiel_hyre_quest.txt:3203· KHCottagePoem1 = 0, KHCottagePoem2 = 0, KielHyreQuest = 3036 Go to the spot at Kiel Hyre's Academy (69, 185) (Window)
When Quest stage 29 (set outside the steps listed here); By chance (a random roll) Choose “Climb Water Pipe” Then Sends you to Kiel Hyre's Academy (185, 185) to climb up that water pipe...
You climbed up the
water pipe, and sneaked
into Elly's room successfully.
Not confirmed yet: depends on a random roll in the script.
Script:
npc/quests/kiel_hyre_quest.txt:151537 Go to the spot at Kiel Hyre's Academy (175, 176) (Cookie Basket)
When After step 35 Choose “Read Note” myself in my room. I'm going
to leave my window open so that
you can still find me. I hope he
doesn't cast his curse on me!
Script:
npc/quests/kiel_hyre_quest.txt:1754· KielHyreQuest = 32
38 Talk to Elly in Kiel Hyre's Academy (178, 180)
When After step 37; Room in your inventory for what you get; Script check: .@KHInput$ == "Wake up, Elly!" Choose “Wake her up by yelling.” You get 1 ×
Golden Key; 1 ×
Luxurious Buttonwords, a Small Golden Key
and a Button drop from Elly's
hands. It looks like she woke
up, but only for an instant.
Script:
npc/quests/kiel_hyre_quest.txt:1609· KielHyreQuest = 34
39 Talk to Elly in Kiel Hyre's Academy (178, 180)
When After step 38; Room in your inventory for what you get Have with you 1 ×
Steel BoxIt takes 1 ×
Steel BoxYou get 1 ×
Blue Keycardthen come to save me...
_
Sorry about that,
Grandpa
Script:
npc/quests/kiel_hyre_quest.txt:1678· KielHyreQuest = 3640 Go to the spot at Kiel Hyre's Academy (71, 170) (Grave)
When After step 39; Script check: .@KHInput$ == "Yellow Keycard"; Script check: .@KHInput$ == "4772961" Have with you 1 ×
Yellow KeycardWelcome, Kiel Hyre.
You hear another
pleasant beep, and
a secret path opens.
Script:
npc/quests/kiel_hyre_quest.txt:1890· KielHyreQuest = 3841 Go to the spot at Kiel Hyre's Academy (71, 170) (Grave)
When After step 39 Choose “Enter” Then Sends you to Robot Factory F1 (3, 230) The door to the
factory is wide open.
Script:
npc/quests/kiel_hyre_quest.txt:191442 Go to the spot at Robot Factory F1 (235, 48) (Heavy Door)
When After step 40; Script check: .@KHInput$ == "Blue Keycard" Choose “Open Door” Then Sends you to Kiel Hyre's Academy (119, 144) There is a large, heavy
door in front of you.
You've successfully
opened the door.
Script:
npc/quests/kiel_hyre_quest.txt:3284
43 Talk to Beautiful Lady in Kiel Hyre's Academy (119, 149) (also at Kiel Hyre's Academy (121, 149))
Choose “Carved Button” Monsters appear 1 × monster 1745 on Kiel Hyre's Academy, 1 × monster 1745 on Kiel Hyre's Academy, 1 × monster 1745 on Kiel Hyre's Academy, 1 × monster 1745 on Kiel Hyre's Academy Th-that's Kiehl's
seal! Did he send you
here to get me?! I'm
not taking any chances!
Script:
npc/quests/kiel_hyre_quest.txt:3402
44 Talk to Beautiful Lady in Kiel Hyre's Academy (122, 186)
When After step 40; Room in your inventory for what you get Choose “What happened to ^FF0000Kiel Hyre^000000?” You get 1 ×
Red Keycardto enter the secret areas
inside this factory. If you
locate Kiel Hyre, please
let me know right away.
Script:
npc/quests/kiel_hyre_quest.txt:3520· KielHyreQuest = 40
45 Talk to Beautiful Lady in Kiel Hyre's Academy (119, 149) (also at Kiel Hyre's Academy (121, 149))
When After step 44 Then Sends you to Kiel Hyre's Academy (120, 180) Please follow me.
Script:
npc/quests/kiel_hyre_quest.txt:3428
46 Talk to Beautiful Lady in Kiel Hyre's Academy (122, 186)
When After step 44; Room in your inventory for what you get Then Sends you to Robot Factory F1 (22, 216) but his sone Kiehl might
do something desperate to
him soon. Please locate Kiel
Hyre before that can happen!
