Yanis Online Wiki Back to the Yanis website

Affiliated NPCs

Affiliated NPCs starts with Pub Master in Inside Yuno (35, 179). The steps below are read from the quest's script on this server, in the order the script's quest stage moves through them.

Not confirmed yet: parts of this quest could not be read with certainty from the script; they are marked at their step.

Walkthrough

  1. Pub Master

    1 Walk up to Pub Master in Inside Yuno (35, 179)

    Arrrggghhh...

    This can't be good...

    This isn't good at all!

    What am I suposed to do?

    Script: npc/quests/kiel_hyre_quest.txt:449 · KielHyreQuest = 1

  2. Pub Master

    2 Talk to Pub Master in Inside Yuno (35, 179)

    WhenAfter step 1; Room in your inventory for what you get

    Arrrggghhh...

    This can't be good...

    This isn't good at all!

    What am I suposed to do?

    Script: npc/quests/kiel_hyre_quest.txt:449 · KielHyreQuest = 1

  3. Pub Master

    3 Talk to Pub Master in Inside Yuno (35, 179)

    WhenAfter step 1; Room in your inventory for what you get
    Choose“You look worried, what's up?” then “Do you want me to help you?” then “Sure I'll do it”
    You get1 × Culinary Wine

    bottle of Culinary Wine to

    Mrs. Lecollane in the Kiel

    Hyre Academy. I'll pay you

    once you finish the job, okay?

    Script: npc/quests/kiel_hyre_quest.txt:359 · KielHyreQuest = 2

  4. Security Guard

    4 Talk to Security Guard in Kiel Hyre's Academy (158, 194) (also at Kiel Hyre's Academy (158, 183))

    WhenAfter step 3; Script check: not .@KHDelivery$ != "Lecollane"; Script check: not .@KHDelivery$ != "Culinary Wine"
    Choose“I'm here for a delivery.”
    ThenSends you to Kiel Hyre's Academy (71, 155)

    Okay, everything looks

    good. Mrs. Lecollane

    has been expecting you.

    I guess you can enter.

    Script: npc/quests/kiel_hyre_quest.txt:772

  5. Security Guard

    5 Talk to Security Guard in Kiel Hyre's Academy (158, 194) (also at Kiel Hyre's Academy (158, 183))

    WhenAfter step 3
    ThenSends you to Kiel Hyre's Academy (71, 155)

    the academy? I remember

    you from before, so there

    shouldn't be any problems

    letting you back inside...

    Script: npc/quests/kiel_hyre_quest.txt:792

  6. Lady

    6 Talk to Lady in Kiel Hyre's Academy (176, 60)

    WhenAfter step 3
    Choose“Yes, that's right!”
    It takes1 × Culinary Wine

    the wine over there? You

    may go now, and please

    don't wander needlessly

    around the academy.

    Script: npc/quests/kiel_hyre_quest.txt:904 · KielHyreQuest = 4

  7. Cute Student

    7 Talk to Cute Student in Kiel Hyre's Academy (179, 39)

    WhenAfter step 6; Room in your inventory for what you get
    Choose“What happened?”

    everything, and I hope

    you hurry back here with

    those cookie ingredients

    as quickly as you can, okay?

    Script: npc/quests/kiel_hyre_quest.txt:1070 · KielHyreQuest = 6

  8. Pub Master

    8 Talk to Pub Master in Inside Yuno (35, 179)

    WhenAfter step 7; Room in your inventory for what you get; Script check: not KielHyreQuest >= 2 && KielHyreQuest < 6; Without Culinary Wine in the inventory
    You get1 × Culinary Wine; 1,000 zeny

    Rummage Rummage

    There you go!

    Thank you so much

    for helping me out~

    Script: npc/quests/kiel_hyre_quest.txt:416

  9. Little Kid

    9 Talk to Little Kid in Yuno, Capital of Schwartzvald Republic (217, 114)

    WhenAfter step 7; Quest progress: KHToastGirlEnd < 1
    Choose“I'm here for Elly”

    on your own, but please try

    to understand that my hands

    are tied. D-don't ask me

    why, they just are!

    Script: npc/quests/kiel_hyre_quest.txt:506 · KHToastGirlEnd = 1

  10. Windmill Owner

    10 Talk to Windmill Owner in Lighthalzen, the City-State of Prosperity (366, 299)

    WhenRoom in your inventory for what you get; Quest progress: KHToastGirlEnd >= 1; Quest progress: KHToastGirlEnd == 1
    Choose“I'm here for Cezu”
    You get1 × Delivery Package

    have to pay me, or run any

    extra errands on my end. Yeah,

    I know how other people treat

    you adventurers. Well, see ya.

    Script: npc/quests/kiel_hyre_quest.txt:594 · KHToastGirlEnd = 2

  11. Little Kid

    11 Talk to Little Kid in Yuno, Capital of Schwartzvald Republic (217, 114)

    WhenAfter step 7; Quest progress: KHToastGirlEnd >= 1; Quest progress: KHToastGirlEnd != 1; Quest progress: KHToastGirlEnd == 2
    It takes1 × Delivery Package
    You get1 × Delivery Package

    much, I really needed these!

    Now please give this flour

    and these eggs to Elly, and

    send her my regards. See you~

    Script: npc/quests/kiel_hyre_quest.txt:531 · KHToastGirlEnd = 3

  12. Cute Student

    12 Talk to Cute Student in Kiel Hyre's Academy (179, 39)

    WhenAfter step 7; Room in your inventory for what you get
    Have with you7 × Milk, 2 × Cheese, 5 × Cacao, 1 × Culinary Wine, 1 × Delivery Package
    It takes7 × Milk, 2 × Cheese, 5 × Cacao, 1 × Culinary Wine, 1 × Delivery Package

    great! Oh, would you please

    give me a moment while I bake

    these cookies? It shouldn't take

    long, so hold on just a bit.

