Nidhoggr's Shadow is a level 117 Dragon monster of the Dark element (level 4), large size, and an MVP. It has no permanent spawn: it is summoned (by other monsters, Dead Branches or quests).
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 0 | 34 | 62 | 236 | 188 | 34 |
To hit it every time you need 171 HIT (its Flee is Lv + AGI = 151). To dodge 95% of its attacks you need 380 FLEE (its Hit is Lv + DEX = 305). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Armor | 100% | 50% | |
| Misc | 100% | 50% | |
| Misc | 100% | 50% | |
| Armor | 100% | 20% | |
| Weapon | 50% | 5% | |
| Weapon | 50% | 5% | |
| Weapon | 50% | 5% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
MVP reward
Given to the player who did the most damage, straight into the inventory.
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Usable | 100% | 55% | |
| Usable | 100% | 50% | |
| Usable | 100% | 20% |
Element table
Damage Nidhoggr's Shadow takes from attacks of each element (it is Dark 4).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 25% | 25% | 25% | 25% | -25% | 200% | -100% | 0% | 0% |
Skills
What Nidhoggr's Shadow casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 5 | Chasing | 100% | instant | 30 s | Always | Its target | |
| 11 | Attacking | 20% | 1 s | 10 s | Always | Its target | |
| 5 | Attacking | 100% | 0.7 s | 2 min | Own HP below 28% | Its target | |
| 5 | Chasing | 100% | 0.7 s | 5 s | Own HP below 28% | Its target | |
| Defense disregard attack | 1 | Attacking | 10% | instant | 5 s | Own HP below 95% | Its target |
| Follower Summons | 5 | Attacking | 100% | 0.7 s | 10 s | 3 or fewer slaves left | Itself |
| Follower Summons | 5 | Idle | 100% | 0.7 s | 10 s | 3 or fewer slaves left | Itself |
| Follower Summons | 5 | Idle | 100% | 0.7 s | 10 s | When it appears | Itself |
| 5 | Attacking | 100% | instant | 30 s | Always | Its target | |
| Power Up | 5 | Attacking | 60% | instant | 1 min | Own HP below 15% | Itself |
| Recall Slaves | 1 | Attacking | 100% | instant | 30 s | Always | Itself |
| Recall Slaves | 1 | Idle | 100% | instant | 30 s | Always | Itself |
| Invisible | 1 | Chasing | 20% | 0.2 s | 5 s | Own HP below 40% | Its target |
| Invisible | 1 | Idle | 20% | 0.2 s | 5 s | Own HP below 40% | Its target |
| Earthquake | 2 | Attacking | 100% | 10 s | 3 min | Own HP below 30% | Itself |
| Earthquake | 2 | Chasing | 100% | 10 s | 3 min | Own HP below 30% | Itself |
| Fire Breath | 5 | Attacking | 100% | 0.8 s | 15 s | Own HP below 75% | Its target |
| Darkness Breath | 10 | Attacking | 100% | 0.8 s | 35 s | Own HP below 50% | Its target |
| Dragon Fear | 5 | Attacking | 20% | 1 s | 20 s | Always | Itself |
| Dragon Fear | 5 | Chasing | 100% | instant | 30 s | Always | Itself |
| Pulse Strike | 5 | Attacking | 20% | 10 s | 40 s | Always | Itself |
| Hell's Judgement | 2 | Attacking | 100% | 7 s | 25 s | Own HP below 50% | Itself |
| Hell's Judgement | 2 | Chasing | 100% | 7 s | 25 s | Own HP below 50% | Itself |
| Wide Petrify | 5 | Attacking | 100% | instant | 1 min | Own HP below 40% | Itself |
| Wide Petrify | 5 | Chasing | 100% | instant | 1 min | Own HP below 40% | Itself |
| Wide Sleep | 5 | Attacking | 300% | 1 s | 20 s | Own HP below 95% | Itself |
| Wide Sleep | 5 | Chasing | 100% | 3 s | 20 s | Own HP below 95% | Itself |
| Evil Land | 4 | Attacking | 5% | instant | 25 s | Own HP below 15% | Its target |
| Evil Land | 10 | Chasing | 5% | instant | 2 min | Own HP below 50% | Its target |
| Evil Land | 10 | Idle | 5% | instant | 2 min | Own HP below 50% | Its target |
| Magic Mirror | 3 | Attacking | 100% | instant | 2 min | Always | Itself |
| Magic Mirror | 3 | Chasing | 100% | instant | 2 min | Always | Itself |
| Magic Mirror | 3 | Idle | 100% | instant | 2 min | Always | Itself |
| Slow Cast | 5 | Attacking | 100% | instant | 1 min | Own HP below 70% | Itself |
| Critical Wounds | 3 | Attacking | 20% | instant | 30 s | Own HP below 70% | Its target |
| Stone Skin | 3 | Attacking | 100% | 2.5 s | 5 min | Own HP below 3% | Itself |
| Stone Skin | 3 | Chasing | 100% | 2.5 s | 5 min | Own HP below 3% | Itself |
| Wide Curse | 5 | Attacking | 100% | 1 s | 25 s | Own HP below 75% | Itself |
| Wide Curse | 5 | Chasing | 100% | 1 s | 25 s | Own HP below 75% | Itself |
| Full Heal | 1 | Idle | 30% | 10 s | 10 s | Hit while it cannot reach the attacker | Itself |
| Full Heal | 1 | Idle | 100% | 2 min | 30 s | Own HP below 60% | Itself |
| Full Heal | 1 | Walking | 30% | 10 s | 10 s | Hit while it cannot reach the attacker | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.