Script:
npc/quests/kiel_hyre_quest.txt:353847 Go to the spot at Robot Factory F1 (166, 223) (Mechanical Device) (also at Robot Factory F1 (162, 206))
When After step 44; Script check: .@KHInput$ == "Red Keycard" Have with you 1 ×
Red KeycardThen Sends you to Robot Factory F1 (170, 227) operated by inserting the
correct keycard into the slot.
The door opens once
you insert the Red Keycard.
Script:
npc/quests/kiel_hyre_quest.txt:365448 Go to the spot at Robot Factory F1 (224, 233) (Factory B Area Door)
When After step 44; Room in your inventory for what you get You get 1 ×
Metal Fragmenta strange metal
fragment through
the gap between the
door and the floor.
Script:
npc/quests/kiel_hyre_quest.txt:3740· KielHyreQuest = 42
49 Talk to Beautiful Lady in Kiel Hyre's Academy (122, 186)
When After step 48; Room in your inventory for what you get It takes 1 ×
Metal Fragmentmodified Puppet Designs...
Alright, I've received
Kiel Hyre's orders, and
must carry them out...
Script:
npc/quests/kiel_hyre_quest.txt:3564· KielHyreQuest = 44
50 Talk to Beautiful Lady in Kiel Hyre's Academy (122, 186)
When After step 49; Room in your inventory for what you get It takes 1 ×
Yellow Keycard, 1 ×
Blue Keycard, 1 ×
Red KeycardThen Sends you to Kiel Hyre's Academy (73, 172) giving you a thorough
explanation, but something
horrible will happen if I don't
hurry as quickly as possible.
Script:
npc/quests/kiel_hyre_quest.txt:3585· KielHyreQuest = 46
51 Talk to Beautiful Lady in Kiel Hyre's Academy (122, 186)
When After step 40; Room in your inventory for what you get Then Sends you to Kiel Hyre's Academy (73, 172) giving you a thorough
explanation, but something
horrible will happen if i don't
hurry as quickly as possible.
Script:
npc/quests/kiel_hyre_quest.txt:3611
52 Talk to Steward in Kiel Hyre's Mansion (78, 55)
When After step 50 Choose “Present Golden Key” Then Sends you to Kiel Hyre's Mansion (21, 14) this mansion?
Ah, Master ….
I've been expecting your
arrival. Please, this way.
Script:
npc/quests/kiel_hyre_quest.txt:3834
53 Talk to Steward in Kiel Hyre's Mansion (78, 55)
When After step 50 Choose “????” Then Sends you to Lighthalzen, the City-State of Prosperity (188, 201) invited by the master of
this mansion, then I'm
afraid that I must insist on
your immediate departure!
Script:
npc/quests/kiel_hyre_quest.txt:3844
54 Talk to Steward in Kiel Hyre's Mansion (78, 55)
When After step 50; Script check: (KielHyreQuest >= 50 && KielHyreQuest < 64) || KielHyreQuest >= 70 Choose “Yes” Then Sends you to Kiel Hyre's Mansion (21, 14) once again. Would you
like to see my master?
Very well.
Right this way~
Script:
npc/quests/kiel_hyre_quest.txt:3862
55 Talk to Steward in Kiel Hyre's Mansion (78, 55)
When After step 50; Script check: KielHyreQuest == 52 || KielHyreQuest == 54 || (KielHyreQuest >= 64 && KielHyreQuest <= 70) Choose “^FF0000Kiel Hyre^000000” Then Sends you to Kiel Hyre's Mansion (21, 14) once again. Would you
like to see my master, or...?
Very well.
Right this way~
Script:
npc/quests/kiel_hyre_quest.txt:3886
56 Talk to Steward in Kiel Hyre's Mansion (78, 55)
When After step 50; Script check: KielHyreQuest == 52 || KielHyreQuest == 54 || (KielHyreQuest >= 64 && KielHyreQuest <= 70) Choose “^3355FFMitchell^000000” Then Sends you to Kiel Hyre's Mansion (20, 87) I believe it should
be safe enough to let
you go see him now...
Please, hurry this way.
Script:
npc/quests/kiel_hyre_quest.txt:3904
57 Talk to Kiel Hyre in Kiel Hyre's Mansion (22, 28)
When After step 50; Room in your inventory for what you get; Script check: .@KHQRead == 3 It takes 1 ×
Golden Key, 1 ×
Luxurious Buttonthen would you please
let me rest?? I'm still not
feeling well from the time
I was locked up in the factory.