    Script: npc/quests/kiel_hyre_quest.txt:1114 · KielHyreQuest = 8, KHPubMasterEnd = 0, KHToastGirlEnd = 0

  13. Cute Student

    13 Talk to Cute Student in Kiel Hyre's Academy (179, 39)

    WhenAfter step 12; Room in your inventory for what you get
    You get5 × Well-baked Cookie

    ….

    It's ….

    …?

    ...that name! It's wonderful!

    Script: npc/quests/kiel_hyre_quest.txt:1150 · KielHyreQuest = 10

  14. Cute Student

    14 Talk to Cute Student in Kiel Hyre's Academy (179, 39)

    WhenAfter step 13; Room in your inventory for what you get
    Choose“What do you need?” then “Sure”

    keeping strangers off the

    property, but if you mention

    my name, they'll let you in.

    Alright then, see you~

    Script: npc/quests/kiel_hyre_quest.txt:1197 · KielHyreQuest = 12

  15. Cottage Keeper

    15 Talk to Cottage Keeper in Kiel Hyre's Cottage (93, 210)

    WhenAfter step 14
    Choose“I have an appointment with Kiel Hyre.” then “Yes”

    of mistake. Mister Hyre

    wouldn't have left if he

    was supposed to keep

    an appointment...

    Script: npc/quests/kiel_hyre_quest.txt:1998 · KielHyreQuest = 14

  16. Cute Student

    16 Talk to Cute Student in Kiel Hyre's Academy (179, 39)

    WhenAfter step 15; Room in your inventory for what you get
    You get1 × Cottage Key

    cottage one more time? Here,

    you can use this Cottage Key.

    That way, you can just go

    inside and talk to him~

    Script: npc/quests/kiel_hyre_quest.txt:1242 · KielHyreQuest = 16

  17. 17 Go to the spot at Kiel Hyre's Cottage (75, 218) (Door)

    WhenAfter step 16
    Choose“Unlock”
    ThenSends you to Kiel Hyre's Cottage (188, 18)

    6 Forward,

    3 Left,

    3 Forward,

    4 Left

    Script: npc/quests/kiel_hyre_quest.txt:2047 · KielHyreQuest = 18

  18. 18 Go to the spot at Kiel Hyre's Cottage (75, 218) (Door)

    WhenAfter step 16
    Choose“Enter”
    ThenSends you to Kiel Hyre's Cottage (188, 18)

    The door is open.

    Script: npc/quests/kiel_hyre_quest.txt:2062

  19. 19 Go to the spot at Kiel Hyre's Cottage (179, 11) (Letter)

    WhenAfter step 17; Room in your inventory for what you get
    You get1 × Letter to Elly

    on the floor. Naturally,

    you pick it up, despite

    the fact that it's not

    addressed to you.

    Script: npc/quests/kiel_hyre_quest.txt:2184 · KielHyreQuest = 20

  20. Cute Student

    20 Talk to Cute Student in Kiel Hyre's Academy (179, 39)

    WhenAfter step 19; Room in your inventory for what you get; Script check: not KielHyreQuest >= 14 && KielHyreQuest < 20
    It takes1 × Letter to Elly

    ten days since he wrote

    this letter! Ah, does this

    mean that he's in danger?!

    Oh no, what should I do?

    Script: npc/quests/kiel_hyre_quest.txt:1296 · KielHyreQuest = 22

  21. Cute Student

    21 Talk to Cute Student in Kiel Hyre's Academy (179, 39)

    WhenAfter step 20; Room in your inventory for what you get; Script check: not KielHyreQuest >= 14 && KielHyreQuest < 20
    Choose“What's with this academy?” then “Strange incidents?”

    If I ever got cursed

    by that ghost, just yell

    ''Wake up, Elly!''

    That'll wake me up for sure!

    Script: npc/quests/kiel_hyre_quest.txt:1424 · KielHyreQuest = 24

  22. Cute Student

    22 Talk to Cute Student in Kiel Hyre's Academy (179, 39)

    WhenAfter step 6; Room in your inventory for what you get; Script check: not KielHyreQuest >= 14 && KielHyreQuest < 20

    I'll leave my window open

    for you, so just come, okay?

    Hurry, hurry, the

    teacher's coming!

    Script: npc/quests/kiel_hyre_quest.txt:1464 · KielHyreQuest = 26

  23. 23 Go to the spot at Kiel Hyre's Cottage (184, 20) (Book) (also at Kiel Hyre's Cottage (181, 20), Kiel Hyre's Cottage (178, 20), Kiel Hyre's Cottage (175, 19))

    WhenAfter step 22; By chance (a random roll)

    the bookshelf. As you

    pull it towards you, the

    wall slides opens open

    to reveal a secret path.

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/quests/kiel_hyre_quest.txt:2146 · KielHyreQuest = 28

  24. 24 Go to the spot at Kiel Hyre's Cottage (191, 14) (Wall)

    WhenAfter step 23
    Choose“Enter”
    ThenSends you to Kiel Hyre's Cottage (17, 177)

    The wall is now

    open, revealing

    a secret path.

    Script: npc/quests/kiel_hyre_quest.txt:2120

  25. 25 Go to the spot at Kiel Hyre's Cottage (44, 126) (Map)

    WhenQuest progress: KHCottagePoem1 < 2
    Choose“Examine”

    since it's pasted to the wall.

    You'll need to find some

    way to loosen the glue

    without damaging the map...

    Script: npc/quests/kiel_hyre_quest.txt:2299 · KHCottagePoem1 = 1

  26. 26 Go to the spot at Kiel Hyre's Cottage (33, 184) (Pot)

    WhenQuest progress: KHCottagePoem1 >= 1; Quest progress: KHCottagePoem1 == 1
    Choose“Try it.”

