Hardrock Mammoth is a level 115 Brute monster of the Earth element (level 3), large size, and a mini-boss. It lives on Manuk Field 3.
Animations




Stats
| STR | AGI | VIT | INT | DEX | LUK |
|---|---|---|---|---|---|
| 115 | 35 | 0 | 30 | 150 | 15 |
To hit it every time you need 170 HIT (its Flee is Lv + AGI = 150). To dodge 95% of its attacks you need 340 FLEE (its Hit is Lv + DEX = 265). These are the game's pre-renewal formulas.
Drops
| Item | Type | Chance here | Base chance |
|---|---|---|---|
| Misc | 100% | 90% | |
| Misc | 100% | 90% | |
| Weapon | 50% | 5% | |
| Weapon | 40% | 4% | |
| Armor | 20% | 2% | |
| Armor | 10% | 1% | |
| Armor | 2% | 0.2% |
"Chance here" is the base chance at this server's 10x drop rate (base × 10, at most 100%).
Element table
Damage Hardrock Mammoth takes from attacks of each element (it is Earth 3).
| Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
|---|---|---|---|---|---|---|---|---|---|
| 100% | 100% | 0% | 200% | 0% | 100% | 100% | 100% | 50% | 50% |
Where it spawns
| Map | Amount | Respawn |
|---|---|---|
| Manuk Field 3 man_fild03 | 1 | 4 h |
Skills
What Hardrock Mammoth casts, and when.
| Skill | Lv | When | Chance | Cast | Delay | Condition | Target |
|---|---|---|---|---|---|---|---|
| 10 | Attacking | 5% | 0.6 s | 2 min | Own HP below 80% | Its target | |
| 10 | Chasing | 5% | 0.6 s | 2 min | Own HP below 80% | Its target | |
| 1 | Idle | 100% | instant | 0 s | Hit while it cannot reach the attacker | Itself | |
| 1 | Walking | 50% | instant | 5 s | Hit while it cannot reach the attacker | Itself | |
| 30 | Attacking | 100% | instant | 2 min | Own HP below 30% | Itself | |
| 10 | Attacking | 20% | instant | 10 s | Always | Its target | |
| 3 | Attacking | 5% | instant | 5 s | Always | Its target | |
| Follower Summons | 3 | Attacking | 100% | instant | 30 s | 0 or fewer slaves left | Itself |
| Follower Summons | 3 | Chasing | 100% | instant | 30 s | 0 or fewer slaves left | Itself |
| Follower Summons | 3 | Idle | 100% | instant | 30 s | 0 or fewer slaves left | Itself |
| Emotion | 1 | Attacking | 10% | instant | 5 s | Always | Itself |
| Emotion | 1 | Chasing | 100% | instant | 5 s | Always | Itself |
| Recall Slaves | 1 | Attacking | 100% | instant | 30 s | Always | Itself |
| Recall Slaves | 1 | Idle | 100% | instant | 30 s | Always | Itself |
| 1 | Attacking | 5% | 3 s | 10 s | Always | Its target | |
| 1 | Attacking | 30% | instant | 7 s | Always | Its target | |
| Earthquake | 2 | Attacking | 100% | 2 s | 30 s | Own HP below 30% | Itself |
| Earthquake | 2 | Chasing | 100% | 2 s | 30 s | Own HP below 30% | Itself |
| Dragon Fear | 2 | Attacking | 5% | instant | 10 s | Own HP below 50% | Itself |
| Critical Wounds | 2 | Attacking | 20% | 0.7 s | 1 min | Always | Its target |
| Critical Wounds | 2 | Chasing | 20% | 0.5 s | 1 min | Always | Its target |
| Stone Skin | 3 | Attacking | 100% | instant | 30 s | Own HP below 50% | Itself |
| Stone Skin | 3 | Chasing | 100% | instant | 30 s | Own HP below 50% | Itself |
| Stone Skin | 3 | Idle | 100% | instant | 30 s | Own HP below 50% | Itself |
| Wide Stun | 1 | Attacking | 5% | 0.8 s | 30 s | Always | Itself |
| Wide Stun | 1 | Chasing | 5% | 0.3 s | 30 s | Always | Itself |
| Full Heal | 1 | Idle | 100% | 30 s | 30 s | Own HP below 80% | Itself |
Chance is per check while the monster is in that state; the delay is how long before it can use the same skill again.