Script:
npc/quests/kiel_hyre_quest.txt:4027· KielHyreQuest = 48
58 Talk to Kiel Hyre in Kiel Hyre's Mansion (22, 28)
When After step 57; Room in your inventory for what you get You get 1 ×
Taming Gift SetAh, I almost forgot.
Please, take this as
a little reward for
saving my life.
Not confirmed yet: gives experience the script computes (checkre(3) ? 70000 : 700000, 0).
Script:
npc/quests/kiel_hyre_quest.txt:4040· KielHyreQuest = 50
59 Talk to Kiel Hyre in Kiel Hyre's Mansion (22, 28)
When After step 50; Room in your inventory for what you get; Script check: not KielHyreQuest >= 50 && KielHyreQuest < 64 You get 1 ×
Power Deviceand get the ring from his heart.
Let me know once
you're ready. Then, I'll
guide you Kiehl's room.
Script:
npc/quests/kiel_hyre_quest.txt:4564· KielHyreQuest = 74
60 Talk to Kiel Hyre in Kiel Hyre's Mansion (22, 28)
When After step 50; Room in your inventory for what you get; Script check: not KielHyreQuest >= 50 && KielHyreQuest < 64; Script check: not KielHyreQuest >= 74 && KielHyreQuest <= 104 Have with you 1 ×
Allysia's RingYou get 1 ×
Luxurious KeycardKeycard which will let you
enter and investigate the
deepest levels of the factory.
I'll investigate Kiehl's room.
Script:
npc/quests/kiel_hyre_quest.txt:4651· KielHyreQuest = 10861 Go to the spot at Kiel Hyre's Academy (175, 176) (Cookie Basket)
When After step 60 Then Sends you to Kiel Hyre's Academy (69, 183) deliciously bittersweet.
…
It's time to go back. I can't
stay here much longer.
Script:
npc/quests/kiel_hyre_quest.txt:1808· KielHyreQuest = 109
62 Talk to Kiel Hyre in Kiel Hyre's Mansion (22, 28)
When After step 50; Room in your inventory for what you get; Script check: not KielHyreQuest >= 50 && KielHyreQuest < 64; Script check: not KielHyreQuest >= 74 && KielHyreQuest <= 104 Have with you 1 ×
Allysia's RingIt takes 1 ×
Allysia's RingYou get 1 ×
Old Card Albumbe, I've got to stop him! Oh,
and here, please take this
with my thanks for all of
your help, … ….
Not confirmed yet: gives experience the script computes (checkre(3) ? 100000 : 1000000, 0).
Script:
npc/quests/kiel_hyre_quest.txt:466663 Go to the spot at Lighthalzen, the City-State of Prosperity (188, 200) (Abduction_trigger)
When After step 58 Then Sends you to Kiel Hyre's Mansion (30, 75) the mansion, something
smashed the top of your
head, and you instantly
lose consciousness...
Script:
npc/quests/kiel_hyre_quest.txt:4862
64 Talk to Mysterious Woman in Kiel Hyre's Mansion (25, 79)
When After step 58 Choose “I don't know nuthin'!” then “......” Great.
I'm Agent Mitchell Layla.
From here on, you're working
for the Schwarzwald Republic!
Script:
npc/quests/kiel_hyre_quest.txt:5047· KielHyreQuest = 52
65 Talk to Mysterious Woman in Kiel Hyre's Mansion (25, 79)
When After step 58 Choose “I don't know nuthin'!” then “Okay” Great.
I'm Agent Mitchell Layla.
From here on, you're working
for the Schwarzwald Republic!
Script:
npc/quests/kiel_hyre_quest.txt:5047· KielHyreQuest = 52
66 Talk to Mysterious Woman in Kiel Hyre's Mansion (25, 79)
When After step 58 Choose “I'll tell you everything!” then “......” Great.
I'm Agent Mitchell Layla.
From here on, you're working
for the Schwarzwald Republic!
Script:
npc/quests/kiel_hyre_quest.txt:5047· KielHyreQuest = 52
67 Talk to Mysterious Woman in Kiel Hyre's Mansion (25, 79)
When After step 58 Choose “I'll tell you everything!” then “Okay” Great.
I'm Agent Mitchell Layla.
From here on, you're working
for the Schwarzwald Republic!
Script:
npc/quests/kiel_hyre_quest.txt:5047· KielHyreQuest = 52
68 Talk to Mysterious Woman in Kiel Hyre's Mansion (25, 79)
When After step 64 works for me. Anyway,
when you're ready to go
to Juno, let me know, and you
can board the federal airship.