    You picked up the

    boiling pot, but

    slightly burned your

    hands by accident.

    Script: npc/quests/kiel_hyre_quest.txt:2406 · KHCottagePoem1 = 2

  27. 27 Go to the spot at Kiel Hyre's Cottage (44, 126) (Map)

    WhenScript check: not KHCottagePoem1 < 2 && KielHyreQuest < 30; Quest progress: KHCottagePoem1 == 2

    ...............................

    The deeper meaning

    of this poem, if it even

    exists, eludes you.

    Script: npc/quests/kiel_hyre_quest.txt:2339 · KHCottagePoem1 = 3

  28. 28 Go to the spot at Kiel Hyre's Cottage (14, 55) (Calabash)

    WhenWithout Old Bronze Key in the inventory; Without Green Keycard in the inventory; Without Steel Box in the inventory; Room in your inventory for what you get
    Choose“Look Inside Calabash”
    You get1 × Old Bronze Key

    calabash, and gently

    feel around with your

    fingers until you retrieve

    an Old Bronze Key.

    Script: npc/quests/kiel_hyre_quest.txt:2460

  29. 29 Go to the spot at Kiel Hyre's Cottage (39, 41) (Pool)

    WhenScript check: not KHCottagePoem1 < 3 && KielHyreQuest < 30; Quest progress: KHCottagePoem1 == 3
    Choose“Pull Handles” then “Left Handle” then “Investigate” then “Press button”

    You press the button,

    which seems to trigger

    a strange sound coming

    from the stairs at the hallway.

    Script: npc/quests/kiel_hyre_quest.txt:2533 · KHCottagePoem1 = 4

  30. 30 Go to the spot at Kiel Hyre's Cottage (115, 186) (Drawer)

    WhenRoom in your inventory for what you get; Without Yellow Keycard in the inventory
    Choose“Open Drawer”
    You get1 × Yellow Keycard

    You obtain a Yellow

    Keycard from inside the

    drawer. Opening that drawer

    turned out to be worthwhile.

    Script: npc/quests/kiel_hyre_quest.txt:2651

  31. 31 Go to the spot at Kiel Hyre's Cottage (107, 126) (Box)

    WhenScript check: not countitem(7329) < 1 && countitem(7516) < 1 && countitem(7491) < 1 && KielHyreQuest < 38; Without Green Keycard in the inventory; Without Steel Box in the inventory
    Choose“Use Old Bronze Key”
    Have with you1 × Old Bronze Key
    It takes1 × Old Bronze Key
    You get1 × Green Keycard

    did unlock that box! You

    open the inner box and

    obtain the Green Keycard

    that was locked inside.

    Script: npc/quests/kiel_hyre_quest.txt:2695

  32. 32 Go to the spot at Kiel Hyre's Cottage (118, 144) (Desk)

    WhenQuest progress: KHCottagePoem2 < 1

    You've obtained

    a blank piece of

    paper with the Kiel

    Hyre Foundation seal.

    Script: npc/quests/kiel_hyre_quest.txt:2848 · KHCottagePoem2 = 1

  33. 33 Go to the spot at Kiel Hyre's Cottage (123, 170) (Medicine Chest)

    WhenScript check: not KHCottagePoem2 < 1 && KielHyreQuest < 30; Quest progress: KHCottagePoem2 == 1
    Choose“Of course! Let's try it!” then “Try Blue Liquid”

    girl in the darkness.

    This is a very

    strange poem. What

    could it possibly mean?

    Script: npc/quests/kiel_hyre_quest.txt:2936 · KHCottagePoem2 = 2

  34. 34 Go to the spot at Kiel Hyre's Cottage (136, 68) (Sword Hilt)

    WhenQuest progress: KHCottagePoem1 >= 3; Script check: not KHCottagePoem2 < 2 && KielHyreQuest < 30; Script check: KHCottagePoem1 <= 4 || (KHCottagePoem2 <= 2 && KielHyreQuest < 30); Quest progress: KHCottagePoem1 == 4; Script check: .@KHSwords == 4
    Choose“Of course!” then “Insert Ornamental Swords”
    ThenSends you to Kiel Hyre's Cottage (178, 72)

    filled with a low buzzing

    noise, and your mind

    and body feel as if they

    are being swept away...

    Script: npc/quests/kiel_hyre_quest.txt:3112 · KHCottagePoem1 = 5, KHCottagePoem2 = 3

  35. 35 Go to the spot at Kiel Hyre's Cottage (185, 68) (Test Tube)

    WhenAfter step 23; Script check: .@KHInput$ == "little lost devil"
    Choose“Press Button”

    4772961

    What could

    those numbers

    possibly mean?

    Script: npc/quests/kiel_hyre_quest.txt:3203 · KHCottagePoem1 = 0, KHCottagePoem2 = 0, KielHyreQuest = 30

  36. 36 Go to the spot at Kiel Hyre's Academy (69, 185) (Window)

    WhenQuest stage 29 (set outside the steps listed here); By chance (a random roll)
    Choose“Climb Water Pipe”
    ThenSends you to Kiel Hyre's Academy (185, 185)

    to climb up that water pipe...

    You climbed up the

    water pipe, and sneaked

    into Elly's room successfully.

    Not confirmed yet: depends on a random roll in the script.

    Script: npc/quests/kiel_hyre_quest.txt:1515

  37. 37 Go to the spot at Kiel Hyre's Academy (175, 176) (Cookie Basket)

    WhenAfter step 35
    Choose“Read Note”

    myself in my room. I'm going

    to leave my window open so that

    you can still find me. I hope he

    doesn't cast his curse on me!