Script:
npc/quests/kiel_hyre_quest.txt:5083· KielHyreQuest = 54
69 Talk to Mysterious Woman in Kiel Hyre's Mansion (25, 79)
When After step 68 Choose “Yes” Then Sends you to Yuno, Capital of Schwartzvald Republic (54, 209) complete your mission,
make sure that you report
to Kiel Hyre's steward so
that he can send you to me.
Script:
npc/quests/kiel_hyre_quest.txt:5103
70 Talk to Odd Grandma in Yuno, Capital of Schwartzvald Republic (257, 140)
When After step 68 Choose “What are you doing?” to sleep. She needs to
rest, so I can go to work.
The house is so messy,
and the boss is unhappy...
Script:
npc/quests/kiel_hyre_quest.txt:5207· KielHyreQuest = 56
71 Talk to Old Lady in Yuno, Capital of Schwartzvald Republic (250, 132)
When After step 70; Room in your inventory for what you get Choose “Do you know that grandma?” You get 1 ×
Rosimier Mansion Keysit to me before the people
from City Hall ask me for it.
Alright then, I hope you find
what you're looking for.
Script:
npc/quests/kiel_hyre_quest.txt:5363· KielHyreQuest = 58
72 Talk to Old Lady in Yuno, Capital of Schwartzvald Republic (250, 132)
When After step 71; Script check: not KielHyreQuest == 58 && countitem(7499) < 1 Have with you 1 ×
Woman's Portrait, 1 ×
K.H's Letter, 1 ×
James's Note, 1 ×
Family PortraitIt takes 1 ×
Rosimier Mansion KeysHe's the one that found
Allysia's body in the river,
so he might have a better
idea of what had happened.
Script:
npc/quests/kiel_hyre_quest.txt:5425· KielHyreQuest = 6073 Go to the spot at The Rosimier's Mansion (23, 23) (Table)
When After step 71; Room in your inventory for what you get; Without Family Portrait in the inventory You get 1 ×
Family PortraitYou examine the table,
and find a framed portrait
inside the open drawer.
Script:
npc/quests/kiel_hyre_quest.txt:548174 Go to the spot at The Rosimier's Mansion (92, 40) (Shelf)
When After step 71; Room in your inventory for what you get; Without Woman's Portrait in the inventory Choose “Use Key” then “First Box” You get 1 ×
Woman's Portraitassistant, Allysia.
The message, ''To my love,
Allysia. From James.'' is
written on the back.
Script:
npc/quests/kiel_hyre_quest.txt:554375 Go to the spot at The Rosimier's Mansion (144, 286) (Desk)
When After step 71; Room in your inventory for what you get; Without K.H's Letter in the inventory Choose “Second Drawer” You get 1 ×
K.H's Letterthis second drawer. It
was sent by a person
with the initials, K.H.,
and addressed to Allysia.
Script:
npc/quests/kiel_hyre_quest.txt:560576 Go to the spot at The Rosimier's Mansion (148, 288) (Bookshelf)
When After step 71; Room in your inventory for what you get; Without James's Note in the inventory You get 1 ×
James's Notebookshelf filled with
numerous books. You
find a folded note between
the books as you examine them.
Script:
npc/quests/kiel_hyre_quest.txt:5664
77 Talk to Old Fisherman in Border Checkpoint (232, 222)
When After step 72 Have with you 10 ×
Raw FishIt takes 10 ×
Raw Fishas well check it out.
Let's see, he lived in
a hut near the northeast
forest guard camp.
Script:
npc/quests/kiel_hyre_quest.txt:5809· KielHyreQuest = 6278 Go to the spot at Schwartzvald Guards Camp (158, 217) (Wooden Board)
When After step 77; Room in your inventory for what you get You get 1 ×
Man's Portraitlike a younger version
of Kiel Hyre, in a broken
picture frame underneath
the old wooden board.
Script:
npc/quests/kiel_hyre_quest.txt:5860· KielHyreQuest = 64
79 Talk to Mysterious Woman in Kiel Hyre's Mansion (25, 79)
When After step 78 Then Sends you to Kiel Hyre's Mansion (83, 50) you're endangered. I want
you to find out who Kiel
really is, and what's his
relationship to Rekenber.
Script:
npc/quests/kiel_hyre_quest.txt:5135· KielHyreQuest = 68
80 Talk to Kiel Hyre in Kiel Hyre's Mansion (22, 28)
When After step 79; Room in your inventory for what you get; Script check: not KielHyreQuest >= 50 && KielHyreQuest < 64 It takes 1 ×
Family Portrait, 1 ×
Woman's Portrait, 1 ×
K.H's Letter, 1 ×
James's Note, 1 ×
Man's Portraitthe ground, something went
wrong... and she just... just...
The river swallowed her...
I felt empty. She was gone.
Script:
npc/quests/kiel_hyre_quest.txt:4380· KielHyreQuest = 70
81 Talk to Mysterious Woman in Kiel Hyre's Mansion (25, 79)
When After step 79 Then Sends you to Kiel Hyre's Mansion (83, 50) Shouldn't you be
leaving about now?
Script:
npc/quests/kiel_hyre_quest.txt:514582 Go to the spot at Kiel's Room (17, 39) (Receiver)
When After step 59; Script check: mobcount("kh_kiehl01", "Receiver#kh::OnMyMobDead") < 1 before. Did Father send
you to kill me? We'll just
see about that! Go ahead,
try to find me, adventurer..
Script:
npc/quests/kiel_hyre_quest.txt:5899· KielHyreQuest = 7683 Go to the spot at Kiel's Room (19, 25) (Box)
When After step 59; Room in your inventory for what you get; Without Toy Key in the inventory; Script check: .@KHInput$ == "open the door" You get 1 ×
Toy Keypassword, the nearby door
emits a pleasant chiming
sound, and the box pops
open to reveal a small key.
Script:
npc/quests/kiel_hyre_quest.txt:600684 Walk up to Big_Door_2_Warp in Kiel's Room (173, 39)
When After step 57 Then Sends you to Kiel's Room (173, 35) Script:
npc/quests/kiel_hyre_quest.txt:614785 Walk up to Big_Door_3_Warp in Kiel's Room (78, 107)
When Quest stage 49 (set outside the steps listed here) Then Sends you to Kiel's Room (82, 108) Script:
npc/quests/kiel_hyre_quest.txt:621086 Walk up to Big_Door_4_Warp in Kiel's Room (41, 178)
When After step 58 Then Sends you to Kiel's Room (38, 178) Script:
npc/quests/kiel_hyre_quest.txt:627387 Go to the spot at Kiel's Room (166, 187) (Big Door)
When After step 59; Script check: $@KHQuestBusy == 0 Monsters appear 1 × monster 1739 on Kiel's Room, 1 × monster 1740 on Kiel's Room, 1 × monster 1739 on Kiel's Room, 1 × monster 1740 on Kiel's Room soon as you applied
pressure to the door.
This must be some
kind of security device.
Script:
npc/quests/kiel_hyre_quest.txt:634288 Go to the spot at Kiel's Room (166, 187) (Big Door)
When After step 59; Script check: $@KHQuestBusy == 0; Script check: @KHDoorPushAttempt >= 3 soon as you applied
pressure to the door.
This must be some
kind of security device.
Script:
npc/quests/kiel_hyre_quest.txt:6347· KielHyreQuest = 8689 Go to the spot at Kiel's Room (166, 187) (Big Door)
When After step 59; Script check: $@KHQuestBusy == 0 Choose “Solid Iron Piece” Have with you 1 ×
Solid Iron PieceIt takes 1 ×
Solid Iron Pieceeffort to pry the door open
The gap widens a little bit,
but you break one of your
Solid Iron Pieces.
Script:
npc/quests/kiel_hyre_quest.txt:6381, 6393· KielHyreQuest = KielHyreQuest + 290 Walk up to Big_Door_5_Warp in Kiel's Room (166, 186)
When After step 50 Then Sends you to Kiel's Room (50, 7) Script:
npc/quests/kiel_hyre_quest.txt:6487
91 Talk to Kiehl in Kiel's Room (50, 52)
When After step 89; Room in your inventory for what you get; Script check: getvariableofnpc(.KHKilled, "KiehlRoom") < 5 Monsters appear 1 × monster 1740 on Kiel's Room, 1 × monster 1739 on Kiel's Room, 1 × monster 1745 on Kiel's Room, 1 × monster 1740 on Kiel's Room, 1 × monster 1739 on Kiel's Room, 1 × monster 1745 on Kiel's Room, 1 × monster 1740 on Kiel's Room why I can't let you have it,
so if you really want the
Condensed Memory Scroll,
then show me what you've got!