    Script: npc/quests/kiel_hyre_quest.txt:1754 · KielHyreQuest = 32

  38. Elly

    38 Talk to Elly in Kiel Hyre's Academy (178, 180)

    WhenAfter step 37; Room in your inventory for what you get; Script check: .@KHInput$ == "Wake up, Elly!"
    Choose“Wake her up by yelling.”
    You get1 × Golden Key; 1 × Luxurious Button

    words, a Small Golden Key

    and a Button drop from Elly's

    hands. It looks like she woke

    up, but only for an instant.

    Script: npc/quests/kiel_hyre_quest.txt:1609 · KielHyreQuest = 34

  39. Elly

    39 Talk to Elly in Kiel Hyre's Academy (178, 180)

    WhenAfter step 38; Room in your inventory for what you get
    Have with you1 × Steel Box
    It takes1 × Steel Box
    You get1 × Blue Keycard

    then come to save me...

    _

    Sorry about that,

    Grandpa

    Script: npc/quests/kiel_hyre_quest.txt:1678 · KielHyreQuest = 36

  40. 40 Go to the spot at Kiel Hyre's Academy (71, 170) (Grave)

    WhenAfter step 39; Script check: .@KHInput$ == "Yellow Keycard"; Script check: .@KHInput$ == "4772961"
    Have with you1 × Yellow Keycard

    Welcome, Kiel Hyre.

    You hear another

    pleasant beep, and

    a secret path opens.

    Script: npc/quests/kiel_hyre_quest.txt:1890 · KielHyreQuest = 38

  41. 41 Go to the spot at Kiel Hyre's Academy (71, 170) (Grave)

    WhenAfter step 39
    Choose“Enter”
    ThenSends you to Robot Factory F1 (3, 230)

    The door to the

    factory is wide open.

    Script: npc/quests/kiel_hyre_quest.txt:1914

  42. 42 Go to the spot at Robot Factory F1 (235, 48) (Heavy Door)

    WhenAfter step 40; Script check: .@KHInput$ == "Blue Keycard"
    Choose“Open Door”
    ThenSends you to Kiel Hyre's Academy (119, 144)

    There is a large, heavy

    door in front of you.

    You've successfully

    opened the door.

    Script: npc/quests/kiel_hyre_quest.txt:3284

  43. Beautiful Lady

    43 Talk to Beautiful Lady in Kiel Hyre's Academy (119, 149) (also at Kiel Hyre's Academy (121, 149))

    Choose“Carved Button”
    Monsters appear1 × monster 1745 on Kiel Hyre's Academy, 1 × monster 1745 on Kiel Hyre's Academy, 1 × monster 1745 on Kiel Hyre's Academy, 1 × monster 1745 on Kiel Hyre's Academy

    Th-that's Kiehl's

    seal! Did he send you

    here to get me?! I'm

    not taking any chances!

    Script: npc/quests/kiel_hyre_quest.txt:3402

  44. Beautiful Lady

    44 Talk to Beautiful Lady in Kiel Hyre's Academy (122, 186)

    WhenAfter step 40; Room in your inventory for what you get
    Choose“What happened to ^FF0000Kiel Hyre^000000?”
    You get1 × Red Keycard

    to enter the secret areas

    inside this factory. If you

    locate Kiel Hyre, please

    let me know right away.

    Script: npc/quests/kiel_hyre_quest.txt:3520 · KielHyreQuest = 40

  45. Beautiful Lady

    45 Talk to Beautiful Lady in Kiel Hyre's Academy (119, 149) (also at Kiel Hyre's Academy (121, 149))

    WhenAfter step 44
    ThenSends you to Kiel Hyre's Academy (120, 180)

    Please follow me.

    Script: npc/quests/kiel_hyre_quest.txt:3428

  46. Beautiful Lady

    46 Talk to Beautiful Lady in Kiel Hyre's Academy (122, 186)

    WhenAfter step 44; Room in your inventory for what you get
    ThenSends you to Robot Factory F1 (22, 216)

    but his sone Kiehl might

    do something desperate to

    him soon. Please locate Kiel

    Hyre before that can happen!

    Script: npc/quests/kiel_hyre_quest.txt:3538

  47. 47 Go to the spot at Robot Factory F1 (166, 223) (Mechanical Device) (also at Robot Factory F1 (162, 206))

    WhenAfter step 44; Script check: .@KHInput$ == "Red Keycard"
    Have with you1 × Red Keycard
    ThenSends you to Robot Factory F1 (170, 227)

    operated by inserting the

    correct keycard into the slot.

    The door opens once

    you insert the Red Keycard.

    Script: npc/quests/kiel_hyre_quest.txt:3654

  48. 48 Go to the spot at Robot Factory F1 (224, 233) (Factory B Area Door)

    WhenAfter step 44; Room in your inventory for what you get
    You get1 × Metal Fragment

    a strange metal

    fragment through

    the gap between the

    door and the floor.

    Script: npc/quests/kiel_hyre_quest.txt:3740 · KielHyreQuest = 42

  49. Beautiful Lady

    49 Talk to Beautiful Lady in Kiel Hyre's Academy (122, 186)

    WhenAfter step 48; Room in your inventory for what you get
    It takes1 × Metal Fragment

    modified Puppet Designs...

    Alright, I've received

    Kiel Hyre's orders, and

    must carry them out...

    Script: npc/quests/kiel_hyre_quest.txt:3564 · KielHyreQuest = 44

  50. Beautiful Lady

    50 Talk to Beautiful Lady in Kiel Hyre's Academy (122, 186)

    WhenAfter step 49; Room in your inventory for what you get
    It takes1 × Yellow Keycard, 1 × Blue Keycard, 1 × Red Keycard
    ThenSends you to Kiel Hyre's Academy (73, 172)

    giving you a thorough

    explanation, but something

    horrible will happen if I don't

    hurry as quickly as possible.

    Script: npc/quests/kiel_hyre_quest.txt:3585 · KielHyreQuest = 46

  51. Beautiful Lady

    51 Talk to Beautiful Lady in Kiel Hyre's Academy (122, 186)

    WhenAfter step 40; Room in your inventory for what you get
    ThenSends you to Kiel Hyre's Academy (73, 172)

    giving you a thorough

    explanation, but something

    horrible will happen if i don't

    hurry as quickly as possible.

    Script: npc/quests/kiel_hyre_quest.txt:3611

  52. Steward

    52 Talk to Steward in Kiel Hyre's Mansion (78, 55)

    WhenAfter step 50
    Choose“Present Golden Key”
    ThenSends you to Kiel Hyre's Mansion (21, 14)

    this mansion?

    Ah, Master ….

    I've been expecting your

    arrival. Please, this way.

    Script: npc/quests/kiel_hyre_quest.txt:3834

  53. Steward

    53 Talk to Steward in Kiel Hyre's Mansion (78, 55)

    WhenAfter step 50
    Choose“????”
    ThenSends you to Lighthalzen, the City-State of Prosperity (188, 201)

    invited by the master of

    this mansion, then I'm

    afraid that I must insist on

    your immediate departure!

    Script: npc/quests/kiel_hyre_quest.txt:3844

  54. Steward

    54 Talk to Steward in Kiel Hyre's Mansion (78, 55)

    WhenAfter step 50; Script check: (KielHyreQuest >= 50 && KielHyreQuest < 64) || KielHyreQuest >= 70
    Choose“Yes”
    ThenSends you to Kiel Hyre's Mansion (21, 14)

    once again. Would you

    like to see my master?

    Very well.

    Right this way~

    Script: npc/quests/kiel_hyre_quest.txt:3862

  55. Steward

    55 Talk to Steward in Kiel Hyre's Mansion (78, 55)

    WhenAfter step 50; Script check: KielHyreQuest == 52 || KielHyreQuest == 54 || (KielHyreQuest >= 64 && KielHyreQuest <= 70)
    Choose“^FF0000Kiel Hyre^000000”
    ThenSends you to Kiel Hyre's Mansion (21, 14)

    once again. Would you

    like to see my master, or...?

    Very well.

    Right this way~

    Script: npc/quests/kiel_hyre_quest.txt:3886

  56. Steward

    56 Talk to Steward in Kiel Hyre's Mansion (78, 55)

    WhenAfter step 50; Script check: KielHyreQuest == 52 || KielHyreQuest == 54 || (KielHyreQuest >= 64 && KielHyreQuest <= 70)
    Choose“^3355FFMitchell^000000”
    ThenSends you to Kiel Hyre's Mansion (20, 87)

    I believe it should

    be safe enough to let

    you go see him now...

    Please, hurry this way.

    Script: npc/quests/kiel_hyre_quest.txt:3904

  57. Kiel Hyre

    57 Talk to Kiel Hyre in Kiel Hyre's Mansion (22, 28)

    WhenAfter step 50; Room in your inventory for what you get; Script check: .@KHQRead == 3
    It takes1 × Golden Key, 1 × Luxurious Button

    then would you please

    let me rest?? I'm still not

    feeling well from the time

    I was locked up in the factory.

    Script: npc/quests/kiel_hyre_quest.txt:4027 · KielHyreQuest = 48

  58. Kiel Hyre

    58 Talk to Kiel Hyre in Kiel Hyre's Mansion (22, 28)

    WhenAfter step 57; Room in your inventory for what you get
    You get1 × Taming Gift Set

    Ah, I almost forgot.

    Please, take this as

    a little reward for

    saving my life.

    Not confirmed yet: gives experience the script computes (checkre(3) ? 70000 : 700000, 0).

    Script: npc/quests/kiel_hyre_quest.txt:4040 · KielHyreQuest = 50

  59. Kiel Hyre

    59 Talk to Kiel Hyre in Kiel Hyre's Mansion (22, 28)

    WhenAfter step 50; Room in your inventory for what you get; Script check: not KielHyreQuest >= 50 && KielHyreQuest < 64
    You get1 × Power Device

    and get the ring from his heart.

    Let me know once

    you're ready. Then, I'll

    guide you Kiehl's room.

    Script: npc/quests/kiel_hyre_quest.txt:4564 · KielHyreQuest = 74

  60. Kiel Hyre

    60 Talk to Kiel Hyre in Kiel Hyre's Mansion (22, 28)

    WhenAfter step 50; Room in your inventory for what you get; Script check: not KielHyreQuest >= 50 && KielHyreQuest < 64; Script check: not KielHyreQuest >= 74 && KielHyreQuest <= 104
    Have with you1 × Allysia's Ring
    You get1 × Luxurious Keycard

    Keycard which will let you

    enter and investigate the

    deepest levels of the factory.

    I'll investigate Kiehl's room.

    Script: npc/quests/kiel_hyre_quest.txt:4651 · KielHyreQuest = 108

  61. 61 Go to the spot at Kiel Hyre's Academy (175, 176) (Cookie Basket)

    WhenAfter step 60
    ThenSends you to Kiel Hyre's Academy (69, 183)

    deliciously bittersweet.

    …

    It's time to go back. I can't

    stay here much longer.