Script:
npc/quests/kiel_hyre_quest.txt:6574
92 Talk to Kiehl in Kiel's Room (50, 52)
When After step 89; Room in your inventory for what you get; Script check: not KielHyreQuest == 94 && getvariableofnpc(.KHKilled, "KiehlRoom") < 5; Script check: getvariableofnpc(.KHKilled, "KiehlRoom") >= 5 Freeze!
Kiehl Hyre, you're
under arrest for creating
and trading illegal weapons!
Script:
npc/quests/kiel_hyre_quest.txt:6677· KielHyreQuest = 100
93 Talk to Kiehl in Kiel's Room (50, 52)
When After step 92; Room in your inventory for what you get; Script check: not KielHyreQuest == 94 && getvariableofnpc(.KHKilled, "KiehlRoom") < 5; Script check: getvariableofnpc(.KHKilledBoss, "KiehlRoom") < 1 Monsters appear 1 × Kiehl on Kiel's Room And now, you and I can
have a proper duel, human.
I'm interested in seeing just
how strong you really are~
Script:
npc/quests/kiel_hyre_quest.txt:6720
94 Talk to Kiehl in Kiel's Room (50, 52)
When After step 92; Room in your inventory for what you get; Script check: not KielHyreQuest == 94 && getvariableofnpc(.KHKilled, "KiehlRoom") < 5; Script check: not KielHyreQuest == 100 && getvariableofnpc(.KHKilledBoss, "KiehlRoom") < 1; Script check: getvariableofnpc(.KHKilledBoss, "KiehlRoom") == 1 It takes 1 ×
Power DeviceI don't know if we'll meet
again, but who knows?
Anyway, I'll open up the
exit for you. Farewell~
Script:
npc/quests/kiel_hyre_quest.txt:6952· KielHyreQuest = 104
95 Talk to Kiehl in Kiel's Room (50, 52)
When After step 94; Room in your inventory for what you get; Script check: not KielHyreQuest == 94 && getvariableofnpc(.KHKilled, "KiehlRoom") < 5; Script check: not KielHyreQuest == 100 && getvariableofnpc(.KHKilledBoss, "KiehlRoom") < 1; Script check: not KielHyreQuest == 100 && getvariableofnpc(.KHKilledBoss, "KiehlRoom") == 1 You get 1 ×
Allysia's Ringand trading illegal weapons!
You retrieve the
ring from the heart of
Kiehl's old robotic body.
Script:
npc/quests/kiel_hyre_quest.txt:6966· KielHyreQuest = 10696 Go to the spot at Kiel Hyre's Academy (71, 170) (Grave)
When After step 39; Script check: not KielHyreQuest >= 38 && KielHyreQuest < 106 Choose “Use the ^0000FFLuxurious Keycard^000000” then “Enter” Have with you 1 ×
Luxurious KeycardThen Sends you to Robot Factory F1 (3, 230) emit flashes of light.
Once you use the
Luxurious Keycard,
a secret path opens
Script:
npc/quests/kiel_hyre_quest.txt:1943
97 Talk to Little Kid in Yuno, Capital of Schwartzvald Republic (217, 114)
When After step 7 If you want some, come
and get some tooooast~
Oh! Hi hi~ Did you want
to buy some yummy toast?
Script:
npc/quests/kiel_hyre_quest.txt:538· KHToastGirlEnd = 0
Rewards over the whole quest
1 ×
Culinary Wine; 1,000 zeny; 1 ×
Delivery Package; 5 ×
Well-baked Cookie; 1 ×
Cottage Key; 1 ×
Letter to Elly; 1 ×
Old Bronze Key; 1 ×
Yellow Keycard; 1 ×
Green Keycard; 1 ×
Golden Key; 1 ×
Luxurious Button; 1 ×
Blue Keycard; 1 ×
Red Keycard; 1 ×
Metal Fragment; 1 ×
Taming Gift Set; 1 ×
Power Device; 1 ×
Luxurious Keycard; 1 ×
Old Card Album; 1 ×
Rosimier Mansion Keys; 1 ×
Family Portrait; 1 ×
Woman's Portrait; 1 ×
K.H's Letter; 1 ×
James's Note; 1 ×
Man's Portrait; 1 ×
Toy Key; 1 ×
Allysia's Ring
How this page is made: every step comes from the NPC scripts the server loads for Episode 13.2 (the file and line are under each step). "When" lists the checks the script makes before that branch runs; "Have with you" are the items it counts; experience from getexp is multiplied by the server's 50x quest rate. NPC lines are the script's own text.