    Script: npc/quests/kiel_hyre_quest.txt:1808 · KielHyreQuest = 109

  62. Kiel Hyre

    62 Talk to Kiel Hyre in Kiel Hyre's Mansion (22, 28)

    WhenAfter step 50; Room in your inventory for what you get; Script check: not KielHyreQuest >= 50 && KielHyreQuest < 64; Script check: not KielHyreQuest >= 74 && KielHyreQuest <= 104
    Have with you1 × Allysia's Ring
    It takes1 × Allysia's Ring
    You get1 × Old Card Album

    be, I've got to stop him! Oh,

    and here, please take this

    with my thanks for all of

    your help, … ….

    Not confirmed yet: gives experience the script computes (checkre(3) ? 100000 : 1000000, 0).

    Script: npc/quests/kiel_hyre_quest.txt:4666

  63. 63 Go to the spot at Lighthalzen, the City-State of Prosperity (188, 200) (Abduction_trigger)

    WhenAfter step 58
    ThenSends you to Kiel Hyre's Mansion (30, 75)

    the mansion, something

    smashed the top of your

    head, and you instantly

    lose consciousness...

    Script: npc/quests/kiel_hyre_quest.txt:4862

  64. Mysterious Woman

    64 Talk to Mysterious Woman in Kiel Hyre's Mansion (25, 79)

    WhenAfter step 58
    Choose“I don't know nuthin'!” then “......”

    Great.

    I'm Agent Mitchell Layla.

    From here on, you're working

    for the Schwarzwald Republic!

    Script: npc/quests/kiel_hyre_quest.txt:5047 · KielHyreQuest = 52

  65. Mysterious Woman

    65 Talk to Mysterious Woman in Kiel Hyre's Mansion (25, 79)

    WhenAfter step 58
    Choose“I don't know nuthin'!” then “Okay”

    Great.

    I'm Agent Mitchell Layla.

    From here on, you're working

    for the Schwarzwald Republic!

    Script: npc/quests/kiel_hyre_quest.txt:5047 · KielHyreQuest = 52

  66. Mysterious Woman

    66 Talk to Mysterious Woman in Kiel Hyre's Mansion (25, 79)

    WhenAfter step 58
    Choose“I'll tell you everything!” then “......”

    Great.

    I'm Agent Mitchell Layla.

    From here on, you're working

    for the Schwarzwald Republic!

    Script: npc/quests/kiel_hyre_quest.txt:5047 · KielHyreQuest = 52

  67. Mysterious Woman

    67 Talk to Mysterious Woman in Kiel Hyre's Mansion (25, 79)

    WhenAfter step 58
    Choose“I'll tell you everything!” then “Okay”

    Great.

    I'm Agent Mitchell Layla.

    From here on, you're working

    for the Schwarzwald Republic!

    Script: npc/quests/kiel_hyre_quest.txt:5047 · KielHyreQuest = 52

  68. Mysterious Woman

    68 Talk to Mysterious Woman in Kiel Hyre's Mansion (25, 79)

    WhenAfter step 64

    works for me. Anyway,

    when you're ready to go

    to Juno, let me know, and you

    can board the federal airship.

    Script: npc/quests/kiel_hyre_quest.txt:5083 · KielHyreQuest = 54

  69. Mysterious Woman

    69 Talk to Mysterious Woman in Kiel Hyre's Mansion (25, 79)

    WhenAfter step 68
    Choose“Yes”
    ThenSends you to Yuno, Capital of Schwartzvald Republic (54, 209)

    complete your mission,

    make sure that you report

    to Kiel Hyre's steward so

    that he can send you to me.

    Script: npc/quests/kiel_hyre_quest.txt:5103

  70. Odd Grandma

    70 Talk to Odd Grandma in Yuno, Capital of Schwartzvald Republic (257, 140)

    WhenAfter step 68
    Choose“What are you doing?”

    to sleep. She needs to

    rest, so I can go to work.

    The house is so messy,

    and the boss is unhappy...

    Script: npc/quests/kiel_hyre_quest.txt:5207 · KielHyreQuest = 56

  71. Old Lady

    71 Talk to Old Lady in Yuno, Capital of Schwartzvald Republic (250, 132)

    WhenAfter step 70; Room in your inventory for what you get
    Choose“Do you know that grandma?”
    You get1 × Rosimier Mansion Keys

    it to me before the people

    from City Hall ask me for it.

    Alright then, I hope you find

    what you're looking for.

    Script: npc/quests/kiel_hyre_quest.txt:5363 · KielHyreQuest = 58

  72. Old Lady

    72 Talk to Old Lady in Yuno, Capital of Schwartzvald Republic (250, 132)

    WhenAfter step 71; Script check: not KielHyreQuest == 58 && countitem(7499) < 1
    Have with you1 × Woman's Portrait, 1 × K.H's Letter, 1 × James's Note, 1 × Family Portrait
    It takes1 × Rosimier Mansion Keys

    He's the one that found

    Allysia's body in the river,

    so he might have a better

    idea of what had happened.

    Script: npc/quests/kiel_hyre_quest.txt:5425 · KielHyreQuest = 60

  73. 73 Go to the spot at The Rosimier's Mansion (23, 23) (Table)

    WhenAfter step 71; Room in your inventory for what you get; Without Family Portrait in the inventory
    You get1 × Family Portrait

    You examine the table,

    and find a framed portrait

    inside the open drawer.

    Script: npc/quests/kiel_hyre_quest.txt:5481

  74. 74 Go to the spot at The Rosimier's Mansion (92, 40) (Shelf)

    WhenAfter step 71; Room in your inventory for what you get; Without Woman's Portrait in the inventory
    Choose“Use Key” then “First Box”
    You get1 × Woman's Portrait

    assistant, Allysia.

    The message, ''To my love,

    Allysia. From James.'' is

    written on the back.

    Script: npc/quests/kiel_hyre_quest.txt:5543

  75. 75 Go to the spot at The Rosimier's Mansion (144, 286) (Desk)

    WhenAfter step 71; Room in your inventory for what you get; Without K.H's Letter in the inventory
    Choose“Second Drawer”
    You get1 × K.H's Letter

    this second drawer. It

    was sent by a person

    with the initials, K.H.,

    and addressed to Allysia.

    Script: npc/quests/kiel_hyre_quest.txt:5605

  76. 76 Go to the spot at The Rosimier's Mansion (148, 288) (Bookshelf)

    WhenAfter step 71; Room in your inventory for what you get; Without James's Note in the inventory
    You get1 × James's Note

    bookshelf filled with

    numerous books. You

    find a folded note between

    the books as you examine them.

    Script: npc/quests/kiel_hyre_quest.txt:5664

  77. Old Fisherman

    77 Talk to Old Fisherman in Border Checkpoint (232, 222)

    WhenAfter step 72
    Have with you10 × Raw Fish
    It takes10 × Raw Fish

    as well check it out.

    Let's see, he lived in

    a hut near the northeast

    forest guard camp.

    Script: npc/quests/kiel_hyre_quest.txt:5809 · KielHyreQuest = 62

  78. 78 Go to the spot at Schwartzvald Guards Camp (158, 217) (Wooden Board)

    WhenAfter step 77; Room in your inventory for what you get
    You get1 × Man's Portrait

    like a younger version

    of Kiel Hyre, in a broken

    picture frame underneath

    the old wooden board.

    Script: npc/quests/kiel_hyre_quest.txt:5860 · KielHyreQuest = 64

  79. Mysterious Woman

    79 Talk to Mysterious Woman in Kiel Hyre's Mansion (25, 79)

    WhenAfter step 78
    ThenSends you to Kiel Hyre's Mansion (83, 50)

    you're endangered. I want

    you to find out who Kiel

    really is, and what's his

    relationship to Rekenber.

    Script: npc/quests/kiel_hyre_quest.txt:5135 · KielHyreQuest = 68

  80. Kiel Hyre

    80 Talk to Kiel Hyre in Kiel Hyre's Mansion (22, 28)

    WhenAfter step 79; Room in your inventory for what you get; Script check: not KielHyreQuest >= 50 && KielHyreQuest < 64
    It takes1 × Family Portrait, 1 × Woman's Portrait, 1 × K.H's Letter, 1 × James's Note, 1 × Man's Portrait

    the ground, something went

    wrong... and she just... just...

    The river swallowed her...

    I felt empty. She was gone.

    Script: npc/quests/kiel_hyre_quest.txt:4380 · KielHyreQuest = 70

  81. Mysterious Woman

    81 Talk to Mysterious Woman in Kiel Hyre's Mansion (25, 79)

    WhenAfter step 79
    ThenSends you to Kiel Hyre's Mansion (83, 50)

    Shouldn't you be

    leaving about now?

    Script: npc/quests/kiel_hyre_quest.txt:5145

  82. 82 Go to the spot at Kiel's Room (17, 39) (Receiver)

    WhenAfter step 59; Script check: mobcount("kh_kiehl01", "Receiver#kh::OnMyMobDead") < 1

    before. Did Father send

    you to kill me? We'll just

    see about that! Go ahead,

    try to find me, adventurer..

    Script: npc/quests/kiel_hyre_quest.txt:5899 · KielHyreQuest = 76

  83. 83 Go to the spot at Kiel's Room (19, 25) (Box)

    WhenAfter step 59; Room in your inventory for what you get; Without Toy Key in the inventory; Script check: .@KHInput$ == "open the door"
    You get1 × Toy Key

    password, the nearby door

    emits a pleasant chiming

    sound, and the box pops

    open to reveal a small key.

    Script: npc/quests/kiel_hyre_quest.txt:6006

  84. 84 Walk up to Big_Door_2_Warp in Kiel's Room (173, 39)

    WhenAfter step 57
    ThenSends you to Kiel's Room (173, 35)

    Script: npc/quests/kiel_hyre_quest.txt:6147

  85. 85 Walk up to Big_Door_3_Warp in Kiel's Room (78, 107)

    WhenQuest stage 49 (set outside the steps listed here)
    ThenSends you to Kiel's Room (82, 108)

    Script: npc/quests/kiel_hyre_quest.txt:6210

  86. 86 Walk up to Big_Door_4_Warp in Kiel's Room (41, 178)

    WhenAfter step 58
    ThenSends you to Kiel's Room (38, 178)

    Script: npc/quests/kiel_hyre_quest.txt:6273

  87. 87 Go to the spot at Kiel's Room (166, 187) (Big Door)

    WhenAfter step 59; Script check: $@KHQuestBusy == 0
    Monsters appear1 × monster 1739 on Kiel's Room, 1 × monster 1740 on Kiel's Room, 1 × monster 1739 on Kiel's Room, 1 × monster 1740 on Kiel's Room

    soon as you applied

    pressure to the door.

    This must be some

    kind of security device.

    Script: npc/quests/kiel_hyre_quest.txt:6342

  88. 88 Go to the spot at Kiel's Room (166, 187) (Big Door)

    WhenAfter step 59; Script check: $@KHQuestBusy == 0; Script check: @KHDoorPushAttempt >= 3

    soon as you applied

    pressure to the door.

    This must be some

    kind of security device.

    Script: npc/quests/kiel_hyre_quest.txt:6347 · KielHyreQuest = 86

  89. 89 Go to the spot at Kiel's Room (166, 187) (Big Door)

    WhenAfter step 59; Script check: $@KHQuestBusy == 0
    Choose“Solid Iron Piece”
    Have with you1 × Solid Iron Piece
    It takes1 × Solid Iron Piece

    effort to pry the door open

    The gap widens a little bit,

    but you break one of your

    Solid Iron Pieces.

    Script: npc/quests/kiel_hyre_quest.txt:6381, 6393 · KielHyreQuest = KielHyreQuest + 2

  90. 90 Walk up to Big_Door_5_Warp in Kiel's Room (166, 186)

    WhenAfter step 50
    ThenSends you to Kiel's Room (50, 7)

    Script: npc/quests/kiel_hyre_quest.txt:6487

  91. Kiehl

    91 Talk to Kiehl in Kiel's Room (50, 52)

    WhenAfter step 89; Room in your inventory for what you get; Script check: getvariableofnpc(.KHKilled, "KiehlRoom") < 5
    Monsters appear1 × monster 1740 on Kiel's Room, 1 × monster 1739 on Kiel's Room, 1 × monster 1745 on Kiel's Room, 1 × monster 1740 on Kiel's Room, 1 × monster 1739 on Kiel's Room, 1 × monster 1745 on Kiel's Room, 1 × monster 1740 on Kiel's Room

    why I can't let you have it,

    so if you really want the

    Condensed Memory Scroll,

    then show me what you've got!

    Script: npc/quests/kiel_hyre_quest.txt:6574

  92. Kiehl

    92 Talk to Kiehl in Kiel's Room (50, 52)

    WhenAfter step 89; Room in your inventory for what you get; Script check: not KielHyreQuest == 94 && getvariableofnpc(.KHKilled, "KiehlRoom") < 5; Script check: getvariableofnpc(.KHKilled, "KiehlRoom") >= 5

    Freeze!

    Kiehl Hyre, you're

    under arrest for creating

    and trading illegal weapons!

    Script: npc/quests/kiel_hyre_quest.txt:6677 · KielHyreQuest = 100

  93. Kiehl

    93 Talk to Kiehl in Kiel's Room (50, 52)

    WhenAfter step 92; Room in your inventory for what you get; Script check: not KielHyreQuest == 94 && getvariableofnpc(.KHKilled, "KiehlRoom") < 5; Script check: getvariableofnpc(.KHKilledBoss, "KiehlRoom") < 1
    Monsters appear1 × Kiehl on Kiel's Room

    And now, you and I can

    have a proper duel, human.

    I'm interested in seeing just

    how strong you really are~

    Script: npc/quests/kiel_hyre_quest.txt:6720

  94. Kiehl

    94 Talk to Kiehl in Kiel's Room (50, 52)

    WhenAfter step 92; Room in your inventory for what you get; Script check: not KielHyreQuest == 94 && getvariableofnpc(.KHKilled, "KiehlRoom") < 5; Script check: not KielHyreQuest == 100 && getvariableofnpc(.KHKilledBoss, "KiehlRoom") < 1; Script check: getvariableofnpc(.KHKilledBoss, "KiehlRoom") == 1
    It takes1 × Power Device

    I don't know if we'll meet

    again, but who knows?

    Anyway, I'll open up the

    exit for you. Farewell~

    Script: npc/quests/kiel_hyre_quest.txt:6952 · KielHyreQuest = 104

  95. Kiehl

    95 Talk to Kiehl in Kiel's Room (50, 52)

    WhenAfter step 94; Room in your inventory for what you get; Script check: not KielHyreQuest == 94 && getvariableofnpc(.KHKilled, "KiehlRoom") < 5; Script check: not KielHyreQuest == 100 && getvariableofnpc(.KHKilledBoss, "KiehlRoom") < 1; Script check: not KielHyreQuest == 100 && getvariableofnpc(.KHKilledBoss, "KiehlRoom") == 1
    You get1 × Allysia's Ring

    and trading illegal weapons!

    You retrieve the

    ring from the heart of

    Kiehl's old robotic body.

    Script: npc/quests/kiel_hyre_quest.txt:6966 · KielHyreQuest = 106

  96. 96 Go to the spot at Kiel Hyre's Academy (71, 170) (Grave)

    WhenAfter step 39; Script check: not KielHyreQuest >= 38 && KielHyreQuest < 106
    Choose“Use the ^0000FFLuxurious Keycard^000000” then “Enter”
    Have with you1 × Luxurious Keycard
    ThenSends you to Robot Factory F1 (3, 230)

    emit flashes of light.

    Once you use the

    Luxurious Keycard,

    a secret path opens

    Script: npc/quests/kiel_hyre_quest.txt:1943

  97. Little Kid

    97 Talk to Little Kid in Yuno, Capital of Schwartzvald Republic (217, 114)

    WhenAfter step 7

    If you want some, come

    and get some tooooast~

    Oh! Hi hi~ Did you want

    to buy some yummy toast?

    Script: npc/quests/kiel_hyre_quest.txt:538 · KHToastGirlEnd = 0

Rewards over the whole quest

1 × Culinary Wine; 1,000 zeny; 1 × Delivery Package; 5 × Well-baked Cookie; 1 × Cottage Key; 1 × Letter to Elly; 1 × Old Bronze Key; 1 × Yellow Keycard; 1 × Green Keycard; 1 × Golden Key; 1 × Luxurious Button; 1 × Blue Keycard; 1 × Red Keycard; 1 × Metal Fragment; 1 × Taming Gift Set; 1 × Power Device; 1 × Luxurious Keycard; 1 × Old Card Album; 1 × Rosimier Mansion Keys; 1 × Family Portrait; 1 × Woman's Portrait; 1 × K.H's Letter; 1 × James's Note; 1 × Man's Portrait; 1 × Toy Key; 1 × Allysia's Ring

How this page is made: every step comes from the NPC scripts the server loads for Episode 13.2 (the file and line are under each step). "When" lists the checks the script makes before that branch runs; "Have with you" are the items it counts; experience from getexp is multiplied by the server's 50x quest rate. NPC lines are the script's own text.

Categories: QuestsAccess quests